demboyz/demboyz/netmessages/net_file.cpp

15 lines
402 B
C++

#include "net_file.h"
#include "base/bitfile.h"
namespace NetHandlers
{
bool Net_File_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::Net_File* data)
{
data->transferID = bitbuf.ReadUBitLong(32);
bitbuf.ReadString(data->filename, sizeof(data->filename));
data->isRequest = bitbuf.ReadOneBit() != 0;
return !bitbuf.IsOverflowed();
}
}