demboyz/demboyz/netmessages/svc_menu.cpp

18 lines
563 B
C++

#include "svc_menu.h"
#include "base/bitfile.h"
using DialogType = NetMsg::SVC_Menu::DialogType;
namespace NetHandlers
{
bool SVC_Menu_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_Menu* data)
{
data->type = static_cast<DialogType>(bitbuf.ReadShort());
data->dataLengthInBytes = bitbuf.ReadWord();
data->menuBinaryKeyValues.reset(new uint8_t[data->dataLengthInBytes]);
bitbuf.ReadBytes(data->menuBinaryKeyValues.get(), data->dataLengthInBytes);
return !bitbuf.IsOverflowed();
}
}