demboyz/demboyz/netmessages/svc_tempentities.cpp

26 lines
780 B
C++

#include "svc_tempentities.h"
#include "base/bitfile.h"
#include "game/sourcecontext.h"
#include "netcontants.h"
#include "netmath.h"
namespace NetHandlers
{
bool SVC_TempEntities_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_TempEntities* data)
{
data->numEntries = bitbuf.ReadUBitLong(EVENT_INDEX_BITS);
if (context.protocol > 23)
{
data->dataLengthInBits = bitbuf.ReadVarInt32();
}
else
{
data->dataLengthInBits = bitbuf.ReadUBitLong(NET_MAX_PAYLOAD_BITS_OLD);
}
data->data.reset(new uint8_t[math::BitsToBytes(data->dataLengthInBits)]);
bitbuf.ReadBits(data->data.get(), data->dataLengthInBits);
return !bitbuf.IsOverflowed();
}
}