demboyz/demboyz/netmessages/usermessages.h

57 lines
2.0 KiB
C++

#pragma once
namespace UserMsg
{
enum
{
Geiger = 0,
Train = 1,
HudText = 2,
SayText = 3,
SayText2 = 4,
TextMsg = 5,
HudMsg = 6,
ResetHUD = 7,
GameTitle = 8,
ItemPickup = 9,
ShowMenu = 10,
Shake = 11,
Fade = 12,
VGUIMenu = 13,
Rumble = 14,
CloseCaption = 15,
SendAudio = 16,
RawAudio = 17,
VoiceMask = 18,
RequestState = 19,
BarTime = 20,
Damage = 21,
RadioText = 22,
HintText = 23,
KeyHintText = 24,
ReloadEffect = 25,
PlayerAnimEvent = 26,
AmmoDenied = 27,
UpdateRadar = 28,
KillCam = 29,
MarkAchievement = 30,
CallVoteFailed = 31,
VoteStart = 32,
VotePass = 33,
VoteFailed = 34,
VoteSetup = 35,
SPHapWeapEvent = 36,
HapDmg = 37,
HapPunch = 38,
HapSetDrag = 39,
HapSetConst = 40,
HapMeleeContact = 41,
PlayerStatsUpdate_DEPRECATED = 42,
AchievementEvent = 43,
MatchEndConditions = 44,
MatchStatsUpdate = 45,
PlayerStatsUpdate = 46
};
}