183 lines
7.1 KiB
C++
183 lines
7.1 KiB
C++
// Copyright 2011 Google Inc. All Rights Reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following disclaimer
|
|
// in the documentation and/or other materials provided with the
|
|
// distribution.
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
// contributors may be used to endorse or promote products derived from
|
|
// this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
#ifndef THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
|
|
#define THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
|
|
|
|
#include <stddef.h>
|
|
|
|
namespace snappy {
|
|
|
|
// A Sink is an interface that consumes a sequence of bytes.
|
|
class Sink {
|
|
public:
|
|
Sink() { }
|
|
virtual ~Sink();
|
|
|
|
// Append "bytes[0,n-1]" to this.
|
|
virtual void Append(const char* bytes, size_t n) = 0;
|
|
|
|
// Returns a writable buffer of the specified length for appending.
|
|
// May return a pointer to the caller-owned scratch buffer which
|
|
// must have at least the indicated length. The returned buffer is
|
|
// only valid until the next operation on this Sink.
|
|
//
|
|
// After writing at most "length" bytes, call Append() with the
|
|
// pointer returned from this function and the number of bytes
|
|
// written. Many Append() implementations will avoid copying
|
|
// bytes if this function returned an internal buffer.
|
|
//
|
|
// If a non-scratch buffer is returned, the caller may only pass a
|
|
// prefix of it to Append(). That is, it is not correct to pass an
|
|
// interior pointer of the returned array to Append().
|
|
//
|
|
// The default implementation always returns the scratch buffer.
|
|
virtual char* GetAppendBuffer(size_t length, char* scratch);
|
|
|
|
// For higher performance, Sink implementations can provide custom
|
|
// AppendAndTakeOwnership() and GetAppendBufferVariable() methods.
|
|
// These methods can reduce the number of copies done during
|
|
// compression/decompression.
|
|
|
|
// Append "bytes[0,n-1] to the sink. Takes ownership of "bytes"
|
|
// and calls the deleter function as (*deleter)(deleter_arg, bytes, n)
|
|
// to free the buffer. deleter function must be non NULL.
|
|
//
|
|
// The default implementation just calls Append and frees "bytes".
|
|
// Other implementations may avoid a copy while appending the buffer.
|
|
virtual void AppendAndTakeOwnership(
|
|
char* bytes, size_t n, void (*deleter)(void*, const char*, size_t),
|
|
void *deleter_arg);
|
|
|
|
// Returns a writable buffer for appending and writes the buffer's capacity to
|
|
// *allocated_size. Guarantees *allocated_size >= min_size.
|
|
// May return a pointer to the caller-owned scratch buffer which must have
|
|
// scratch_size >= min_size.
|
|
//
|
|
// The returned buffer is only valid until the next operation
|
|
// on this ByteSink.
|
|
//
|
|
// After writing at most *allocated_size bytes, call Append() with the
|
|
// pointer returned from this function and the number of bytes written.
|
|
// Many Append() implementations will avoid copying bytes if this function
|
|
// returned an internal buffer.
|
|
//
|
|
// If the sink implementation allocates or reallocates an internal buffer,
|
|
// it should use the desired_size_hint if appropriate. If a caller cannot
|
|
// provide a reasonable guess at the desired capacity, it should set
|
|
// desired_size_hint = 0.
|
|
//
|
|
// If a non-scratch buffer is returned, the caller may only pass
|
|
// a prefix to it to Append(). That is, it is not correct to pass an
|
|
// interior pointer to Append().
|
|
//
|
|
// The default implementation always returns the scratch buffer.
|
|
virtual char* GetAppendBufferVariable(
|
|
size_t min_size, size_t desired_size_hint, char* scratch,
|
|
size_t scratch_size, size_t* allocated_size);
|
|
|
|
private:
|
|
// No copying
|
|
Sink(const Sink&);
|
|
void operator=(const Sink&);
|
|
};
|
|
|
|
// A Source is an interface that yields a sequence of bytes
|
|
class Source {
|
|
public:
|
|
Source() { }
|
|
virtual ~Source();
|
|
|
|
// Return the number of bytes left to read from the source
|
|
virtual size_t Available() const = 0;
|
|
|
|
// Peek at the next flat region of the source. Does not reposition
|
|
// the source. The returned region is empty iff Available()==0.
|
|
//
|
|
// Returns a pointer to the beginning of the region and store its
|
|
// length in *len.
|
|
//
|
|
// The returned region is valid until the next call to Skip() or
|
|
// until this object is destroyed, whichever occurs first.
|
|
//
|
|
// The returned region may be larger than Available() (for example
|
|
// if this ByteSource is a view on a substring of a larger source).
|
|
// The caller is responsible for ensuring that it only reads the
|
|
// Available() bytes.
|
|
virtual const char* Peek(size_t* len) = 0;
|
|
|
|
// Skip the next n bytes. Invalidates any buffer returned by
|
|
// a previous call to Peek().
|
|
// REQUIRES: Available() >= n
|
|
virtual void Skip(size_t n) = 0;
|
|
|
|
private:
|
|
// No copying
|
|
Source(const Source&);
|
|
void operator=(const Source&);
|
|
};
|
|
|
|
// A Source implementation that yields the contents of a flat array
|
|
class ByteArraySource : public Source {
|
|
public:
|
|
ByteArraySource(const char* p, size_t n) : ptr_(p), left_(n) { }
|
|
~ByteArraySource() override;
|
|
size_t Available() const override;
|
|
const char* Peek(size_t* len) override;
|
|
void Skip(size_t n) override;
|
|
private:
|
|
const char* ptr_;
|
|
size_t left_;
|
|
};
|
|
|
|
// A Sink implementation that writes to a flat array without any bound checks.
|
|
class UncheckedByteArraySink : public Sink {
|
|
public:
|
|
explicit UncheckedByteArraySink(char* dest) : dest_(dest) { }
|
|
~UncheckedByteArraySink() override;
|
|
void Append(const char* data, size_t n) override;
|
|
char* GetAppendBuffer(size_t len, char* scratch) override;
|
|
char* GetAppendBufferVariable(
|
|
size_t min_size, size_t desired_size_hint, char* scratch,
|
|
size_t scratch_size, size_t* allocated_size) override;
|
|
void AppendAndTakeOwnership(
|
|
char* bytes, size_t n, void (*deleter)(void*, const char*, size_t),
|
|
void *deleter_arg) override;
|
|
|
|
// Return the current output pointer so that a caller can see how
|
|
// many bytes were produced.
|
|
// Note: this is not a Sink method.
|
|
char* CurrentDestination() const { return dest_; }
|
|
private:
|
|
char* dest_;
|
|
};
|
|
|
|
} // namespace snappy
|
|
|
|
#endif // THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
|