demboyz/demboyz/netmessages/svc_createstringtable.cpp

105 lines
3.4 KiB
C++

#include "svc_createstringtable.h"
#include "bitbuf.h"
#include "netmath.h"
#include "netcontants.h"
namespace NetHandlers
{
bool SVC_CreateStringTable_BitRead_Internal(bf_read& bitbuf, SourceGameContext& context, NetMsg::SVC_CreateStringTable* data)
{
if (bitbuf.PeekUBitLong(8) == ':')
{
data->isFileNames = true;
bitbuf.ReadByte();
}
else
{
data->isFileNames = false;
}
bitbuf.ReadString(data->tableName, sizeof(data->tableName));
data->maxEntries = bitbuf.ReadWord();
data->numEntries = bitbuf.ReadUBitLong(math::log2(data->maxEntries) + 1);
if (context.protocol > 23)
{
data->dataLengthInBits = bitbuf.ReadVarInt32();
}
else
{
data->dataLengthInBits = bitbuf.ReadUBitLong(NET_MAX_PAYLOAD_BITS + 1);
}
data->isUserDataFixedSize = bitbuf.ReadOneBit() != 0;
if (data->isUserDataFixedSize)
{
data->userDataSize = bitbuf.ReadUBitLong(12);
data->userDataSizeBits = bitbuf.ReadUBitLong(4);
}
else
{
data->userDataSize = 0;
data->userDataSizeBits = 0;
}
if (context.protocol > 14)
{
data->unk1 = bitbuf.ReadOneBit() != 0;
}
else
{
data->unk1 = false;
}
data->data.reset(new uint8_t[math::BitsToBytes(data->dataLengthInBits)]);
bitbuf.ReadBits(data->data.get(), data->dataLengthInBits);
return !bitbuf.IsOverflowed();
}
bool SVC_CreateStringTable_BitWrite_Internal(bf_write& bitbuf, SourceGameContext& context, NetMsg::SVC_CreateStringTable* data)
{
if (data->isFileNames)
{
bitbuf.WriteByte(':');
}
bitbuf.WriteString(data->tableName);
bitbuf.WriteWord(data->maxEntries);
bitbuf.WriteUBitLong(data->numEntries, math::log2(data->maxEntries) + 1);
if (context.protocol > 23)
{
bitbuf.WriteVarInt32(data->dataLengthInBits);
}
else
{
bitbuf.WriteUBitLong(data->dataLengthInBits, NET_MAX_PAYLOAD_BITS + 1);
}
bitbuf.WriteOneBit(data->isUserDataFixedSize);
if (data->isUserDataFixedSize)
{
bitbuf.WriteUBitLong(data->userDataSize, 12);
bitbuf.WriteUBitLong(data->userDataSizeBits, 4);
}
if (context.protocol > 14)
{
bitbuf.WriteOneBit(data->unk1);
}
bitbuf.WriteBits(data->data.get(), data->dataLengthInBits);
return !bitbuf.IsOverflowed();
}
bool SVC_CreateStringTable_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::SVC_CreateStringTable* data)
{
return true;
}
bool SVC_CreateStringTable_JsonWrite_Internal(JsonWrite& jsonbuf, SourceGameContext& context, NetMsg::SVC_CreateStringTable* data)
{
return true;
}
void SVC_CreateStringTable_ToString_Internal(std::ostringstream& out, NetMsg::SVC_CreateStringTable* data)
{
out << "svc_CreateStringTable: table " << data->tableName
<< ", entries " << data->numEntries
<< ", bytes " << math::BitsToBytes(data->dataLengthInBits)
<< " userdatasize " << data->userDataSize
<< " userdatabits " << static_cast<uint32_t>(data->userDataSizeBits);
}
}