demboyz/demboyz/netmessages/svc_gameeventlist.cpp

65 lines
2.3 KiB
C++

#include "svc_gameeventlist.h"
#include "bitbuf.h"
#include "netcontants.h"
#include "netmath.h"
using EventDescriptor = NetMsg::SVC_GameEventList::EventDescriptor;
using EventValue = NetMsg::SVC_GameEventList::EventValue;
namespace NetHandlers
{
bool SVC_GameEventList_BitRead_Internal(bf_read& bitbuf, SourceGameContext& context, NetMsg::SVC_GameEventList* data)
{
data->eventDescriptors.resize(bitbuf.ReadUBitLong(MAX_EVENT_BITS));
data->dataLengthInBits = bitbuf.ReadUBitLong(20);
for (EventDescriptor& event : data->eventDescriptors)
{
event.id = bitbuf.ReadUBitLong(MAX_EVENT_BITS);
bitbuf.ReadString(event.name, sizeof(event.name));
EventValue value;
while ((value.type = bitbuf.ReadUBitLong(3)) > 0)
{
bitbuf.ReadString(value.name, sizeof(value.name));
event.values.push_back(value);
}
event.values.shrink_to_fit();
}
return !bitbuf.IsOverflowed();
}
bool SVC_GameEventList_BitWrite_Internal(bf_write& bitbuf, const SourceGameContext& context, NetMsg::SVC_GameEventList* data)
{
bitbuf.WriteUBitLong(data->eventDescriptors.size(), MAX_EVENT_BITS);
bitbuf.WriteUBitLong(data->dataLengthInBits, 20);
for (EventDescriptor& event : data->eventDescriptors)
{
bitbuf.WriteUBitLong(event.id, MAX_EVENT_BITS);
bitbuf.WriteString(event.name);
for (EventValue& value : event.values)
{
bitbuf.WriteUBitLong(value.type, 3);
bitbuf.WriteString(value.name);
}
bitbuf.WriteUBitLong(0, 3);
}
return !bitbuf.IsOverflowed();
}
bool SVC_GameEventList_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::SVC_GameEventList* data)
{
return true;
}
bool SVC_GameEventList_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::SVC_GameEventList* data)
{
return true;
}
void SVC_GameEventList_ToString_Internal(std::ostringstream& out, NetMsg::SVC_GameEventList* data)
{
out << "svc_GameEventList: number " << data->eventDescriptors.size()
<< ", bytes " << math::BitsToBytes(data->dataLengthInBits);
}
}