demboyz/demboyz/demreader.cpp

222 lines
8.5 KiB
C++

#include "demoreader.h"
#include "idemowriter.h"
#include "demofile/demofile.h"
#include "demofile/demotypes.h"
#include "netmessages/netmessages.h"
#include "netmessages/netcontants.h"
#include "sourcesdk/bitbuf.h"
#include <vector>
#include <cstdint>
static void* netDataStructs[32];
static void CreateNetMsgStructs()
{
netDataStructs[0] = new NetMsg::Net_NOP();
netDataStructs[1] = new NetMsg::Net_Disconnect();
netDataStructs[2] = new NetMsg::Net_File();
netDataStructs[3] = new NetMsg::Net_Tick();
netDataStructs[4] = new NetMsg::Net_StringCmd();
netDataStructs[5] = new NetMsg::Net_SetConVar();
netDataStructs[6] = new NetMsg::Net_SignonState();
netDataStructs[7] = new NetMsg::SVC_Print();
netDataStructs[8] = new NetMsg::SVC_ServerInfo();
netDataStructs[9] = new NetMsg::SVC_SendTable();
netDataStructs[10] = new NetMsg::SVC_ClassInfo();
netDataStructs[11] = new NetMsg::SVC_SetPause();
netDataStructs[12] = new NetMsg::SVC_CreateStringTable();
netDataStructs[13] = new NetMsg::SVC_UpdateStringTable();
netDataStructs[14] = new NetMsg::SVC_VoiceInit();
netDataStructs[15] = new NetMsg::SVC_VoiceData();
netDataStructs[16] = new NetMsg::SVC_HLTV();
netDataStructs[17] = new NetMsg::SVC_Sounds();
netDataStructs[18] = new NetMsg::SVC_SetView();
netDataStructs[19] = new NetMsg::SVC_FixAngle();
netDataStructs[20] = new NetMsg::SVC_CrosshairAngle();
netDataStructs[21] = new NetMsg::SVC_BSPDecal();
netDataStructs[22] = new NetMsg::SVC_TerrainMod();
netDataStructs[23] = new NetMsg::SVC_UserMessage();
netDataStructs[24] = new NetMsg::SVC_EntityMessage();
netDataStructs[25] = new NetMsg::SVC_GameEvent();
netDataStructs[26] = new NetMsg::SVC_PacketEntities();
netDataStructs[27] = new NetMsg::SVC_TempEntities();
netDataStructs[28] = new NetMsg::SVC_Prefetch();
netDataStructs[29] = new NetMsg::SVC_Menu();
netDataStructs[30] = new NetMsg::SVC_GameEventList();
netDataStructs[31] = new NetMsg::SVC_GetCvarValue();
}
static void DestroyNetMsgStructs()
{
delete reinterpret_cast<NetMsg::Net_NOP*>(netDataStructs[0]);
delete reinterpret_cast<NetMsg::Net_Disconnect*>(netDataStructs[1]);
delete reinterpret_cast<NetMsg::Net_File*>(netDataStructs[2]);
delete reinterpret_cast<NetMsg::Net_Tick*>(netDataStructs[3]);
delete reinterpret_cast<NetMsg::Net_StringCmd*>(netDataStructs[4]);
delete reinterpret_cast<NetMsg::Net_SetConVar*>(netDataStructs[5]);
delete reinterpret_cast<NetMsg::Net_SignonState*>(netDataStructs[6]);
delete reinterpret_cast<NetMsg::SVC_Print*>(netDataStructs[7]);
delete reinterpret_cast<NetMsg::SVC_ServerInfo*>(netDataStructs[8]);
delete reinterpret_cast<NetMsg::SVC_SendTable*>(netDataStructs[9]);
delete reinterpret_cast<NetMsg::SVC_ClassInfo*>(netDataStructs[10]);
delete reinterpret_cast<NetMsg::SVC_SetPause*>(netDataStructs[11]);
delete reinterpret_cast<NetMsg::SVC_CreateStringTable*>(netDataStructs[12]);
delete reinterpret_cast<NetMsg::SVC_UpdateStringTable*>(netDataStructs[13]);
delete reinterpret_cast<NetMsg::SVC_VoiceInit*>(netDataStructs[14]);
delete reinterpret_cast<NetMsg::SVC_VoiceData*>(netDataStructs[15]);
delete reinterpret_cast<NetMsg::SVC_HLTV*>(netDataStructs[16]);
delete reinterpret_cast<NetMsg::SVC_Sounds*>(netDataStructs[17]);
delete reinterpret_cast<NetMsg::SVC_SetView*>(netDataStructs[18]);
delete reinterpret_cast<NetMsg::SVC_FixAngle*>(netDataStructs[19]);
delete reinterpret_cast<NetMsg::SVC_CrosshairAngle*>(netDataStructs[20]);
delete reinterpret_cast<NetMsg::SVC_BSPDecal*>(netDataStructs[21]);
delete reinterpret_cast<NetMsg::SVC_TerrainMod*>(netDataStructs[22]);
delete reinterpret_cast<NetMsg::SVC_UserMessage*>(netDataStructs[23]);
delete reinterpret_cast<NetMsg::SVC_EntityMessage*>(netDataStructs[24]);
delete reinterpret_cast<NetMsg::SVC_GameEvent*>(netDataStructs[25]);
delete reinterpret_cast<NetMsg::SVC_PacketEntities*>(netDataStructs[26]);
delete reinterpret_cast<NetMsg::SVC_TempEntities*>(netDataStructs[27]);
delete reinterpret_cast<NetMsg::SVC_Prefetch*>(netDataStructs[28]);
delete reinterpret_cast<NetMsg::SVC_Menu*>(netDataStructs[29]);
delete reinterpret_cast<NetMsg::SVC_GameEventList*>(netDataStructs[30]);
delete reinterpret_cast<NetMsg::SVC_GetCvarValue*>(netDataStructs[31]);
}
void ParsePacket(uint8_t* packet, size_t length, SourceGameContext& context, IDemoWriter* writer)
{
assert(length <= NET_MAX_PAYLOAD);
bf_read bitbuf(packet, length);
NetPacket netPacket;
while (bitbuf.GetNumBitsLeft() >= NETMSG_TYPE_BITS)
{
netPacket.type = bitbuf.ReadUBitLong(NETMSG_TYPE_BITS);
netPacket.data = netDataStructs[netPacket.type];
NetHandlers::NetMsg_BitRead(netPacket.type, bitbuf, context, netPacket.data);
writer->WriteNetPacket(netPacket, context);
}
}
void ReadStringTable(bf_read& bitbuf)
{
std::vector<uint8_t> data;
size_t numEntries = bitbuf.ReadWord();
char entryName[4096];
while (numEntries--)
{
bitbuf.ReadString(entryName, sizeof(entryName));
printf("%s ", entryName);
if (bitbuf.ReadOneBit() != 0)
{
size_t numDataBytes = bitbuf.ReadWord();
data.resize(numDataBytes);
bitbuf.ReadBytes(data.data(), numDataBytes);
printf("bytes %i ", numDataBytes);
}
printf("\n");
}
if (bitbuf.ReadOneBit() == 0)
{
return;
}
while (numEntries--)
{
bitbuf.ReadString(entryName, sizeof(entryName));
printf("%s ", entryName);
if (bitbuf.ReadOneBit() != 0)
{
size_t numDataBytes = bitbuf.ReadWord();
data.resize(numDataBytes);
bitbuf.ReadBytes(data.data(), numDataBytes);
printf("bytes %i ", numDataBytes);
}
printf("\n");
}
}
void ParseStringTables(uint8_t* stringtables, size_t length, SourceGameContext& context, IDemoWriter* writer)
{
bf_read bitbuf(stringtables, length);
size_t numTables = bitbuf.ReadByte();
char tablename[256];
while (numTables--)
{
bitbuf.ReadString(tablename, sizeof(tablename));
printf("stringtable %s\n", tablename);
ReadStringTable(bitbuf);
}
}
void DemoReader::ProcessDem(void* inputFp, IDemoWriter* writer)
{
CreateNetMsgStructs();
SourceGameContext context;
DemoFileReader reader(reinterpret_cast<FILE*>(inputFp));
{
demoheader_t header;
reader.ReadDemoHeader(header);
writer->StartWriting(header);
context.protocol = header.networkprotocol;
}
democmdinfo_t cmdInfo;
CommandPacket packet;
packet.cmdInfo = &cmdInfo;
std::unique_ptr<uint8_t[]> buffer(new uint8_t[NET_MAX_PAYLOAD]);
do
{
size_t rawDataSize = 0;
reader.ReadCmdHeader(packet.cmd, packet.tick);
if (packet.cmd == dem_packet || packet.cmd == dem_signon)
{
reader.ReadCmdInfo(*packet.cmdInfo);
reader.ReadSequenceInfo(packet.sequenceInfo1, packet.sequenceInfo2);
assert(packet.sequenceInfo1 == packet.sequenceInfo2);
}
writer->StartCommandPacket(packet);
switch (packet.cmd)
{
case dem_signon:
case dem_packet:
rawDataSize = reader.ReadRawData(buffer.get(), NET_MAX_PAYLOAD);
ParsePacket(buffer.get(), rawDataSize, context, writer);
break;
case dem_synctick:
// nothing
break;
case dem_consolecmd:
reader.ReadRawData(nullptr, 1024);
break;
case dem_usercmd:
{
int32_t sequenceNum;
reader.ReadUserCmd(sequenceNum, buffer.get(), 256);
}
break;
case dem_datatables:
// TODO: datatables
reader.ReadRawData(nullptr, 64*1024);
break;
case dem_stop:
// TODO assert frame and tick numbers
break;
case dem_stringtables:
{
uint8_t* stringtables = reinterpret_cast<uint8_t*>(malloc(MAX_STRINGTABLE_DATA));
size_t length = reader.ReadRawData(stringtables, MAX_STRINGTABLE_DATA);
ParseStringTables(stringtables, length, context, writer);
free(stringtables);
}
break;
default:
assert(false);
break;
}
writer->EndCommandPacket();
} while (packet.cmd != dem_stop);
writer->EndWriting();
DestroyNetMsgStructs();
}