demboyz/demboyz/netmessages/svc_gameeventlist.cpp

131 lines
4.8 KiB
C++

#include "svc_gameeventlist.h"
#include "base/bitfile.h"
#include "base/jsonfile.h"
#include "game/sourcecontext.h"
#include "netcontants.h"
#include "netmath.h"
using EventDescriptor = GameEvents::EventDescriptor;
using EventValue = GameEvents::EventValue;
uint32_t CalculateNumDataBits(const std::vector<EventDescriptor>& eventDescriptors)
{
uint32_t numBits = 0;
for (const EventDescriptor& event : eventDescriptors)
{
numBits += MAX_EVENT_BITS;
// +1 for null char
numBits += (8 * (1 + strlen(event.name)));
// +1 for null bits
numBits += (3 * (1 + event.values.size()));
for (const EventValue& value : event.values)
{
// +1 for null char
numBits += (8 * (1 + strlen(value.name)));
}
}
return numBits;
}
namespace NetHandlers
{
bool SVC_GameEventList_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_GameEventList* data)
{
data->eventDescriptors.resize(bitbuf.ReadUBitLong(MAX_EVENT_BITS));
data->dataLengthInBits = bitbuf.ReadUBitLong(20);
for (EventDescriptor& event : data->eventDescriptors)
{
event.id = bitbuf.ReadUBitLong(MAX_EVENT_BITS);
bitbuf.ReadString(event.name, sizeof(event.name));
EventValue value;
while ((value.type = static_cast<GameEvents::EventValueType>(bitbuf.ReadUBitLong(3))) > 0)
{
bitbuf.ReadString(value.name, sizeof(value.name));
event.values.push_back(value);
}
event.values.shrink_to_fit();
}
#ifdef WIP_GAMEEVENTS
if (!context.gameEventList)
{
context.gameEventList = new NetMsg::SVC_GameEventList(*data);
}
#endif
return !bitbuf.IsOverflowed();
}
bool SVC_GameEventList_BitWrite_Internal(BitWrite& bitbuf, const SourceGameContext& context, NetMsg::SVC_GameEventList* data)
{
bitbuf.WriteUBitLong(data->eventDescriptors.size(), MAX_EVENT_BITS);
bitbuf.WriteUBitLong(data->dataLengthInBits, 20);
assert(data->dataLengthInBits == CalculateNumDataBits(data->eventDescriptors));
for (EventDescriptor& event : data->eventDescriptors)
{
bitbuf.WriteUBitLong(event.id, MAX_EVENT_BITS);
bitbuf.WriteString(event.name);
for (EventValue& value : event.values)
{
bitbuf.WriteUBitLong(value.type, 3);
bitbuf.WriteString(value.name);
}
bitbuf.WriteUBitLong(0, 3);
}
return !bitbuf.IsOverflowed();
}
bool SVC_GameEventList_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::SVC_GameEventList* data)
{
base::JsonReaderObject reader = jsonbuf.ParseObject();
assert(!reader.HasReadError());
base::JsonReaderArray eventDescriptors = reader.ReadArray("eventDescriptors");
eventDescriptors.TransformTo(data->eventDescriptors, [](base::JsonReaderObject& obj, EventDescriptor& event)
{
event.id = obj.ReadUInt32("id");
obj.ReadString("name", event.name, sizeof(event.name));
base::JsonReaderArray values = obj.ReadArray("values");
values.TransformTo(event.values, [](base::JsonReaderObject& obj, EventValue& value)
{
value.type = static_cast<GameEvents::EventValueType>(obj.ReadUInt32("type"));
obj.ReadString("name", value.name, sizeof(value.name));
});
});
data->dataLengthInBits = CalculateNumDataBits(data->eventDescriptors);
return !reader.HasReadError();
}
bool SVC_GameEventList_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::SVC_GameEventList* data)
{
jsonbuf.Reset();
jsonbuf.StartObject();
jsonbuf.StartArray("eventDescriptors");
for (const EventDescriptor& event : data->eventDescriptors)
{
jsonbuf.StartObject();
jsonbuf.WriteUInt32("id", event.id);
jsonbuf.WriteString("name", event.name);
jsonbuf.StartArray("values");
for (const EventValue& value : event.values)
{
jsonbuf.StartObject();
jsonbuf.WriteUInt32("type", value.type);
jsonbuf.WriteString("name", value.name);
jsonbuf.EndObject();
}
jsonbuf.EndArray();
jsonbuf.EndObject();
}
jsonbuf.EndArray();
jsonbuf.EndObject();
return jsonbuf.IsComplete();
}
void SVC_GameEventList_ToString_Internal(std::ostringstream& out, NetMsg::SVC_GameEventList* data)
{
out << "svc_GameEventList: number " << data->eventDescriptors.size()
<< ", bytes " << math::BitsToBytes(data->dataLengthInBits);
}
}