demboyz/demboyz/demofile/demotypes.h
2015-07-28 21:07:55 -04:00

201 lines
5.8 KiB
C

//====== Copyright (c) 2014, Valve Corporation, All rights reserved. ========//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
// THE POSSIBILITY OF SUCH DAMAGE.
//===========================================================================//
#pragma once
#define __STDC_FORMAT_MACROS
#include <inttypes.h>
#include "sourcesdk/vector.h"
#define DEMO_HEADER_ID "HL2DEMO"
#define DEMO_PROTOCOL 3
#if !defined( MAX_OSPATH )
#define MAX_OSPATH 260 // max length of a filesystem pathname
#endif
// Demo messages
enum
{
dem_unknown = 0,
// it's a startup message, process as fast as possible
dem_signon,
// it's a normal network packet that we stored off
dem_packet,
// sync client clock to demo tick
dem_synctick,
// console command
dem_consolecmd,
// user input command
dem_usercmd,
// network data tables
dem_datatables,
// end of time.
dem_stop,
dem_stringtables,
// Last command
dem_lastcmd = dem_stringtables
};
inline const char* DemoCmdToString(unsigned int cmd)
{
static const char* cmdNames[] =
{
"dem_unknown",
"dem_signon",
"dem_packet",
"dem_synctick",
"dem_consolecmd",
"dem_usercmd",
"dem_datatables",
"dem_stop",
"dem_stringtables"
};
if (cmd >= (sizeof(cmdNames) / sizeof(const char*)))
{
return "";
}
return cmdNames[cmd];
}
struct demoheader_t
{
char demofilestamp[ 8 ]; // Should be HL2DEMO
int32_t demoprotocol; // Should be DEMO_PROTOCOL
int32_t networkprotocol; // Should be PROTOCOL_VERSION
char servername[ MAX_OSPATH ]; // Name of server
char clientname[ MAX_OSPATH ]; // Name of client who recorded the game
char mapname[ MAX_OSPATH ]; // Name of map
char gamedirectory[ MAX_OSPATH ]; // Name of game directory (com_gamedir)
float playback_time; // Time of track
int32_t playback_ticks; // # of ticks in track
int32_t playback_frames; // # of frames in track
int32_t signonlength; // length of sigondata in bytes
};
#define FDEMO_NORMAL 0
#define FDEMO_USE_ORIGIN2 ( 1 << 0 )
#define FDEMO_USE_ANGLES2 ( 1 << 1 )
#define FDEMO_NOINTERP ( 1 << 2 ) // don't interpolate between this an last view
#define MAX_SPLITSCREEN_CLIENTS 1
struct democmdinfo_t
{
democmdinfo_t( void )
{
}
struct Split_t
{
Split_t( void )
{
flags = FDEMO_NORMAL;
viewOrigin.Init();
viewAngles.Init();
localViewAngles.Init();
// Resampled origin/angles
viewOrigin2.Init();
viewAngles2.Init();
localViewAngles2.Init();
}
Split_t& operator=( const Split_t& src )
{
if ( this == &src )
return *this;
flags = src.flags;
viewOrigin = src.viewOrigin;
viewAngles = src.viewAngles;
localViewAngles = src.localViewAngles;
viewOrigin2 = src.viewOrigin2;
viewAngles2 = src.viewAngles2;
localViewAngles2 = src.localViewAngles2;
return *this;
}
const Vector& GetViewOrigin( void )
{
if ( flags & FDEMO_USE_ORIGIN2 )
{
return viewOrigin2;
}
return viewOrigin;
}
const QAngle& GetViewAngles( void )
{
if ( flags & FDEMO_USE_ANGLES2 )
{
return viewAngles2;
}
return viewAngles;
}
const QAngle& GetLocalViewAngles( void )
{
if ( flags & FDEMO_USE_ANGLES2 )
{
return localViewAngles2;
}
return localViewAngles;
}
void Reset( void )
{
flags = 0;
viewOrigin2 = viewOrigin;
viewAngles2 = viewAngles;
localViewAngles2 = localViewAngles;
}
int32_t flags;
// original origin/viewangles
Vector viewOrigin;
QAngle viewAngles;
QAngle localViewAngles;
// Resampled origin/viewangles
Vector viewOrigin2;
QAngle viewAngles2;
QAngle localViewAngles2;
};
void Reset( void )
{
for ( int i = 0; i < MAX_SPLITSCREEN_CLIENTS; ++i )
{
u[ i ].Reset();
}
}
Split_t u[ MAX_SPLITSCREEN_CLIENTS ];
};