demboyz/demboyz/netmessages/svc_voiceinit.cpp

69 lines
2.5 KiB
C++

#include "svc_voiceinit.h"
#include "base/bitfile.h"
#include "base/jsonfile.h"
namespace NetHandlers
{
bool SVC_VoiceInit_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_VoiceInit* data)
{
bitbuf.ReadString(data->voiceCodec, sizeof(data->voiceCodec));
data->quality = bitbuf.ReadByte();
if(data->quality == NetMsg::SVC_VoiceInit::QUALITY_HAS_SAMPLE_RATE)
{
data->sampleRate = bitbuf.ReadShort();
}
else
{
// V_strnicmp < 1 is from them, not me.
data->sampleRate = V_strnicmp(data->voiceCodec, "vaudio_celt", sizeof(data->voiceCodec)) < 1 ? 22050 : 11025;
}
return !bitbuf.IsOverflowed();
}
bool SVC_VoiceInit_BitWrite_Internal(BitWrite& bitbuf, const SourceGameContext& context, NetMsg::SVC_VoiceInit* data)
{
bitbuf.WriteString(data->voiceCodec);
bitbuf.WriteByte(data->quality);
if(data->quality == NetMsg::SVC_VoiceInit::QUALITY_HAS_SAMPLE_RATE)
{
bitbuf.WriteShort(data->sampleRate);
}
return !bitbuf.IsOverflowed();
}
bool SVC_VoiceInit_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::SVC_VoiceInit* data)
{
base::JsonReaderObject reader = jsonbuf.ParseObject();
assert(!reader.HasReadError());
reader.ReadString("voiceCodec", data->voiceCodec, sizeof(data->voiceCodec));
data->quality = reader.ReadUInt32("quality");
data->sampleRate = reader.ReadInt32("sampleRate");
return !reader.HasReadError();
}
bool SVC_VoiceInit_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::SVC_VoiceInit* data)
{
jsonbuf.Reset();
jsonbuf.StartObject();
jsonbuf.WriteString("voiceCodec", data->voiceCodec);
jsonbuf.WriteUInt32("quality", data->quality);
jsonbuf.WriteInt32("sampleRate", data->sampleRate);
jsonbuf.EndObject();
return jsonbuf.IsComplete();
}
void SVC_VoiceInit_ToString_Internal(std::ostringstream& out, NetMsg::SVC_VoiceInit* data)
{
out << "svc_VoiceInit: codec \"" << data->voiceCodec;
if(data->quality == NetMsg::SVC_VoiceInit::QUALITY_HAS_SAMPLE_RATE)
{
out << "\", sample rate " << static_cast<uint32_t>(data->sampleRate);
}
else
{
out << "\", qualitty " << static_cast<uint32_t>(data->quality);
}
}
}