105 lines
3.7 KiB
Perl
105 lines
3.7 KiB
Perl
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package HLstats_Game;
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# HLstatsX Community Edition - Real-time player and clan rankings and statistics
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# Copyleft (L) 2008-20XX Nicholas Hastings (nshastings@gmail.com)
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# http://www.hlxcommunity.com
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#
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# HLstatsX Community Edition is a continuation of
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# ELstatsNEO - Real-time player and clan rankings and statistics
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# Copyleft (L) 2008-20XX Malte Bayer (steam@neo-soft.org)
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# http://ovrsized.neo-soft.org/
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#
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# ELstatsNEO is an very improved & enhanced - so called Ultra-Humongus Edition of HLstatsX
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# HLstatsX - Real-time player and clan rankings and statistics for Half-Life 2
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# http://www.hlstatsx.com/
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# Copyright (C) 2005-2007 Tobias Oetzel (Tobi@hlstatsx.com)
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#
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# HLstatsX is an enhanced version of HLstats made by Simon Garner
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# HLstats - Real-time player and clan rankings and statistics for Half-Life
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# http://sourceforge.net/projects/hlstats/
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# Copyright (C) 2001 Simon Garner
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# For support and installation notes visit http://www.hlxcommunity.com
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#
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# Constructor
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#
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sub new
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{
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my $class_name = shift;
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my $game = shift;
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my $self = {};
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bless($self, $class_name);
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# Initialise Properties
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$self->{game} = $game;
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$self->{weapons} = ();
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$self->{actions} = ();
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# Set Property Values
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die("HLstats_Game->new(): must specify game's game code\n") if ($game eq "");
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#&::printEvent("DEBUG","game is $game");
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my $weaponlist = &::doQuery("SELECT code, name, modifier FROM hlstats_Weapons WHERE game='".&::quoteSQL($game)."'");
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while ( my($code,$name,$modifier) = $weaponlist->fetchrow_array) {
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$self->{weapons}{$code}{name} = $name;
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$self->{weapons}{$code}{modifier} = $modifier;
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#&::printEvent("DEBUG","Weapon: name is \"$name\"; modifier is $modifier");
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}
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my $actionlist = &::doQuery("SELECT id, code, reward_player, reward_team, team, description, for_PlayerActions, for_PlayerPlayerActions, for_TeamActions, for_WorldActions FROM hlstats_Actions WHERE game='".&::quoteSQL($game)."'");
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while ( my($id, $code, $reward_player,$reward_team,$team, $descr, $paction, $ppaction, $taction, $waction) = $actionlist->fetchrow_array) {
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$self->{actions}{$code}{id} = $id;
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$self->{actions}{$code}{descr} = $descr;
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$self->{actions}{$code}{reward_player} = $reward_player;
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$self->{actions}{$code}{reward_team} = $reward_team;
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$self->{actions}{$code}{team} = $team;
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$self->{actions}{$code}{paction} = $paction;
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$self->{actions}{$code}{ppaction} = $ppaction;
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$self->{actions}{$code}{taction} = $taction;
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$self->{actions}{$code}{waction} = $waction;
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}
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$actionlist->finish;
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&::printNotice("Created new game object " . $game);
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return $self;
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}
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sub getTotalPlayers
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{
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my ($self) = @_;
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my $query = "
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SELECT
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COUNT(*)
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FROM
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hlstats_Players
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WHERE
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game=?
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AND hideranking = 0
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AND kills >= 1
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";
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my $resultTotalPlayers = &::execCached("get_game_total_players", $query, &::quoteSQL($self->{game}));
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my ($totalplayers) = $resultTotalPlayers->fetchrow_array;
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$resultTotalPlayers->finish;
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return $totalplayers;
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}
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1;
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