Reupload after bitbucket wipe
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306
web/pages/ingame/kills.php
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306
web/pages/ingame/kills.php
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<?php
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/*
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HLstatsX Community Edition - Real-time player and clan rankings and statistics
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Copyleft (L) 2008-20XX Nicholas Hastings (nshastings@gmail.com)
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http://www.hlxcommunity.com
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HLstatsX Community Edition is a continuation of
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ELstatsNEO - Real-time player and clan rankings and statistics
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Copyleft (L) 2008-20XX Malte Bayer (steam@neo-soft.org)
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http://ovrsized.neo-soft.org/
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ELstatsNEO is an very improved & enhanced - so called Ultra-Humongus Edition of HLstatsX
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HLstatsX - Real-time player and clan rankings and statistics for Half-Life 2
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http://www.hlstatsx.com/
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Copyright (C) 2005-2007 Tobias Oetzel (Tobi@hlstatsx.com)
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HLstatsX is an enhanced version of HLstats made by Simon Garner
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HLstats - Real-time player and clan rankings and statistics for Half-Life
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http://sourceforge.net/projects/hlstats/
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Copyright (C) 2001 Simon Garner
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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For support and installation notes visit http://www.hlxcommunity.com
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*/
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if ( !defined('IN_HLSTATS') ) { die('Do not access this file directly.'); }
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// Player Details
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$player = valid_request(intval($_GET['player']), 1);
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$uniqueid = valid_request(strval($_GET['uniqueid']), 0);
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$game = valid_request(strval($_GET['game']), 0);
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if (!$player && $uniqueid)
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{
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if (!$game)
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{
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header('Location: ' . $g_options['scripturl'] . "&mode=search&st=uniqueid&q=$uniqueid");
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exit;
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}
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$db->query("
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SELECT
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playerId
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FROM
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hlstats_PlayerUniqueIds
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WHERE
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uniqueId='$uniqueid'
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AND game='$game'
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");
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if ($db->num_rows() > 1)
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{
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header('Location: ' . $g_options['scripturl'] . "&mode=search&st=uniqueid&q=$uniqueid&game=$game");
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exit;
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}
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elseif ($db->num_rows() < 1)
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{
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error("No players found matching uniqueId '$uniqueid'");
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}
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else
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{
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list($player) = $db->fetch_row();
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$player = intval($player);
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}
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}
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elseif (!$player && !$uniqueid)
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{
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error('No player ID specified.');
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}
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$db->query("
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SELECT
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hlstats_Players.playerId,
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hlstats_Players.lastName,
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hlstats_Players.country,
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hlstats_Players.flag,
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hlstats_Players.clan,
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hlstats_Players.fullName,
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hlstats_Players.email,
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hlstats_Players.homepage,
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hlstats_Players.icq,
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hlstats_Players.game,
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hlstats_Players.skill,
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hlstats_Players.kills,
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hlstats_Players.deaths,
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IFNULL(kills/deaths, '-') AS kpd,
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hlstats_Players.suicides,
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hlstats_Players.headshots,
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IFNULL(headshots/kills, '-') AS hpk,
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hlstats_Players.shots,
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hlstats_Players.hits,
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IFNULL(ROUND((hits / shots * 100), 1), 0.0) AS acc,
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CONCAT(hlstats_Clans.tag, ' ', hlstats_Clans.name) AS clan_name,
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activity
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FROM
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hlstats_Players
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LEFT JOIN hlstats_Clans ON
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hlstats_Clans.clanId = hlstats_Players.clan
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WHERE
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playerId='$player'
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");
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if ($db->num_rows() != 1)
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error("No such player '$player'.");
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$playerdata = $db->fetch_array();
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$db->free_result();
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$pl_name = $playerdata['lastName'];
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if (strlen($pl_name) > 10)
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{
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$pl_shortname = substr($pl_name, 0, 8) . '...';
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}
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else
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{
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$pl_shortname = $pl_name;
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}
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$pl_name = htmlspecialchars($pl_name, ENT_COMPAT);
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$pl_shortname = htmlspecialchars($pl_shortname, ENT_COMPAT);
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$pl_urlname = urlencode($playerdata['lastName']);
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$game = $playerdata['game'];
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$db->query("SELECT name FROM hlstats_Games WHERE code='$game'");
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if ($db->num_rows() != 1)
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$gamename = ucfirst($game);
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else
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list($gamename) = $db->fetch_row();
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$tblPlayerKillStats = new Table(
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array(
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new TableColumn(
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'name',
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'Victim',
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'width=32&flag=1&link=' . urlencode('mode=statsme&player=%k')
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),
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new TableColumn(
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'kills',
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'Kills',
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'width=8&align=right'
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),
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new TableColumn(
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'deaths',
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'Deaths',
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'width=8&align=right'
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),
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new TableColumn(
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'kpd',
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'Kpd',
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'width=12&align=right'
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),
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new TableColumn(
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'headshots',
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'Headshots',
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'width=8&align=right'
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),
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new TableColumn(
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'hpercent',
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'Perc. Headshots',
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'width=17&sort=no&type=bargraph'
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),
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new TableColumn(
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'hpercent',
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'%',
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'width=5&sort=no&align=right&append=' . urlencode('%')
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),
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new TableColumn(
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'hpk',
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'Hpk',
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'width=5&align=right'
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)
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),
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'victimId',
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'kills',
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'deaths',
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true,
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9999,
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'playerkills_page',
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'playerkills_sort',
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'playerkills_sortorder',
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'playerkills'
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);
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if(!isset($_GET['killLimit']))
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$killLimit = 5;
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else
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$killLimit = valid_request($_GET['killLimit'], 1);
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//there might be a better way to do this, but I could not figure one out.
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$db->query("DROP TABLE IF EXISTS hlstats_Frags_Kills");
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$db->query("
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CREATE TEMPORARY TABLE hlstats_Frags_Kills
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(
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playerId INT(10),
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kills INT(10),
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deaths INT(10),
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headshot INT(10)
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)
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");
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$db->query("
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INSERT INTO
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hlstats_Frags_Kills
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(
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playerId,
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kills,
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headshot
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)
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SELECT
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victimId,
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killerId,
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headshot
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FROM
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hlstats_Events_Frags
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LEFT JOIN hlstats_Servers ON
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hlstats_Servers.serverId=hlstats_Events_Frags.serverId
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WHERE
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hlstats_Servers.game='$game' AND killerId = $player
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GROUP BY
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hlstats_Events_Frags.id
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");
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$db->query("
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INSERT INTO
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hlstats_Frags_Kills
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(
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playerId,
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deaths
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)
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SELECT
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killerId,
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victimId
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FROM
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hlstats_Events_Frags
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LEFT JOIN hlstats_Servers ON
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hlstats_Servers.serverId=hlstats_Events_Frags.serverId
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WHERE
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hlstats_Servers.game='$game' AND victimId = $player
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");
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$result = $db->query("
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SELECT
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SUM(hlstats_Frags_Kills.headshot) as headshots
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FROM
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hlstats_Frags_Kills
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GROUP BY
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hlstats_Frags_Kills.playerId
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HAVING
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COUNT(hlstats_Frags_Kills.kills) >= $killLimit
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");
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$realheadshots = 0;
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while ($rowdata = $db->fetch_array($result)) {
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$realheadshots += $rowdata['headshots'];
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}
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$result = $db->query("
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SELECT
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hlstats_Players.lastName AS name,
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hlstats_Players.flag AS flag,
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hlstats_Players.country AS country,
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Count(hlstats_Frags_Kills.kills) AS kills,
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Count(hlstats_Frags_Kills.deaths) AS deaths,
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hlstats_Frags_Kills.playerId as victimId,
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IFNULL(Count(hlstats_Frags_Kills.kills)/Count(hlstats_Frags_Kills.deaths),
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IFNULL(FORMAT(Count(hlstats_Frags_Kills.kills), 2), '-')) AS kpd,
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SUM(hlstats_Frags_Kills.headshot=1) AS headshots,
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IFNULL(SUM(hlstats_Frags_Kills.headshot=1) / Count(hlstats_Frags_Kills.kills), '-') AS hpk,
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ROUND(CONCAT(SUM(hlstats_Frags_Kills.headshot=1)) / $realheadshots * 100, 2) AS hpercent
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FROM
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hlstats_Frags_Kills,
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hlstats_Players
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WHERE
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hlstats_Frags_Kills.playerId = hlstats_Players.playerId
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GROUP BY
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hlstats_Frags_Kills.playerId
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HAVING
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Count(hlstats_Frags_Kills.kills) >= $killLimit
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ORDER BY
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$tblPlayerKillStats->sort $tblPlayerKillStats->sortorder,
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$tblPlayerKillStats->sort2 $tblPlayerKillStats->sortorder
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LIMIT 0,15
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");
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$numitems = $db->num_rows($result);
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if ($numitems > 0)
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{
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$tblPlayerKillStats->draw($result, $numitems, 100);
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}
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?>
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