Reupload after bitbucket wipe
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web/pages/playerinfo_servers.php
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web/pages/playerinfo_servers.php
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<?php
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/*
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HLstatsX Community Edition - Real-time player and clan rankings and statistics
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Copyleft (L) 2008-20XX Nicholas Hastings (nshastings@gmail.com)
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http://www.hlxcommunity.com
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HLstatsX Community Edition is a continuation of
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ELstatsNEO - Real-time player and clan rankings and statistics
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Copyleft (L) 2008-20XX Malte Bayer (steam@neo-soft.org)
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http://ovrsized.neo-soft.org/
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ELstatsNEO is an very improved & enhanced - so called Ultra-Humongus Edition of HLstatsX
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HLstatsX - Real-time player and clan rankings and statistics for Half-Life 2
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http://www.hlstatsx.com/
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Copyright (C) 2005-2007 Tobias Oetzel (Tobi@hlstatsx.com)
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HLstatsX is an enhanced version of HLstats made by Simon Garner
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HLstats - Real-time player and clan rankings and statistics for Half-Life
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http://sourceforge.net/projects/hlstats/
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Copyright (C) 2001 Simon Garner
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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For support and installation notes visit http://www.hlxcommunity.com
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*/
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if ( !defined('IN_HLSTATS') )
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{
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die('Do not access this file directly.');
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}
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flush();
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$tblServers = new Table
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(
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array
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(
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new TableColumn
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(
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'server',
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'Server',
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'width=26&align=left'
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),
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new TableColumn
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(
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'kills',
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'Kills',
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'width=6&align=right'
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),
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new TableColumn
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(
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'kpercent',
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'%',
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'width=5&sort=no&align=right&append=' . urlencode('%')
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),
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new TableColumn
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(
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'kpercent',
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'Ratio',
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'width=15&sort=no&type=bargraph'
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),
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new TableColumn
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(
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'deaths',
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'Deaths',
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'width=6&align=right'
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),
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new TableColumn(
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'kpd',
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'K:D',
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'width=5&align=right'
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),
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new TableColumn(
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'headshots',
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'Headshots',
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'width=6&align=right'
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),
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new TableColumn(
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'hpercent',
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'Percentage of Headshots',
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'width=16&sort=no&type=bargraph'
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),
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new TableColumn(
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'hpercent',
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'%',
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'width=5&sort=no&align=right&append=' . urlencode('%')
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),
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new TableColumn(
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'hpk',
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'HS:K',
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'width=5&align=right'
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)
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),
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'server',
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'kills',
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'kills',
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true,
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9999,
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'server_page',
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'server_sort',
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'server_sortorder',
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'tabmaps',
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'desc',
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true
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);
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// leave the join on this one, we do groupings..
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$result = $db->query("
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SELECT
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hlstats_Servers.name AS server,
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SUM(hlstats_Events_Frags.killerId = $player) AS kills,
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SUM(hlstats_Events_Frags.victimId = $player) AS deaths,
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SUM(hlstats_Events_Frags.killerId = $player) / IF(SUM(hlstats_Events_Frags.victimId = $player) = 0, 1, SUM(hlstats_Events_Frags.victimId = $player)) AS kpd,
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ROUND(SUM(hlstats_Events_Frags.killerId = $player) / $realkills * 100, 2) AS kpercent,
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ROUND(SUM(hlstats_Events_Frags.victimId = $player) / $realdeaths * 100, 2) AS dpercent,
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SUM(hlstats_Events_Frags.killerId = $player AND hlstats_Events_Frags.headshot = 1) AS headshots,
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IFNULL(SUM(hlstats_Events_Frags.killerId = $player AND hlstats_Events_Frags.headshot = 1) / SUM(hlstats_Events_Frags.killerId = $player), '-') AS hpk,
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ROUND(SUM(hlstats_Events_Frags.killerId = $player AND hlstats_Events_Frags.headshot = 1) / $realheadshots * 100, 2) AS hpercent
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FROM
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hlstats_Events_Frags
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LEFT JOIN
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hlstats_Servers
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ON
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hlstats_Servers.serverId = hlstats_Events_Frags.serverId
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WHERE
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hlstats_Servers.game = '$game'
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AND hlstats_Events_Frags.killerId = '$player'
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OR hlstats_Events_Frags.victimId = '$player'
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GROUP BY
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hlstats_Servers.name
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ORDER BY
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$tblServers->sort $tblServers->sortorder,
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$tblServers->sort2 $tblServers->sortorder
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");
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$numitems = $db->num_rows($result);
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if ($numitems > 0)
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{
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printSectionTitle('Server Activity *');
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$tblServers->draw($result, $numitems, 95);
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?>
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<br /><br />
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<?php
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}
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?>
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