query("SELECT code FROM hlstats_Games WHERE realgame = 'tf'"); while ($rowdata = $db->fetch_row($result)) { array_push($tf2games, $db->escape($rowdata[0])); } foreach($tf2games as $game) { $db->query(" INSERT IGNORE INTO `hlstats_Weapons` (`game`, `code`, `name`, `modifier`) VALUES ('$game', 'tribalkukri', 'The Tribalman''s Shiv', '2.00'), ('$game', 'battleaxe', 'The Scotsman''s Skullcutter', '2.00'); "); $db->query(" INSERT IGNORE INTO `hlstats_Awards` (`awardType`, `game`, `code`, `name`, `verb`) VALUES ('W','$game','tribalkukri', 'The Tribalman''s Shiv', 'kills with The Tribalman''s Shiv'), ('W','$game','battleaxe', 'The Scotsman''s Skullcutter', 'kills with The Scotsman''s Skullcutter'); "); for ($h = 1; $h<4; $h++) { switch ($h) { case 1: $level = "Bronze"; $awardCount = 1; break; case 2: $level = "Silver"; $awardCount = 5; break; case 3: $level = "Gold"; $awardCount = 10; break; } $db->query(" INSERT IGNORE INTO `hlstats_Ribbons` (`awardCode`, `awardCount`, `special`, `game`, `image`, `ribbonName`) VALUES ('tribalkukri', $awardCount, 0, '$game', '{$h}_tribalkukri.png', '$level Tribalman''s Shiv'), ('battleaxe', $awardCount, 0, '$game', '{$h}_battleaxe.png', '$level Scotsman''s Skullcutter'); "); } } $game = ""; $cssgames = array(); $result = $db->query("SELECT code FROM hlstats_Games WHERE realgame = 'css'"); while ($rowdata = $db->fetch_row($result)) { array_push($cssgames, $db->escape($rowdata[0])); } foreach($cssgames as $game) { $db->query(" INSERT IGNORE INTO `hlstats_Actions` (`game`, `code`, `reward_player`, `reward_team`, `team`, `description`, `for_PlayerActions`, `for_PlayerPlayerActions`, `for_TeamActions`, `for_WorldActions`) VALUES ('$game', 'domination', 5, 0, '', 'Domination', '0', '1', '0', '0'), ('$game', 'revenge', 3, 0, '', 'Revenge', '0', '1', '0', '0'); "); } $db->query("UPDATE hlstats_Options SET `value` = '36' WHERE `keyname` = 'dbversion'"); ?>