query("SELECT code FROM hlstats_Games WHERE realgame = 'tf'"); while ($rowdata = $db->fetch_row($result)) { array_push($tfgames, $db->escape($rowdata[0])); } $cssserverids = array(); $result = $db->query("SELECT hlstats_Servers.serverId FROM hlstats_Servers JOIN hlstats_Games ON hlstats_Servers.game = hlstats_Games.code WHERE hlstats_Games.realgame = 'css'"); while ($rowdata = $db->fetch_row($result)) { array_push($cssserverids, $db->escape($rowdata[0])); } foreach($tfgames as $game) { $db->query(" INSERT IGNORE INTO `hlstats_Awards` (`awardType`, `game`, `code`, `name`, `verb`) VALUES ('W','$game','frontier_justice', 'Justified Kills', 'kills with the Frontier Justice'), ('W','$game','obj_sentrygun_mini', 'It''s Little and Cute and Ben''s Sister Likes It', 'Mini Sentry Gun kills'), ('W','$game','robot_arm', 'Slings Slung', 'kills with the Gunslinger'), ('W','$game','robot_arm_combo_kill', 'Mixed ya right up!', 'Engineer taunt kills (Gunslinger)'), ('W','$game','southern_hospitality', 'Southern This!', 'kills with the Southern Hospitality'), ('W','$game','taunt_guitar_kill', 'Despite all my rage there''s a Guitar on your head', 'Engineer taunt kills (Guitar)'), ('W','$game','wrangler_kill', 'Rustlers Wrangled', 'kills with the Wrangler'); "); $db->query(" INSERT IGNORE INTO `hlstats_Ribbons` (`awardCode`, `awardCount`, `special`, `game`, `image`, `ribbonName`) VALUES ('allsentrykills', 1, 0, '$game', '1_allsentrykills.png', 'Bronze Sentry Kills'), ('allsentrykills', 5, 0, '$game', '2_allsentrykills.png', 'Silver Sentry Kills'), ('allsentrykills', 10, 0, '$game', '3_allsentrykills.png', 'Gold Sentry Kills'), ('ball', 1, 0, '$game', '1_ball.png', 'Bronze Baseball'), ('ball', 5, 0, '$game', '2_ball.png', 'Silver Baseball'), ('ball', 10, 0, '$game', '3_ball.png', 'Gold Baseball'), ('engineer_extinguish', 1, 0, '$game', '1_engineer_extinguish.png', 'Bronze Engineer Extinguish'), ('engineer_extinguish', 5, 0, '$game', '2_engineer_extinguish.png', 'Silver Engineer Extinguish'), ('engineer_extinguish', 10, 0, '$game', '3_engineer_extinguish.png', 'Engineer Extinguish'), ('force_a_nature', 1, 0, '$game', '1_force_a_nature.png', 'Bronze Force-A-Nature'), ('force_a_nature', 5, 0, '$game', '2_force_a_nature.png', 'Silver Force-A-Nature'), ('force_a_nature', 10, 0, '$game', '3_force_a_nature.png', 'Gold Force-A-Nature'), ('frontier_justice', 1, 0, '$game', '1_frontier_justice.png', 'Bronze Frontier Justice'), ('frontier_justice', 5, 0, '$game', '2_frontier_justice.png', 'Silver Frontier Justice'), ('frontier_justice', 10, 0, '$game', '3_frontier_justice.png', 'Gold Frontier Justice'), ('killedobject_obj_dispenser', 1, 0, '$game', '1_killedobject_obj_dispenser.png', 'Bronze Dispensers Destroyed'), ('killedobject_obj_dispenser', 5, 0, '$game', '2_killedobject_obj_dispenser.png', 'Silver Dispensers Destroyed'), ('killedobject_obj_dispenser', 10, 0, '$game', '3_killedobject_obj_dispenser.png', 'Gold Dispensers Destroyed'), ('killedobject_obj_sentrygun', 1, 0, '$game', '1_killedobject_obj_sentrygun.png', 'Bronze Sentry Guns Destroyed'), ('killedobject_obj_sentrygun', 5, 0, '$game', '2_killedobject_obj_sentrygun.png', 'Silver Sentry Guns Destroyed'), ('killedobject_obj_sentrygun', 10, 0, '$game', '3_killedobject_obj_sentrygun.png', 'Gold Sentry Guns Destroyed'), ('medic_extinguish', 1, 0, '$game', '1_medic_extinguish.png', 'Bronze Medic Entinguish'), ('medic_extinguish', 5, 0, '$game', '2_medic_extinguish.png', 'Silver Medic Entinguish'), ('medic_extinguish', 10, 0, '$game', '3_medic_extinguish.png', 'Gold Medic Entinguish'), ('mvp1', 1, 0, '$game', '1_mvp1.png', 'Bronze Most Valuable Player'), ('mvp1', 5, 0, '$game', '2_mvp1.png', 'Silver Most Valuable Player'), ('mvp1', 10, 0, '$game', '3_mvp1.png', 'Gold Most Valuable Player'), ('obj_sentrygun_mini', 1, 0, '$game', '1_obj_sentrygun_mini.png', 'Bronze Mini Sentrygun'), ('obj_sentrygun_mini', 5, 0, '$game', '2_obj_sentrygun_mini.png', 'Silver Mini Sentrygun'), ('obj_sentrygun_mini', 10, 0, '$game', '3_obj_sentrygun_mini.png', 'Gold Mini Sentrygun'), ('paintrain', 1, 0, '$game', '1_paintrain.png', 'Bronze Paintrain'), ('paintrain', 5, 0, '$game', '2_paintrain.png', 'Silver Paintrain'), ('paintrain', 10, 0, '$game', '3_paintrain.png', 'Gold Paintrain'), ('pyro_extinguish', 1, 0, '$game', '1_pyro_extinguish.png', 'Bronze Pyro Extinguish'), ('pyro_extinguish', 5, 0, '$game', '2_pyro_extinguish.png', 'Silver Pyro Extinguish'), ('pyro_extinguish', 10, 0, '$game', '3_pyro_extinguish.png', 'Gold Pyro Extinguish'), ('robot_arm', 1, 0, '$game', '1_robot_arm.png', 'Bronze Gunslinger'), ('robot_arm', 5, 0, '$game', '2_robot_arm.png', 'Silver Gunslinger'), ('robot_arm', 10, 0, '$game', '3_robot_arm.png', 'Gold Gunslinger'), ('robot_arm_blender_kill', 1, 0, '$game', '1_robot_arm_blender_kill.png', 'Bronze Engineer Taunt (Gunslinger)'), ('robot_arm_blender_kill', 5, 0, '$game', '2_robot_arm_blender_kill.png', 'Silver Engineer Taunt (Gunslinger)'), ('robot_arm_blender_kill', 10, 0, '$game', '3_robot_arm_blender_kill.png', 'Gold Engineer Taunt (Gunslinger)'), ('sledgehammer', 1, 0, '$game', '1_sledgehammer.png', 'Bronze Homewrecker'), ('sledgehammer', 5, 0, '$game', '2_sledgehammer.png', 'Silver Homewrecker'), ('sledgehammer', 10, 0, '$game', '3_sledgehammer.png', 'Gold Homewrecker'), ('sniper_extinguish', 1, 0, '$game', '1_sniper_extinguish.png', 'Bronze Sniper Extinguish'), ('sniper_extinguish', 5, 0, '$game', '2_sniper_extinguish.png', 'Silver Sniper Extinguish'), ('sniper_extinguish', 10, 0, '$game', '3_sniper_extinguish.png', 'Gold Sniper Extinguish'), ('southern_hospitality', 1, 0, '$game', '1_southern_hospitality.png', 'Bronze Southern Hospitality'), ('southern_hospitality', 5, 0, '$game', '2_southern_hospitality.png', 'Silver Southern Hospitality'), ('southern_hospitality', 10, 0, '$game', '3_southern_hospitality.png', 'Gold Southern Hospitality'), ('taunt_guitar_kill', 1, 0, '$game', '1_taunt_guitar_kill.png', 'Bronze Engineer Taunt (Guitar)'), ('taunt_guitar_kill', 5, 0, '$game', '2_taunt_guitar_kill.png', 'Silver Engineer Taunt (Guitar)'), ('taunt_guitar_kill', 10, 0, '$game', '3_taunt_guitar_kill.png', 'Gold Engineer Taunt (Guitar)'), ('telefrag', 1, 0, '$game', '1_telefrag.png', 'Bronze Telefrags'), ('telefrag', 5, 0, '$game', '2_telefrag.png', 'Silver Telefrags'), ('telefrag', 10, 0, '$game', '3_telefrag.png', 'Gold Telefrags'), ('wrangler_kill', 1, 0, '$game', '1_wrangler_kill.png', 'Bronze Wrangler'), ('wrangler_kill', 5, 0, '$game', '2_wrangler_kill.png', 'Silver Wrangler'), ('wrangler_kill', 10, 0, '$game', '3_wrangler_kill.png', 'Gold Wrangler'); "); $db->query(" INSERT IGNORE INTO `hlstats_Weapons` (`game`, `code`, `name`, `modifier`) VALUES ('$game', 'frontier_justice', 'Frontier Justice', '1.00'), ('$game', 'obj_sentrygun_mini', 'Sentry Gun (Mini)', '1.00'), ('$game', 'robot_arm', 'Gunslinger', '2.00'), ('$game', 'robot_arm_blender_kill', 'Engineer Taunt (Gunslinger)', '5.00'), ('$game', 'southern_hospitality', 'Southern Hospitality', '2.00'), ('$game', 'taunt_guitar_kill', 'Engineer Taunt (Guitar)', '2.00'), ('$game', 'wrangler_kill', 'Wrangler', '1.00'); "); } foreach ($cssserverids as $serverid) { $db->query("UPDATE hlstats_Servers_Config SET `value` = '3' WHERE `parameter` = 'GameEngine' AND `serverId` = '$serverid'"); } $db->query("UPDATE hlstats_Games_Defaults SET `value` = '3' WHERE `parameter` = 'GameEngine' AND `code` = 'css'"); $db->query("UPDATE hlstats_Options SET `value` = '1.6.10' WHERE `keyname` = 'version'"); $db->query("UPDATE hlstats_Options SET `value` = '40' WHERE `keyname` = 'dbversion'"); ?>