Players are tracked by nickname. All statistics for any player using a particular name will be grouped under that name. It is not possible for a name to be listed more than once for each game.
Players are tracked by IP Address. IP addresses are specific to a computer on a network.
Players are tracked by Unique ID. Your Unique ID is the last two sections of your Steam ID (X:XXXX).
A player may have more than one name. On the Player Rankings pages, players are shown with the most recent name they used in the game. If you click on a player's name, the Player Details page will show you a list of all other names that this player uses, if any, under the Aliases section (if the player has not used any other names, the Aliases section will not be displayed).
Your name may be listed more than once if somebody else (with a different ) uses the same name.
You can use the
Search function to find a player by name or .
A new player has 1000 points. Every time you make a kill, you gain a certain amount of points depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with a higher points rating than you, then you gain more points than if you kill someone with a lower points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player. And if you kill someone with your knife, you gain more points than if you kill them with a rifle, for example.
When you are killed, you lose a certain amount of points, which again depends on the points rating of your killer and the weapon they used (you don't lose as many points for being killed by the #1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes moving up the rankings easier, but makes staying in the top spots harder.
Specifically, the equations are:
Killer Points = Killer Points + (Victim Points / Killer Points)
× Weapon Modifier × 5
Victim Points = Victim Points - (Victim Points / Killer Points)
× Weapon Modifier × 5
Plus, the following point bonuses are available for completing objectives in some games:
query
("
SELECT
hlstats_Games.name AS gamename,
hlstats_Actions.description,
IF(SIGN(hlstats_Actions.reward_player) > 0, CONCAT('+', hlstats_Actions.reward_player), hlstats_Actions.reward_player) AS s_reward_player,
IF(hlstats_Actions.team != '' AND hlstats_Actions.reward_team != 0,
IF(SIGN(hlstats_Actions.reward_team) >= 0, CONCAT(hlstats_Teams.name, ' +', hlstats_Actions.reward_team), CONCAT(hlstats_Teams.name, ' ', hlstats_Actions.reward_team)), '') AS s_reward_team,
IF(for_PlayerActions='1', 'Yes', 'No') AS for_PlayerActions,
IF(for_PlayerPlayerActions='1', 'Yes', 'No') AS for_PlayerPlayerActions,
IF(for_TeamActions='1', 'Yes', 'No') AS for_TeamActions,
IF(for_WorldActions='1', 'Yes', 'No') AS for_WorldActions
FROM
hlstats_Actions
INNER JOIN
hlstats_Games
ON
hlstats_Games.code = hlstats_Actions.game
AND hlstats_Games.hidden = '0'
LEFT JOIN
hlstats_Teams
ON
hlstats_Teams.code = hlstats_Actions.team
AND hlstats_Teams.game = hlstats_Actions.game
ORDER BY
hlstats_Actions.game ASC,
$tblActions->sort $tblActions->sortorder,
$tblActions->sort2 $tblActions->sortorder
");
$numitems = $db->num_rows($result);
$tblActions->draw($result, $numitems, 90, 'center');
?>
Note: The player who triggers an action may receive both the player reward and the team reward.
Weapon points modifiers are used to determine how many points you should gain or lose when you make a kill or are killed by another player. Higher modifiers indicate that more points will be gained when killing with that weapon (and similarly, more points will be lost when being killed
by that weapon). Modifiers generally range from 0.00 to 2.00.
query
("
SELECT
hlstats_Games.name AS gamename,
hlstats_Weapons.code,
hlstats_Weapons.name,
hlstats_Weapons.modifier
FROM
hlstats_Weapons
INNER JOIN
hlstats_Games
ON
hlstats_Games.code = hlstats_Weapons.game
AND hlstats_Games.hidden = '0'
ORDER BY
hlstats_Weapons.game ASC,
$tblWeapons->sort $tblWeapons->sortorder,
$tblWeapons->sort2 $tblWeapons->sortorder
");
$numitems = $db->num_rows($result);
$tblWeapons->draw($result, $numitems, 90, "center");
?>
Player profile options can be configured by saying the appropriate
HLX_SET command while you are playing on a participating game server. To say commands, push your chat key and type the command text.
Syntax: say
/hlx_set option value.
Acceptable "options" are:
- realname
Sets your Real Name as shown in your profile.
Example: /hlx_set realname Joe Bloggs
- email
Sets your E-mail Address as shown in your profile.
Example: /hlx_set email joe@joebloggs.com
- homepage
Sets your Home Page as shown in your profile.
Example: /hlx_set homepage http://www.joebloggs.com/
Note: These are not standard Half-Life console commands. If you type them in the console, Half-Life will give you an error.
For a full list of supported ingame commands, type the word help into ingame chat.
Say
/hlx_hideranking while playing on a participating game server. This will toggle you between being visible on the Player Rankings and being invisible.
Note: You will still be tracked and you can still view your Player Details page. Use the
Search page to find yourself.