Statistics Summary |
Clan: |
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Home Page: |
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Activity: |
40)
$bar_type = "6";
elseif ($clandata['activity'] > 30)
$bar_type = "5";
elseif ($clandata['activity'] > 20)
$bar_type = "4";
elseif ($clandata['activity'] > 10)
$bar_type = "3";
elseif ($clandata['activity'] > 5)
$bar_type = "2";
echo "";
?> |
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Members: |
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Avg. Member Points: |
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Total Kills: |
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Total Deaths: |
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Avg. Kills: |
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Kills per Death: |
%0.2f', $clandata['kills'] / $clandata['deaths']);
}
else
{
echo '-';
}
?> |
Kills per Minute: |
0) {
echo sprintf("%.2f", ($clandata['kills'] / ($clandata['connection_time'] / 60)));
} else {
echo '-';
}
?> |
Total Connection Time: |
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Avg. Connection Time: |
0) {
echo timestamp_to_str($clandata['connection_time'] / ($clandata['nummembers']));
} else {
echo '-';
}
?> |
Favorite Server:* |
query("
SELECT
hlstats_Events_Entries.serverId,
hlstats_Servers.name,
COUNT(hlstats_Events_Entries.serverId) AS cnt
FROM
hlstats_Events_Entries
INNER JOIN
hlstats_Servers
ON
hlstats_Servers.serverId=hlstats_Events_Entries.serverId
INNER JOIN
hlstats_Players
ON
(hlstats_Events_Entries.playerId=hlstats_Players.playerId)
WHERE
clan=$clan
GROUP BY
hlstats_Events_Entries.serverId
ORDER BY
cnt DESC
LIMIT 1
");
list($favServerId,$favServerName) = $db->fetch_row();
echo " $favServerName ";
?> |
Favorite Map:* |
query("
SELECT
hlstats_Events_Entries.map,
COUNT(map) AS cnt
FROM
hlstats_Events_Entries
INNER JOIN
hlstats_Players
ON
(hlstats_Events_Entries.playerId=hlstats_Players.playerId)
WHERE
clan=$clan
GROUP BY
hlstats_Events_Entries.map
ORDER BY
cnt DESC
LIMIT 1
");
list($favMap) = $db->fetch_row();
echo " $favMap ";
?> |
Favorite Weapon:* |
query("
SELECT
hlstats_Events_Frags.weapon,
hlstats_Weapons.name,
COUNT(hlstats_Events_Frags.weapon) AS kills,
SUM(hlstats_Events_Frags.headshot=1) as headshots
FROM
hlstats_Events_Frags
INNER JOIN
hlstats_Weapons
ON
hlstats_Weapons.code = hlstats_Events_Frags.weapon
INNER JOIN
hlstats_Players
ON
hlstats_Events_Frags.killerId=hlstats_Players.playerId
WHERE
clan=$clan
AND
hlstats_Weapons.game='$game'
GROUP BY
hlstats_Events_Frags.weapon
ORDER BY
kills desc, headshots desc
LIMIT 1
");
while ($rowdata = $db->fetch_row($result))
{
$fav_weapon = $rowdata[0];
$weap_name = htmlspecialchars($rowdata[1]);
}
if ($fav_weapon == '')
$fav_weapon = 'Unknown';
$image = getImage("/games/$game/weapons/$fav_weapon");
// check if image exists
$weaponlink = "";
$cellbody = "$weaponlink";
if ($image) {
} else {
$cellbody = "$weaponlink $weaponlink$weap_name";
}
$cellbody .= "";
echo $cellbody;
?> |