query (" DROP TABLE IF EXISTS hlstats_Frags_Kills "); $db->query (" CREATE TEMPORARY TABLE hlstats_Frags_Kills ( playerId INT(10), kills INT(10), deaths INT(10), headshot INT(10), country varchar(128), flag char(2) ) "); $db->query (" INSERT INTO hlstats_Frags_Kills ( playerId, kills, headshot ) SELECT hlstats_Events_Frags.victimId, hlstats_Events_Frags.killerId, hlstats_Events_Frags.headshot FROM hlstats_Events_Frags WHERE hlstats_Events_Frags.killerId = $player GROUP BY hlstats_Events_Frags.id "); $db->query (" INSERT INTO hlstats_Frags_Kills ( playerId, deaths ) SELECT hlstats_Events_Frags.killerId, hlstats_Events_Frags.victimId FROM hlstats_Events_Frags WHERE hlstats_Events_Frags.victimId = $player "); $result = $db->query (" SELECT SUM(hlstats_Frags_Kills.headshot) AS headshots FROM hlstats_Frags_Kills GROUP BY hlstats_Frags_Kills.playerId HAVING COUNT(hlstats_Frags_Kills.kills) >= $killLimit "); $realheadshots = 0; while ($rowdata = $db->fetch_array($result)) { $realheadshots += $rowdata['headshots']; } $db->query (" SELECT hlstats_Players.lastName AS name FROM hlstats_Frags_Kills, hlstats_Players WHERE hlstats_Frags_Kills.playerId = hlstats_Players.playerId GROUP BY hlstats_Frags_Kills.playerId HAVING COUNT(hlstats_Frags_Kills.kills) >= $killLimit "); $numitems = $db->num_rows(); $result = $db->query (" SELECT hlstats_Players.lastName AS name, hlstats_Players.flag AS flag, hlstats_Players.country AS country, COUNT(hlstats_Frags_Kills.kills) AS kills, COUNT(hlstats_Frags_Kills.deaths) AS deaths, ROUND(COUNT(hlstats_Frags_Kills.kills) / $realkills * 100, 2) AS kpercent, ROUND(COUNT(hlstats_Frags_Kills.deaths) / $realdeaths * 100, 2) AS dpercent, hlstats_Frags_Kills.playerId AS victimId, ROUND(COUNT(hlstats_Frags_Kills.kills) / IF(COUNT(hlstats_Frags_Kills.deaths) = 0, 1, COUNT(hlstats_Frags_Kills.deaths)), 2) AS kpd, SUM(hlstats_Frags_Kills.headshot = 1) AS headshots, ROUND(SUM(hlstats_Frags_Kills.headshot = 1) / IF(COUNT(hlstats_Frags_Kills.kills) = 0, 1, COUNT(hlstats_Frags_Kills.kills)), 2) AS hpk, ROUND(SUM(hlstats_Frags_Kills.headshot = 1) / $realheadshots * 100, 2) AS hpercent FROM hlstats_Frags_Kills, hlstats_Players WHERE hlstats_Frags_Kills.playerId = hlstats_Players.playerId GROUP BY hlstats_Frags_Kills.playerId HAVING Count(hlstats_Frags_Kills.kills) >= $killLimit ORDER BY $tblPlayerKillStats->sort $tblPlayerKillStats->sortorder, $tblPlayerKillStats->sort2 $tblPlayerKillStats->sortorder LIMIT $tblPlayerKillStats->startitem,$tblPlayerKillStats->numperpage "); if ($numitems > 0) { printSectionTitle('Player Kill Statistics *'); $tblPlayerKillStats->draw($result, $numitems, 95); ?>

Show only victims this person has killed or more times