502 lines
14 KiB
Perl
502 lines
14 KiB
Perl
package TRcon;
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#
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# TRcon Perl Module - execute commands on a remote Half-Life2 server using remote console.
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#
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# HLstatsX Community Edition - Real-time player and clan rankings and statistics
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# Copyleft (L) 2008-20XX Nicholas Hastings (nshastings@gmail.com)
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# http://www.hlxcommunity.com
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#
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# HLstatsX Community Edition is a continuation of
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# ELstatsNEO - Real-time player and clan rankings and statistics
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# Copyleft (L) 2008-20XX Malte Bayer (steam@neo-soft.org)
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# http://ovrsized.neo-soft.org/
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#
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# ELstatsNEO is an very improved & enhanced - so called Ultra-Humongus Edition of HLstatsX
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# HLstatsX - Real-time player and clan rankings and statistics for Half-Life 2
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# http://www.hlstatsx.com/
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# Copyright (C) 2005-2007 Tobias Oetzel (Tobi@hlstatsx.com)
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#
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# HLstatsX is an enhanced version of HLstats made by Simon Garner
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# HLstats - Real-time player and clan rankings and statistics for Half-Life
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# http://sourceforge.net/projects/hlstats/
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# Copyright (C) 2001 Simon Garner
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# For support and installation notes visit http://www.hlxcommunity.com
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use strict;
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no strict 'vars';
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use Sys::Hostname;
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use IO::Socket;
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use IO::Select;
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use bytes;
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use Scalar::Util;
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do "$::opt_libdir/HLstats_GameConstants.plib";
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my $VERSION = "1.00";
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my $TIMEOUT = 1.0;
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my $SERVERDATA_EXECCOMMAND = 2;
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my $SERVERDATA_AUTH = 3;
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my $SERVERDATA_RESPONSE_VALUE = 0;
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my $SERVERDATA_AUTH_RESPONSE = 2;
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my $REFRESH_SOCKET_COUNTER_LIMIT = 100;
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my $AUTH_PACKET_ID = 1;
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my $SPLIT_END_PACKET_ID = 2;
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#
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# Constructor
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#
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sub new
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{
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my ($class_name, $server_object) = @_;
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my ($self) = {};
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bless($self, $class_name);
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$self->{"rcon_socket"} = 0;
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$self->{"server_object"} = $server_object;
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Scalar::Util::weaken($self->{"server_object"});
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$self->{"auth"} = 0;
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$self->{"refresh_socket_counter"} = 0;
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$self->{"packet_id"} = 10;
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return $self;
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}
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sub execute
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{
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my ($self, $command, $splitted_answer) = @_;
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if ($::g_stdin == 0) {
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my $answer = $self->sendrecv($command, $splitted_answer);
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if ($answer =~ /bad rcon_password/i) {
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&::printEvent("TRCON", "Bad Password");
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}
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return $answer;
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}
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}
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sub get_auth_code
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{
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my ($self, $id) = @_;
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my $auth = 0;
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if ($id == $AUTH_PACKET_ID) {
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&::printEvent("TRCON", "Rcon password accepted");
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$auth = 1;
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$self->{"auth"} = 1;
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} elsif( $id == -1) {
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&::printEvent("TRCON", "Rcon password refused");
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$self->{"auth"} = 0;
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$auth = 0;
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} else {
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&::printEvent("TRCON", "Bad password response id=$id");
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$self->{"auth"} = 0;
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$auth = 0;
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}
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return $auth;
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}
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sub sendrecv
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{
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my ($self, $msg, $splitted_answer) = @_;
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my $rs_counter = $self->{"refresh_socket_counter"};
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if ($rs_counter % $REFRESH_SOCKET_COUNTER_LIMIT == 0) {
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if ($self->{"rcon_socket"} > 0) {
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shutdown($self->{"rcon_socket"}, 2);
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$self->{"rcon_socket"} = 0;
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}
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my $server_object = $self->{"server_object"};
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$self->{"rcon_socket"} = IO::Socket::INET->new(
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Proto=>"tcp",
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PeerAddr=>$server_object->{address},
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PeerPort=>$server_object->{port},
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);
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if (!$self->{"rcon_socket"}) {
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&::printEvent("TRCON", "Cannot setup TCP socket on ".$server_object->{address}.":".$server_object->{port}.": $!");
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}
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$self->{"refresh_socket_counter"} = 0;
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$self->{"auth"} = 0;
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}
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my $r_socket = $self->{"rcon_socket"};
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my $server = $self->{"server_object"};
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my $auth = $self->{"auth"};
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my $response = "";
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my $packet_id = $self->{"packet_id"};
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if (($r_socket) && ($r_socket->connected() )) {
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if ($auth == 0) {
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&::printEvent("TRCON", "Trying to get rcon access (auth)");
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if ($self->send_rcon($AUTH_PACKET_ID, $SERVERDATA_AUTH, $server->{rcon}, "")) {
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&::printEvent("TRCON", "Couldn't send password");
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return;
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}
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my ($id, $command, $response) = $self->recieve_rcon($AUTH_PACKET_ID);
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if($command == $SERVERDATA_AUTH_RESPONSE) {
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$auth = $self->get_auth_code($id);
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} elsif (($command == $SERVERDATA_RESPONSE_VALUE) && ($id == $AUTH_PACKET_ID)) {
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#Source servers sends one junk packet during the authentication step, before it responds
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# with the correct authentication response.
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&::printEvent("TRCON", "Junk packet from Source Engine");
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my ($id, $command, $response) = $self->recieve_rcon($AUTH_PACKET_ID);
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$auth = $self->get_auth_code($id);
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}
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}
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if ($auth == 1) {
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$self->{"refresh_socket_counter"}++;
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$self->send_rcon($packet_id, $SERVERDATA_EXECCOMMAND, $msg);
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if ($splitted_answer > 0) {
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$self->send_rcon($SPLIT_END_PACKET_ID, $SERVERDATA_EXECCOMMAND, "");
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}
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my ($id, $command, $response) = $self->recieve_rcon($packet_id, $splitted_answer);
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$self->{"packet_id"}++;
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if ($self->{"packet_id"} > 32767) {
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$self->{"packet_id"} = 10;
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}
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return $response;
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}
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} else {
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$self->{"refresh_socket_counter"} = 0;
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}
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return;
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}
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#
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# Send a package
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#
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sub send_rcon
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{
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my ($self, $id, $command, $string1, $string2) = @_;
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my $data = pack("VVZ*Z*", $id, $command, $string1, $string2);
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my $size = length($data);
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if($size > 4096) {
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&::printEvent("TRCON", "Command to long to send!");
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return 1;
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}
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$data = pack("V", $size).$data;
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my $r_socket = $self->{"rcon_socket"};
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if ($r_socket && $r_socket->connected() && $r_socket->peeraddr()) {
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$r_socket->send($data, 0);
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return 0;
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} else {
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$self->{"refresh_socket_counter"} = 0;
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}
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return 1;
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}
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#
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# Recieve a package
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#
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sub recieve_rcon
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{
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my ($self, $packet_id, $splitted_answer) = @_;
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my ($size, $id, $command, $msg);
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my $tmp = "";
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my $r_socket = $self->{"rcon_socket"};
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my $server = $self->{"server_object"};
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my $auth = $self->{"auth"};
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my $packet_id = $self->{"packet_id"};
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if (($r_socket) && ($r_socket->connected() )) {
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if(IO::Select->new($r_socket)->can_read($TIMEOUT)) { # $TIMEOUT seconds timeout
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$r_socket->recv($tmp, 1500);
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$size = unpack("V", substr($tmp, 0, 4));
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if ($size == 0) {
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$self->{"refresh_socket_counter"} = 0;
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return (-1, -1, -1);
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}
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$id = unpack("V", substr($tmp, 4, 4));
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$command = unpack("V", substr($tmp, 8, 4));
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if ($id == $packet_id) {
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$tmp = substr($tmp, 12, length($tmp)-12);
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if ($splitted_answer > 0) {
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my $last_packet_id = $id;
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while ($last_packet_id != $SPLIT_END_PACKET_ID) {
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if(IO::Select->new($r_socket)->can_read($TIMEOUT)) {
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$r_socket->recv($split_data, 1500);
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my $split_size = unpack("V", substr($split_data, 0, 4));
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my $split_id = unpack("V", substr($split_data, 4, 4));
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my $split_command = unpack("V", substr($split_data, 8, 4));
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if ($split_id == $last_packet_id) {
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$split_data = substr($split_data, 12, length($split_data)-12);
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}
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if (!defined($split_id)){
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$last_packet_id = $SPLIT_END_PACKET_ID;
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} else {
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$last_packet_id = $split_id;
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}
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$tmp .= $split_data;
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} else {
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&::printNotice("TRCON", "Multiple packet error");
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$last_packet_id = $SPLIT_END_PACKET_ID;
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}
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}
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}
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if (length($tmp) > 0) {
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$tmp .= "\x00";
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my ($string1, $string2) = unpack("Z*Z*", $tmp);
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$msg = $string1.$string2;
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} else {
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$msg = "";
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}
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}
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return ($id, $command, $msg);
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} else {
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$self->{"refresh_socket_counter"} = 0;
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return (-1, -1, -1);
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}
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} else {
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$self->{"refresh_socket_counter"} = 0;
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return (-1, -1, -1);
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}
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}
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#
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# Get error message
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#
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sub error
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{
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my ($self) = @_;
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return $self->{"rcon_error"};
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}
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#
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# Parse "status" command output into player information
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#
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sub getPlayers
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{
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my ($self) = @_;
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my $status = $self->execute("status", 1);
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if (!$status)
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{
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return ("", -1, "", 0);
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}
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my @lines = split(/[\r\n]+/, $status);
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my %players;
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# HL2 standard
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# userid name uniqueid connected ping loss state adr
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# 187 ".:[SoV]:.Evil Shadow" STEAM_0:1:6200412 13:48 97 0 active 213.10.196.229:24085
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# L4D
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# userid name uniqueid connected ping loss state rate adr
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# 2 1 "psychonic" STEAM_1:1:4153990 00:45 68 1 active 20000 192.168.5.115:27006
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foreach my $line (@lines)
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{
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if ($line =~ /^\#\s*
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(\d+)\s+ # userid
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(?:\d+\s+|) # extra number in L4D, not sure what this is??
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"(.+)"\s+ # name
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(.+)\s+ # uniqueid
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([\d:]+)\s+ # time
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(\d+)\s+ # ping
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(\d+)\s+ # loss
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([A-Za-z]+)\s+ # state
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(?:\d+\s+|) # rate (L4D only)
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([^:]+): # addr
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(\S+) # port
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$/x)
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{
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my $userid = $1;
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my $name = $2;
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my $uniqueid = $3;
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my $time = $4;
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my $ping = $5;
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my $loss = $6;
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my $state = $7;
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my $address = $8;
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my $port = $9;
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$uniqueid =~ s!\[U:1:(\d+)\]!($1 % 2).':'.int($1 / 2)!eg;
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$uniqueid =~ s/^STEAM_[0-9]+?\://i;
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# &::printEvent("DEBUG", "USERID: '$userid', NAME: '$name', UNIQUEID: '$uniqueid', TIME: '$time', PING: '$ping', LOSS: '$loss', STATE: '$state', ADDRESS:'$address', CLI_PORT: '$port'", 1);
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if ($::g_mode eq "NameTrack") {
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$players{$name} = {
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"Name" => $name,
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"UserID" => $userid,
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"UniqueID" => $uniqueid,
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"Time" => $time,
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"Ping" => $ping,
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"Loss" => $loss,
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"State" => $state,
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"Address" => $address,
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"ClientPort" => $port
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};
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} elsif ($::g_mode eq "LAN") {
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$players{$address} = {
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"Name" => $name,
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"UserID" => $userid,
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"UniqueID" => $uniqueid,
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"Time" => $time,
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"Ping" => $ping,
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"Loss" => $loss,
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"State" => $state,
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"Address" => $address,
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"ClientPort" => $port
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};
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} else {
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$players{$uniqueid} = {
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"Name" => $name,
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"UserID" => $userid,
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"UniqueID" => $uniqueid,
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"Time" => $time,
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"Ping" => $ping,
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"Loss" => $loss,
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"State" => $state,
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"Address" => $address,
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"ClientPort" => $port
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};
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}
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}
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}
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return %players;
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}
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sub getServerData
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{
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my ($self) = @_;
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my $status = $self->execute("status", 1);
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my $server_object = $self->{server_object};
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my $game = $server_object->{play_game};
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my @lines = split(/[\r\n]+/, $status);
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my $servhostname = "";
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my $map = "";
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my $max_players = 0;
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my $difficulty = 0;
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foreach my $line (@lines)
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{
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if ($line =~ /^\s*hostname\s*:\s*([\S].*)$/)
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{
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$servhostname = $1;
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}
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elsif ($line =~ /^\s*map\s*:\s*([\S]+).*$/)
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{
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$map = $1;
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}
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elsif ($line =~ /^\s*players\s*:\s*\d+.+\((\d+)\smax.*$/)
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{
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$max_players = $1;
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}
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}
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if ($game == L4D()) {
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$difficulty = $self->getDifficulty();
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}
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return ($servhostname, $map, $max_players, $difficulty);
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}
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sub getVisiblePlayers
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{
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my ($self) = @_;
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my $status = $self->execute("sv_visiblemaxplayers");
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my @lines = split(/[\r\n]+/, $status);
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my $max_players = -1;
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foreach my $line (@lines)
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{
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# "sv_visiblemaxplayers" = "-1"
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# - Overrides the max players reported to prospective clients
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if ($line =~ /^\s*"sv_visiblemaxplayers"\s*=\s*"([-0-9]+)".*$/x)
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{
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$max_players = $1;
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}
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}
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return ($max_players);
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}
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my %l4d_difficulties = (
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'Easy' => 1,
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'Normal' => 2,
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'Hard' => 3,
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'Impossible' => 4
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);
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sub getDifficulty
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{
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#z_difficulty
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#"z_difficulty" = "Normal"
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# game replicated
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# - Difficulty of the current game (Easy, Normal, Hard, Impossible)
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my ($self) = @_;
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my $zdifficulty = $self->execute("z_difficulty");
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my @lines = split(/[\r\n]+/, $zdifficulty);
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foreach my $line (@lines)
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{
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if ($line =~ /^\s*"z_difficulty"\s*=\s*"([A-Za-z]+)".*$/x)
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{
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if (exists($l4d_difficulties{$1}))
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{
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return $l4d_difficulties{$1};
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}
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}
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}
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return 0;
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}
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#
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# Get information about a player by userID
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#
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sub getPlayer
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{
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my ($self, $uniqueid) = @_;
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my %players = $self->getPlayers();
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if (defined($players{$uniqueid}))
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{
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return $players{$uniqueid};
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}
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else
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{
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$self->{"error"} = "No such player # $uniqueid";
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return 0;
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}
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}
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1;
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# end
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