193 lines
6.6 KiB
PHP
193 lines
6.6 KiB
PHP
<?php
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/*
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HLstatsX Community Edition - Real-time player and clan rankings and statistics
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Copyleft (L) 2008-20XX Nicholas Hastings (nshastings@gmail.com)
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http://www.hlxcommunity.com
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HLstatsX Community Edition is a continuation of
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ELstatsNEO - Real-time player and clan rankings and statistics
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Copyleft (L) 2008-20XX Malte Bayer (steam@neo-soft.org)
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http://ovrsized.neo-soft.org/
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ELstatsNEO is an very improved & enhanced - so called Ultra-Humongus Edition of HLstatsX
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HLstatsX - Real-time player and clan rankings and statistics for Half-Life 2
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http://www.hlstatsx.com/
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Copyright (C) 2005-2007 Tobias Oetzel (Tobi@hlstatsx.com)
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HLstatsX is an enhanced version of HLstats made by Simon Garner
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HLstats - Real-time player and clan rankings and statistics for Half-Life
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http://sourceforge.net/projects/hlstats/
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Copyright (C) 2001 Simon Garner
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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For support and installation notes visit http://www.hlxcommunity.com
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*/
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if ( !defined('IN_HLSTATS') ) { die('Do not access this file directly.'); }
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if ($auth->userdata["acclevel"] < 80) die ("Access denied!");
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?>
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<img src="<?php echo IMAGE_PATH; ?>/downarrow.gif" width=9 height=6 class="imageformat"><b> <?php echo $task->title; ?></b><p>
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<?php
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$servers[0]["name"] = "ELstatsNEO Masterserver";
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$servers[0]["host"] = "master.elstatsneo.de";
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$servers[0]["port"] = 27801;
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$servers[0]["packet"] = chr(255).chr(255)."Z".chr(255)."1.00".chr(255).chr(255).chr(255);
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$servers[1]["name"] = "HLstatsX Masterserver (doesn't work anymore)";
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$servers[1]["host"] = "master.hlstatsx.com";
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$servers[1]["port"] = 27501;
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$servers[1]["packet"] = chr(255).chr(255)."Z".chr(255);
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function hide_cheaters($query) {
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global $db;
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$result = $db->query($query);
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$cheater = array();
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$query = "UPDATE hlstats_Players SET last_event = IF(hideranking <> 2, UNIX_TIMESTAMP(), last_event), hideranking = 2 WHERE playerId IN ";
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$insert_part = "";
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$first = 0;
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while (list($player_id) = $db->fetch_row($result)) {
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if ($first == 0)
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$insert_part = "(".$player_id;
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else
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$insert_part .= ",".$player_id;
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$first++;
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}
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if ($first > 0) {
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echo "<li>Updating <b>$first</b> cheaters...";
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$insert_part .= ")";
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$update_query = $query.$insert_part;
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$db->query($update_query);
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echo "<b>OK</b></li>";
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}
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}
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if (isset($_POST['confirm']))
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{
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echo "<ul>\n";
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$s_id = $_POST['masterserver'];
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$host = $servers[$s_id]["host"];
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$port = $servers[$s_id]["port"];
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echo "<li>Requesting cheaterlist from <b>$host:$port</b>...";
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$host = gethostbyname($host);
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$socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);
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$packet = $servers[$s_id]["packet"];
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$bytes_sent = socket_sendto($socket, $packet, strlen($packet), 0, $host, $port);
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echo "<b>".$bytes_sent."</b> bytes <b>OK</b></li>";
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echo "<li>Retrieving data from masterserver...";
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$recv_bytes = 0;
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$buffer = "";
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$timeout = 30;
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$answer = "";
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$packets = 0;
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$read = array($socket);
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while (socket_select($read, $write = NULL, $except = NULL, &$timeout) > 0) {
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$recv_bytes += socket_recvfrom($socket, &$buffer, 2000, 0, &$host, &$port);
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if (($buffer[0] == chr(255)) && ($buffer[1] == chr(255)) && ($buffer[2] == "Z") && ($buffer[3] == chr(255)) &&
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($buffer[4] == "1") && ($buffer[5] == ".") && ($buffer[6] == "0") && ($buffer[7] == "0") && ($buffer[8] == chr(255))) {
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$answer .= substr($buffer, 9, strlen($buffer));
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}
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$buffer = "";
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$timeout = "1";
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$packets++;
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}
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$steam_ids = explode(chr(255), $answer);
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array_pop($steam_ids);
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echo "recieving <b>$recv_bytes</b> bytes in <b>$packets</b> packets...<b>".count($steam_ids)."</b> cheaters...<b>OK</b></li>";
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$query = "SELECT playerId FROM hlstats_PlayerUniqueIds WHERE uniqueId in ";
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$insert_part = "";
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$first = 0;
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foreach ($steam_ids as $entry) {
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// temporary: used to transfer current cheaters to elstatsneo masterserver ~~ 30000 cheaters transferred :)
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// $db->query("INSERT INTO vac_ids VALUES ('$entry')");
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if ($first == 0)
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$insert_part = "('".$entry."'";
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else
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$insert_part .= ",'".$entry."'";
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$first++;
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if ($first % 50 == 0) {
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$insert_part .= ")";
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$select_query = $query.$insert_part;
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hide_cheaters($select_query);
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$insert_part = "";
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$first = 0;
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}
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}
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if ($first > 0) {
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$insert_part .= ")";
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$select_query = $query.$insert_part;
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hide_cheaters($select_query);
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}
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echo "<li>Closing connection to masterserver...";
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socket_close($socket);
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echo "<b>OK</b></li>";
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echo "</ul>\n";
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} else {
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?>
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<form method="POST">
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<table width="60%" align="center" border=0 cellspacing=0 cellpadding=0 class="border">
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<tr>
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<td>
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<table width="100%" border=0 cellspacing=1 cellpadding=10>
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<tr class="bg1">
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<td class="fNormal">
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If you synchronize with one of the selected master servers, some players may be marked as cheater. You will see them on your VAC Cheater list!<br>
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Choose preferred masterserver:
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<SELECT NAME="masterserver">
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<?php
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$i = 0;
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foreach ($servers as $server) {
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echo "<OPTION VALUE=\"$i\">".$server["name"];
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$i++;
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}
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?>
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</SELECT>
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<p>
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<input type="hidden" name="confirm" value="1">
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<center><input type="submit" value=" Synchronize Stats "></center>
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</td>
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</tr>
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</table></td>
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</tr>
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</table>
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</form>
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<?php
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}
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?>
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