hlstatsx/web/pages/ingame/kills.php
2013-12-25 18:43:29 -05:00

307 lines
7.4 KiB
PHP

<?php
/*
HLstatsX Community Edition - Real-time player and clan rankings and statistics
Copyleft (L) 2008-20XX Nicholas Hastings (nshastings@gmail.com)
http://www.hlxcommunity.com
HLstatsX Community Edition is a continuation of
ELstatsNEO - Real-time player and clan rankings and statistics
Copyleft (L) 2008-20XX Malte Bayer (steam@neo-soft.org)
http://ovrsized.neo-soft.org/
ELstatsNEO is an very improved & enhanced - so called Ultra-Humongus Edition of HLstatsX
HLstatsX - Real-time player and clan rankings and statistics for Half-Life 2
http://www.hlstatsx.com/
Copyright (C) 2005-2007 Tobias Oetzel (Tobi@hlstatsx.com)
HLstatsX is an enhanced version of HLstats made by Simon Garner
HLstats - Real-time player and clan rankings and statistics for Half-Life
http://sourceforge.net/projects/hlstats/
Copyright (C) 2001 Simon Garner
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
For support and installation notes visit http://www.hlxcommunity.com
*/
if ( !defined('IN_HLSTATS') ) { die('Do not access this file directly.'); }
// Player Details
$player = valid_request(intval($_GET['player']), 1);
$uniqueid = valid_request(strval($_GET['uniqueid']), 0);
$game = valid_request(strval($_GET['game']), 0);
if (!$player && $uniqueid)
{
if (!$game)
{
header('Location: ' . $g_options['scripturl'] . "&mode=search&st=uniqueid&q=$uniqueid");
exit;
}
$db->query("
SELECT
playerId
FROM
hlstats_PlayerUniqueIds
WHERE
uniqueId='$uniqueid'
AND game='$game'
");
if ($db->num_rows() > 1)
{
header('Location: ' . $g_options['scripturl'] . "&mode=search&st=uniqueid&q=$uniqueid&game=$game");
exit;
}
elseif ($db->num_rows() < 1)
{
error("No players found matching uniqueId '$uniqueid'");
}
else
{
list($player) = $db->fetch_row();
$player = intval($player);
}
}
elseif (!$player && !$uniqueid)
{
error('No player ID specified.');
}
$db->query("
SELECT
hlstats_Players.playerId,
hlstats_Players.lastName,
hlstats_Players.country,
hlstats_Players.flag,
hlstats_Players.clan,
hlstats_Players.fullName,
hlstats_Players.email,
hlstats_Players.homepage,
hlstats_Players.icq,
hlstats_Players.game,
hlstats_Players.skill,
hlstats_Players.kills,
hlstats_Players.deaths,
IFNULL(kills/deaths, '-') AS kpd,
hlstats_Players.suicides,
hlstats_Players.headshots,
IFNULL(headshots/kills, '-') AS hpk,
hlstats_Players.shots,
hlstats_Players.hits,
IFNULL(ROUND((hits / shots * 100), 1), 0.0) AS acc,
CONCAT(hlstats_Clans.tag, ' ', hlstats_Clans.name) AS clan_name,
activity
FROM
hlstats_Players
LEFT JOIN hlstats_Clans ON
hlstats_Clans.clanId = hlstats_Players.clan
WHERE
playerId='$player'
");
if ($db->num_rows() != 1)
error("No such player '$player'.");
$playerdata = $db->fetch_array();
$db->free_result();
$pl_name = $playerdata['lastName'];
if (strlen($pl_name) > 10)
{
$pl_shortname = substr($pl_name, 0, 8) . '...';
}
else
{
$pl_shortname = $pl_name;
}
$pl_name = htmlspecialchars($pl_name, ENT_COMPAT);
$pl_shortname = htmlspecialchars($pl_shortname, ENT_COMPAT);
$pl_urlname = urlencode($playerdata['lastName']);
$game = $playerdata['game'];
$db->query("SELECT name FROM hlstats_Games WHERE code='$game'");
if ($db->num_rows() != 1)
$gamename = ucfirst($game);
else
list($gamename) = $db->fetch_row();
$tblPlayerKillStats = new Table(
array(
new TableColumn(
'name',
'Victim',
'width=32&flag=1&link=' . urlencode('mode=statsme&player=%k')
),
new TableColumn(
'kills',
'Kills',
'width=8&align=right'
),
new TableColumn(
'deaths',
'Deaths',
'width=8&align=right'
),
new TableColumn(
'kpd',
'Kpd',
'width=12&align=right'
),
new TableColumn(
'headshots',
'Headshots',
'width=8&align=right'
),
new TableColumn(
'hpercent',
'Perc. Headshots',
'width=17&sort=no&type=bargraph'
),
new TableColumn(
'hpercent',
'%',
'width=5&sort=no&align=right&append=' . urlencode('%')
),
new TableColumn(
'hpk',
'Hpk',
'width=5&align=right'
)
),
'victimId',
'kills',
'deaths',
true,
9999,
'playerkills_page',
'playerkills_sort',
'playerkills_sortorder',
'playerkills'
);
if(!isset($_GET['killLimit']))
$killLimit = 5;
else
$killLimit = valid_request($_GET['killLimit'], 1);
//there might be a better way to do this, but I could not figure one out.
$db->query("DROP TABLE IF EXISTS hlstats_Frags_Kills");
$db->query("
CREATE TEMPORARY TABLE hlstats_Frags_Kills
(
playerId INT(10),
kills INT(10),
deaths INT(10),
headshot INT(10)
)
");
$db->query("
INSERT INTO
hlstats_Frags_Kills
(
playerId,
kills,
headshot
)
SELECT
victimId,
killerId,
headshot
FROM
hlstats_Events_Frags
LEFT JOIN hlstats_Servers ON
hlstats_Servers.serverId=hlstats_Events_Frags.serverId
WHERE
hlstats_Servers.game='$game' AND killerId = $player
GROUP BY
hlstats_Events_Frags.id
");
$db->query("
INSERT INTO
hlstats_Frags_Kills
(
playerId,
deaths
)
SELECT
killerId,
victimId
FROM
hlstats_Events_Frags
LEFT JOIN hlstats_Servers ON
hlstats_Servers.serverId=hlstats_Events_Frags.serverId
WHERE
hlstats_Servers.game='$game' AND victimId = $player
");
$result = $db->query("
SELECT
SUM(hlstats_Frags_Kills.headshot) as headshots
FROM
hlstats_Frags_Kills
GROUP BY
hlstats_Frags_Kills.playerId
HAVING
COUNT(hlstats_Frags_Kills.kills) >= $killLimit
");
$realheadshots = 0;
while ($rowdata = $db->fetch_array($result)) {
$realheadshots += $rowdata['headshots'];
}
$result = $db->query("
SELECT
hlstats_Players.lastName AS name,
hlstats_Players.flag AS flag,
hlstats_Players.country AS country,
Count(hlstats_Frags_Kills.kills) AS kills,
Count(hlstats_Frags_Kills.deaths) AS deaths,
hlstats_Frags_Kills.playerId as victimId,
IFNULL(Count(hlstats_Frags_Kills.kills)/Count(hlstats_Frags_Kills.deaths),
IFNULL(FORMAT(Count(hlstats_Frags_Kills.kills), 2), '-')) AS kpd,
SUM(hlstats_Frags_Kills.headshot=1) AS headshots,
IFNULL(SUM(hlstats_Frags_Kills.headshot=1) / Count(hlstats_Frags_Kills.kills), '-') AS hpk,
ROUND(CONCAT(SUM(hlstats_Frags_Kills.headshot=1)) / $realheadshots * 100, 2) AS hpercent
FROM
hlstats_Frags_Kills,
hlstats_Players
WHERE
hlstats_Frags_Kills.playerId = hlstats_Players.playerId
GROUP BY
hlstats_Frags_Kills.playerId
HAVING
Count(hlstats_Frags_Kills.kills) >= $killLimit
ORDER BY
$tblPlayerKillStats->sort $tblPlayerKillStats->sortorder,
$tblPlayerKillStats->sort2 $tblPlayerKillStats->sortorder
LIMIT 0,15
");
$numitems = $db->num_rows($result);
if ($numitems > 0)
{
$tblPlayerKillStats->draw($result, $numitems, 100);
}
?>