sm-ext-AsyncSocket/pawn/include/async_socket.inc

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/*
**
*/
#if defined _async_socket_included
#endinput
#endif
#define _async_socket_included
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typedef AsyncSocketConnectCallback = function void(AsyncSocket socket);
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typedef AsyncSocketErrorCallback = function void(AsyncSocket socket, int error, const char[] errorName);
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typedef AsyncSocketDataCallback = function void(AsyncSocket socket, const char[] data, const int size);
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methodmap AsyncSocket < Handle {
public native AsyncSocket();
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public native bool Connect(const char[] host, const int port);
public native bool Write(const char[] data);
public native bool SetConnectCallback(AsyncSocketConnectCallback callback);
public native bool SetErrorCallback(AsyncSocketErrorCallback callback);
public native bool SetDataCallback(AsyncSocketDataCallback callback);
}
/*
#if !defined REQUIRE_EXTENSIONS
public __ext_INTERFACE_SetNTVOptional()
{
MarkNativeAsOptional("");
}
#endif
*/
public Extension __ext_INTERFACE =
{
name = "async_socket",
file = "async_socket.ext",
#if defined AUTOLOAD_EXTENSIONS
autoload = 1,
#else
autoload = 0,
#endif
#if defined REQUIRE_EXTENSIONS
required = 1,
#else
required = 0,
#endif
};