2015-05-21 19:29:14 +02:00
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Sample Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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2016-12-24 12:12:27 +01:00
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*
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2015-05-21 19:29:14 +02:00
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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/**
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* @file extension.h
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* @brief Sample extension code header.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "smsdk_ext.h"
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#include "context.h"
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2016-12-24 12:12:27 +01:00
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struct CAsyncAddJob
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{
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uv_async_cb CallbackFn;
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void *pData;
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};
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struct CAsyncWrite
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{
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2017-01-08 16:36:28 +01:00
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CAsyncSocketContext *pSocketContext;
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2016-12-24 12:12:27 +01:00
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uv_buf_t *pBuffer;
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2015-05-21 19:29:14 +02:00
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};
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2017-01-08 16:36:28 +01:00
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struct CSocketConnect
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{
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CAsyncSocketContext *pSocketContext;
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uv_stream_t *pClientSocket;
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};
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2016-12-24 12:12:27 +01:00
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struct CSocketData
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{
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2017-01-08 16:36:28 +01:00
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CAsyncSocketContext *pSocketContext;
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char *pBuffer;
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ssize_t BufferSize;
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2015-05-21 19:29:14 +02:00
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};
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2016-12-24 12:12:27 +01:00
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struct CSocketError
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{
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2017-01-08 16:36:28 +01:00
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CAsyncSocketContext *pSocketContext;
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2016-12-24 12:12:27 +01:00
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int Error;
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2015-05-21 19:29:14 +02:00
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};
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2017-01-08 16:36:28 +01:00
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void UV_EventLoop(void *data);
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void UV_OnAsyncAdded(uv_async_t *pHandle);
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void UV_FreeHandle(uv_handle_t *handle);
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void UV_AllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf);
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void UV_Quit(uv_async_t *pHandle);
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void UV_DeleteAsyncContext(uv_async_t *pHandle);
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void UV_PushError(CAsyncSocketContext *pContext, int error);
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void UV_OnRead(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf);
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void UV_OnConnect(uv_connect_t *req, int status);
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void UV_StartRead(uv_async_t *pHandle);
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void UV_OnNewConnection(uv_stream_t *server, int status);
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void UV_OnAsyncResolved(uv_getaddrinfo_t *resolver, int status, struct addrinfo *res);
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void UV_OnAsyncResolve(uv_async_t *handle);
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void UV_OnAsyncWriteCleanup(uv_write_t *req, int status);
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void UV_OnAsyncWrite(uv_async_t *handle);
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void UV_OnWalk(uv_handle_t *pHandle, void *pArg);
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2015-05-21 19:29:14 +02:00
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/**
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* @brief Sample implementation of the SDK Extension.
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* Note: Uncomment one of the pre-defined virtual functions in order to use it.
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*/
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class AsyncSocket : public SDKExtension, public IHandleTypeDispatch
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{
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public:
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/**
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* @brief This is called after the initial loading sequence has been processed.
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*
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* @param error Error message buffer.
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* @param maxlength Size of error message buffer.
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* @param late Whether or not the module was loaded after map load.
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* @return True to succeed loading, false to fail.
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*/
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virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
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2015-05-21 19:29:14 +02:00
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/**
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* @brief This is called right before the extension is unloaded.
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*/
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virtual void SDK_OnUnload();
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/**
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* @brief This is called once all known extensions have been loaded.
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* Note: It is is a good idea to add natives here, if any are provided.
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*/
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//virtual void SDK_OnAllLoaded();
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/**
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* @brief Called when the pause state is changed.
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*/
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//virtual void SDK_OnPauseChange(bool paused);
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/**
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* @brief this is called when Core wants to know if your extension is working.
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*
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* @param error Error message buffer.
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* @param maxlength Size of error message buffer.
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* @return True if working, false otherwise.
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*/
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//virtual bool QueryRunning(char *error, size_t maxlength);
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public:
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#if defined SMEXT_CONF_METAMOD
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/**
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* @brief Called when Metamod is attached, before the extension version is called.
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*
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* @param error Error buffer.
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* @param maxlength Maximum size of error buffer.
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* @param late Whether or not Metamod considers this a late load.
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* @return True to succeed, false to fail.
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*/
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//virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
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/**
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* @brief Called when Metamod is detaching, after the extension version is called.
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* NOTE: By default this is blocked unless sent from SourceMod.
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*
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* @param error Error buffer.
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* @param maxlength Maximum size of error buffer.
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* @return True to succeed, false to fail.
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*/
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//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
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/**
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* @brief Called when Metamod's pause state is changing.
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* NOTE: By default this is blocked unless sent from SourceMod.
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*
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* @param paused Pause state being set.
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* @param error Error buffer.
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* @param maxlength Maximum size of error buffer.
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* @return True to succeed, false to fail.
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*/
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//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
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#endif
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public:
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HandleType_t socketHandleType;
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2016-12-24 12:12:27 +01:00
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CAsyncSocketContext* GetSocketInstanceByHandle(Handle_t handle);
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public:
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void OnHandleDestroy(HandleType_t type, void *object);
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};
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extern const sp_nativeinfo_t AsyncSocketNatives[];
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#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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