Cleanup and renaming the methodmap
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3ff141c303
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@ -79,6 +79,7 @@ void AsyncSocket::OnHandleDestroy(HandleType_t type, void *object) {
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}
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if (ctx->socket != NULL) {
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uv_close((uv_handle_t *) ctx->socket, NULL);
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free(ctx->socket);
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}
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@ -337,6 +338,8 @@ void async_write(uv_async_t *handle) {
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uv_write_t req;
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uv_write(&req, data->ctx->connect_req->handle, &data->buf, 1, NULL);
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uv_close((uv_handle_t *) &data->buf, NULL);
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free(data->buf.base);
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free(data);
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}
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@ -6,14 +6,14 @@
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#endif
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#define _async_socket_included
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typedef AsyncSocketConnectCallback = function void(Socket socket);
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typedef AsyncSocketConnectCallback = function void(AsyncSocket socket);
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typedef AsyncSocketErrorCallback = function void(Socket socket, int error, const char[] errorName);
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typedef AsyncSocketErrorCallback = function void(AsyncSocket socket, int error, const char[] errorName);
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typedef AsyncSocketDataCallback = function void(Socket socket, const char[] data, const int size);
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typedef AsyncSocketDataCallback = function void(AsyncSocket socket, const char[] data, const int size);
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methodmap Socket < Handle {
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public native Socket();
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methodmap AsyncSocket < Handle {
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public native AsyncSocket();
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public native bool Connect(const char[] host, const int port);
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