Fix bugs: Stable release.
This commit is contained in:
parent
7b10708a20
commit
b38d2077b1
@ -27,4 +27,4 @@ def CopyFiles(src, dest, files):
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source_path = os.path.join(builder.sourcePath, src, source_file)
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source_path = os.path.join(builder.sourcePath, src, source_file)
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builder.AddCopy(source_path, dest_entry)
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builder.AddCopy(source_path, dest_entry)
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CopyFiles('pawn', 'addons/sourcemod/scripting/include', ['AsyncSocket.inc'])
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CopyFiles('pawn', 'addons/sourcemod/scripting/include', ['AsyncSocket.inc'])
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@ -9,7 +9,7 @@
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class CAsyncSocketContext
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class CAsyncSocketContext
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{
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{
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public:
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public:
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IPluginContext *m_pContext;
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IPluginContext *m_pContext;
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Handle_t m_Handle;
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Handle_t m_Handle;
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bool m_Deleted;
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bool m_Deleted;
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@ -20,7 +20,7 @@ public:
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char *m_pHost;
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char *m_pHost;
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int m_Port;
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int m_Port;
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IChangeableForward *m_pConnectCallback;
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IChangeableForward *m_pConnectCallback;
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IChangeableForward *m_pErrorCallback;
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IChangeableForward *m_pErrorCallback;
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IChangeableForward *m_pDataCallback;
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IChangeableForward *m_pDataCallback;
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@ -28,8 +28,8 @@ public:
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uv_tcp_t *m_pSocket;
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uv_tcp_t *m_pSocket;
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uv_stream_t *m_pStream;
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uv_stream_t *m_pStream;
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CAsyncSocketContext(IPluginContext *plugin);
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CAsyncSocketContext(IPluginContext *plugin);
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~CAsyncSocketContext();
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~CAsyncSocketContext();
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void Connected();
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void Connected();
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void OnConnect(CAsyncSocketContext *pSocketContext);
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void OnConnect(CAsyncSocketContext *pSocketContext);
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@ -49,7 +49,6 @@ uv_thread_t g_UV_LoopThread;
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uv_async_t g_UV_AsyncAdded;
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uv_async_t g_UV_AsyncAdded;
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moodycamel::ReaderWriterQueue<CAsyncAddJob> g_AsyncAddQueue;
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moodycamel::ReaderWriterQueue<CAsyncAddJob> g_AsyncAddQueue;
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int g_MallocHandles = 0;
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bool g_Running;
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bool g_Running;
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AsyncSocket g_AsyncSocket; /**< Global singleton for extension's main interface */
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AsyncSocket g_AsyncSocket; /**< Global singleton for extension's main interface */
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@ -78,7 +77,6 @@ void AsyncSocket::OnHandleDestroy(HandleType_t type, void *object)
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if(g_Running && (pSocketContext->m_pSocket || pSocketContext->m_pStream || pSocketContext->m_PendingCallback))
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if(g_Running && (pSocketContext->m_pSocket || pSocketContext->m_pStream || pSocketContext->m_PendingCallback))
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{
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{
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printf("Delete: Async\n");
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CAsyncAddJob Job;
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CAsyncAddJob Job;
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Job.CallbackFn = UV_DeleteAsyncContext;
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Job.CallbackFn = UV_DeleteAsyncContext;
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Job.pData = pSocketContext;
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Job.pData = pSocketContext;
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@ -88,7 +86,6 @@ void AsyncSocket::OnHandleDestroy(HandleType_t type, void *object)
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}
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}
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else
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else
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{
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{
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printf("Delete: Now\n");
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delete pSocketContext;
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delete pSocketContext;
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}
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}
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}
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}
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@ -99,10 +96,8 @@ void OnGameFrame(bool simulating)
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CSocketConnect *pConnect;
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CSocketConnect *pConnect;
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while(g_ConnectQueue.try_dequeue(pConnect))
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while(g_ConnectQueue.try_dequeue(pConnect))
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{
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{
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printf("g_ConnectQueue got: ");
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if(pConnect->pSocketContext->m_Server)
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if(pConnect->pSocketContext->m_Server)
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{
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{
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printf("server\n");
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CAsyncSocketContext *pSocketContext = new CAsyncSocketContext(pConnect->pSocketContext->m_pContext);
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CAsyncSocketContext *pSocketContext = new CAsyncSocketContext(pConnect->pSocketContext->m_pContext);
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pSocketContext->m_Handle = handlesys->CreateHandle(g_AsyncSocket.socketHandleType, pSocketContext,
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pSocketContext->m_Handle = handlesys->CreateHandle(g_AsyncSocket.socketHandleType, pSocketContext,
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pConnect->pSocketContext->m_pContext->GetIdentity(), myself->GetIdentity(), NULL);
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pConnect->pSocketContext->m_pContext->GetIdentity(), myself->GetIdentity(), NULL);
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@ -114,7 +109,6 @@ void OnGameFrame(bool simulating)
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if(!pSocketContext->m_Deleted)
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if(!pSocketContext->m_Deleted)
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{
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{
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printf("add UV_StartRead\n");
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CAsyncAddJob Job;
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CAsyncAddJob Job;
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Job.CallbackFn = UV_StartRead;
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Job.CallbackFn = UV_StartRead;
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Job.pData = pSocketContext;
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Job.pData = pSocketContext;
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@ -125,7 +119,6 @@ void OnGameFrame(bool simulating)
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}
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}
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else
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else
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{
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{
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printf("client\n");
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pConnect->pSocketContext->Connected();
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pConnect->pSocketContext->Connected();
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}
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}
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@ -161,9 +154,7 @@ void UV_OnAsyncAdded(uv_async_t *pHandle)
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CAsyncAddJob Job;
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CAsyncAddJob Job;
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while(g_AsyncAddQueue.try_dequeue(Job))
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while(g_AsyncAddQueue.try_dequeue(Job))
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{
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{
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printf("dequeing job\n");
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uv_async_t *pAsync = (uv_async_t *)malloc(sizeof(uv_async_t));
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uv_async_t *pAsync = (uv_async_t *)malloc(sizeof(uv_async_t));
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g_MallocHandles++;
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uv_async_init(g_UV_Loop, pAsync, Job.CallbackFn);
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uv_async_init(g_UV_Loop, pAsync, Job.CallbackFn);
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pAsync->data = Job.pData;
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pAsync->data = Job.pData;
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pAsync->close_cb = UV_FreeHandle;
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pAsync->close_cb = UV_FreeHandle;
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@ -173,9 +164,7 @@ void UV_OnAsyncAdded(uv_async_t *pHandle)
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void UV_FreeHandle(uv_handle_t *handle)
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void UV_FreeHandle(uv_handle_t *handle)
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{
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{
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printf("freeing %p\n", handle);
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free(handle);
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free(handle);
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g_MallocHandles--;
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}
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}
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void UV_AllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf)
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void UV_AllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf)
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@ -186,7 +175,6 @@ void UV_AllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf)
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void UV_Quit(uv_async_t *pHandle)
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void UV_Quit(uv_async_t *pHandle)
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{
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{
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printf("quithandle: %p\n", pHandle);
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uv_close((uv_handle_t *)pHandle, pHandle->close_cb);
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uv_close((uv_handle_t *)pHandle, pHandle->close_cb);
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uv_close((uv_handle_t *)&g_UV_AsyncAdded, NULL);
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uv_close((uv_handle_t *)&g_UV_AsyncAdded, NULL);
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@ -198,12 +186,14 @@ void UV_DeleteAsyncContext(uv_async_t *pHandle)
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{
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{
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CAsyncSocketContext *pSocketContext = (CAsyncSocketContext *)pHandle->data;
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CAsyncSocketContext *pSocketContext = (CAsyncSocketContext *)pHandle->data;
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uv_close((uv_handle_t *)pHandle, pHandle->close_cb);
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uv_close((uv_handle_t *)pHandle, pHandle->close_cb);
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if(pSocketContext->m_pStream)
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if(pSocketContext->m_pStream)
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{
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{
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uv_close((uv_handle_t *)pSocketContext->m_pStream, pSocketContext->m_pStream->close_cb);
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uv_close((uv_handle_t *)pSocketContext->m_pStream, pSocketContext->m_pStream->close_cb);
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pSocketContext->m_pStream = NULL;
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pSocketContext->m_pStream = NULL;
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pSocketContext->m_pSocket = NULL;
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pSocketContext->m_pSocket = NULL;
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}
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}
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if(pSocketContext->m_pSocket)
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if(pSocketContext->m_pSocket)
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{
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{
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uv_close((uv_handle_t *)pSocketContext->m_pSocket, pSocketContext->m_pSocket->close_cb);
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uv_close((uv_handle_t *)pSocketContext->m_pSocket, pSocketContext->m_pSocket->close_cb);
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@ -226,11 +216,9 @@ void UV_PushError(CAsyncSocketContext *pSocketContext, int error)
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void UV_OnRead(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf)
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void UV_OnRead(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf)
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{
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{
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printf("UV_OnRead()\n");
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CAsyncSocketContext *pSocketContext = (CAsyncSocketContext *)client->data;
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CAsyncSocketContext *pSocketContext = (CAsyncSocketContext *)client->data;
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if(pSocketContext->m_Deleted)
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if(pSocketContext->m_Deleted)
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{
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{
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printf("m_Deleted\n");
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free(buf->base);
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free(buf->base);
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uv_close((uv_handle_t *)client, client->close_cb);
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uv_close((uv_handle_t *)client, client->close_cb);
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pSocketContext->m_pStream = NULL;
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pSocketContext->m_pStream = NULL;
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@ -240,7 +228,6 @@ void UV_OnRead(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf)
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if(nread < 0)
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if(nread < 0)
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{
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{
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printf("nread < 0\n");
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// Connection closed
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// Connection closed
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free(buf->base);
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free(buf->base);
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// But let the client disconnect.
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// But let the client disconnect.
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@ -251,9 +238,8 @@ void UV_OnRead(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf)
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UV_PushError(pSocketContext, nread);
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UV_PushError(pSocketContext, nread);
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return;
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return;
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}
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}
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pSocketContext->m_PendingCallback = true;
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printf("nread = %d\n", nread);
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pSocketContext->m_PendingCallback = true;
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char *data = (char *)malloc(sizeof(char) * (nread + 1));
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char *data = (char *)malloc(sizeof(char) * (nread + 1));
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data[nread] = 0;
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data[nread] = 0;
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@ -284,6 +270,7 @@ void UV_OnConnect(uv_connect_t *req, int status)
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UV_PushError(pSocketContext, status);
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UV_PushError(pSocketContext, status);
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return;
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return;
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}
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}
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pSocketContext->m_PendingCallback = true;
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pSocketContext->m_PendingCallback = true;
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pSocketContext->m_pStream = req->handle;
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pSocketContext->m_pStream = req->handle;
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@ -300,35 +287,27 @@ void UV_OnConnect(uv_connect_t *req, int status)
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void UV_StartRead(uv_async_t *pHandle)
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void UV_StartRead(uv_async_t *pHandle)
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{
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{
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printf("UV_StartRead()\n");
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CAsyncSocketContext *pSocketContext = (CAsyncSocketContext *)pHandle->data;
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CAsyncSocketContext *pSocketContext = (CAsyncSocketContext *)pHandle->data;
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uv_close((uv_handle_t *)pHandle, pHandle->close_cb);
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uv_close((uv_handle_t *)pHandle, pHandle->close_cb);
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if(pSocketContext->m_Deleted || !pSocketContext->m_pStream)
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if(pSocketContext->m_Deleted || !pSocketContext->m_pStream)
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{
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printf("UV_StartRead() -> error\n");
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return;
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return;
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}
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int err = uv_read_start(pSocketContext->m_pStream, UV_AllocBuffer, UV_OnRead);
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uv_read_start(pSocketContext->m_pStream, UV_AllocBuffer, UV_OnRead);
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printf("~UV_StartRead() = %d %s\n", err, uv_err_name(err));
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}
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}
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void UV_OnNewConnection(uv_stream_t *server, int status)
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void UV_OnNewConnection(uv_stream_t *server, int status)
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{
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{
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printf("UV_OnNewConnection()\n");
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// server context
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// server context
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CAsyncSocketContext *pSocketContext = (CAsyncSocketContext *)server->data;
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CAsyncSocketContext *pSocketContext = (CAsyncSocketContext *)server->data;
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if(pSocketContext->m_Deleted)
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if(pSocketContext->m_Deleted)
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{
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{
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printf("m_Deleted()\n");
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uv_close((uv_handle_t *)server, server->close_cb);
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uv_close((uv_handle_t *)server, server->close_cb);
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return;
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return;
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}
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}
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if(status < 0)
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if(status < 0)
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{
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{
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printf("status < 0\n");
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uv_close((uv_handle_t *)server, server->close_cb);
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uv_close((uv_handle_t *)server, server->close_cb);
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//uv_close((uv_handle_t *)pSocketContext->m_pSocket, pSocketContext->m_pSocket->close_cb);
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//uv_close((uv_handle_t *)pSocketContext->m_pSocket, pSocketContext->m_pSocket->close_cb);
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UV_PushError(pSocketContext, status);
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UV_PushError(pSocketContext, status);
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@ -336,13 +315,11 @@ void UV_OnNewConnection(uv_stream_t *server, int status)
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}
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}
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uv_tcp_t *pClientSocket = (uv_tcp_t *)malloc(sizeof(uv_tcp_t));
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uv_tcp_t *pClientSocket = (uv_tcp_t *)malloc(sizeof(uv_tcp_t));
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g_MallocHandles++;
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uv_tcp_init(g_UV_Loop, pClientSocket);
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uv_tcp_init(g_UV_Loop, pClientSocket);
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pClientSocket->close_cb = UV_FreeHandle;
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pClientSocket->close_cb = UV_FreeHandle;
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if(uv_accept((uv_stream_t *)pSocketContext->m_pSocket, (uv_stream_t *)pClientSocket) == 0)
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if(uv_accept((uv_stream_t *)pSocketContext->m_pSocket, (uv_stream_t *)pClientSocket) == 0)
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{
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{
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printf("accepted\n");
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pSocketContext->m_PendingCallback = true;
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pSocketContext->m_PendingCallback = true;
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CSocketConnect *pConnect = (CSocketConnect *)malloc(sizeof(CSocketConnect));
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CSocketConnect *pConnect = (CSocketConnect *)malloc(sizeof(CSocketConnect));
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pConnect->pSocketContext = pSocketContext;
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pConnect->pSocketContext = pSocketContext;
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@ -351,7 +328,6 @@ void UV_OnNewConnection(uv_stream_t *server, int status)
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}
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}
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else
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else
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{
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{
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printf("accept failed\n");
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uv_close((uv_handle_t *)pClientSocket, pClientSocket->close_cb);
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uv_close((uv_handle_t *)pClientSocket, pClientSocket->close_cb);
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}
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}
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}
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}
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@ -376,11 +352,7 @@ void UV_OnAsyncResolved(uv_getaddrinfo_t *resolver, int status, struct addrinfo
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return;
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return;
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}
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}
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uv_connect_t *pConnectReq = (uv_connect_t *)malloc(sizeof(uv_connect_t));
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pConnectReq->data = pSocketContext;
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uv_tcp_t *pSocket = (uv_tcp_t *)malloc(sizeof(uv_tcp_t));
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uv_tcp_t *pSocket = (uv_tcp_t *)malloc(sizeof(uv_tcp_t));
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g_MallocHandles++;
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uv_tcp_init(g_UV_Loop, pSocket);
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uv_tcp_init(g_UV_Loop, pSocket);
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pSocket->close_cb = UV_FreeHandle;
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pSocket->close_cb = UV_FreeHandle;
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pSocket->data = pSocketContext;
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pSocket->data = pSocketContext;
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@ -390,22 +362,21 @@ void UV_OnAsyncResolved(uv_getaddrinfo_t *resolver, int status, struct addrinfo
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if(pSocketContext->m_Server)
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if(pSocketContext->m_Server)
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{
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{
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printf("new server\n");
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uv_tcp_bind(pSocket, (const struct sockaddr *)res->ai_addr, 0);
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uv_tcp_bind(pSocket, (const struct sockaddr *)res->ai_addr, 0);
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int err = uv_listen((uv_stream_t *)pSocket, 32, UV_OnNewConnection);
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int err = uv_listen((uv_stream_t *)pSocket, 32, UV_OnNewConnection);
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if(err)
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if(err)
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{
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{
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printf("yes, new server\n");
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uv_freeaddrinfo(res);
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uv_close((uv_handle_t *)pSocket, pSocket->close_cb);
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uv_close((uv_handle_t *)pSocket, pSocket->close_cb);
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pSocketContext->m_pSocket = NULL;
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UV_PushError(pSocketContext, err);
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UV_PushError(pSocketContext, err);
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return;
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}
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}
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}
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}
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else
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else
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{
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{
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printf("connect client\n");
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uv_connect_t *pConnectReq = (uv_connect_t *)malloc(sizeof(uv_connect_t));
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pConnectReq->data = pSocketContext;
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uv_tcp_connect(pConnectReq, pSocket, (const struct sockaddr *)res->ai_addr, UV_OnConnect);
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uv_tcp_connect(pConnectReq, pSocket, (const struct sockaddr *)res->ai_addr, UV_OnConnect);
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}
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}
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@ -452,7 +423,6 @@ void UV_OnAsyncWriteCleanup(uv_write_t *req, int status)
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void UV_OnAsyncWrite(uv_async_t *handle)
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void UV_OnAsyncWrite(uv_async_t *handle)
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{
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{
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printf("Write 1\n");
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CAsyncWrite *pWrite = (CAsyncWrite *)handle->data;
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CAsyncWrite *pWrite = (CAsyncWrite *)handle->data;
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uv_close((uv_handle_t *)handle, handle->close_cb);
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uv_close((uv_handle_t *)handle, handle->close_cb);
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@ -470,7 +440,6 @@ void UV_OnAsyncWrite(uv_async_t *handle)
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uv_write_t *req = (uv_write_t *)malloc(sizeof(uv_write_t));
|
uv_write_t *req = (uv_write_t *)malloc(sizeof(uv_write_t));
|
||||||
req->data = pWrite;
|
req->data = pWrite;
|
||||||
|
|
||||||
printf("Write 2\n");
|
|
||||||
uv_write(req, pWrite->pSocketContext->m_pStream, pWrite->pBuffer, 1, UV_OnAsyncWriteCleanup);
|
uv_write(req, pWrite->pSocketContext->m_pStream, pWrite->pBuffer, 1, UV_OnAsyncWriteCleanup);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -563,12 +532,18 @@ cell_t Native_AsyncSocket_Write(IPluginContext *pContext, const cell_t *params)
|
|||||||
return pContext->ThrowNativeError("Socket is not connected");
|
return pContext->ThrowNativeError("Socket is not connected");
|
||||||
|
|
||||||
char *data = NULL;
|
char *data = NULL;
|
||||||
pContext->LocalToString(params[2], &data);
|
pContext->LocalToPhysAddr(params[2], (cell_t **)&data);
|
||||||
|
|
||||||
uv_buf_t* buffer = (uv_buf_t *)malloc(sizeof(uv_buf_t));
|
uv_buf_t *buffer = (uv_buf_t *)malloc(sizeof(uv_buf_t));
|
||||||
|
|
||||||
buffer->base = strdup(data);
|
if(params[3] >= 0)
|
||||||
buffer->len = strlen(data);
|
buffer->len = params[3];
|
||||||
|
else
|
||||||
|
buffer->len = strlen(data);
|
||||||
|
|
||||||
|
buffer->base = (char *)malloc(buffer->len + 1);
|
||||||
|
memcpy(buffer->base, data, buffer->len + 1);
|
||||||
|
buffer->base[buffer->len] = 0;
|
||||||
|
|
||||||
CAsyncWrite *pWrite = (CAsyncWrite *)malloc(sizeof(CAsyncWrite));
|
CAsyncWrite *pWrite = (CAsyncWrite *)malloc(sizeof(CAsyncWrite));
|
||||||
|
|
||||||
@ -628,7 +603,6 @@ cell_t Native_AsyncSocket_SetDataCallback(IPluginContext *pContext, const cell_t
|
|||||||
bool AsyncSocket::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
bool AsyncSocket::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
||||||
{
|
{
|
||||||
g_Running = true;
|
g_Running = true;
|
||||||
g_MallocHandles = 0;
|
|
||||||
sharesys->AddNatives(myself, AsyncSocketNatives);
|
sharesys->AddNatives(myself, AsyncSocketNatives);
|
||||||
sharesys->RegisterLibrary(myself, "AsyncSocket");
|
sharesys->RegisterLibrary(myself, "AsyncSocket");
|
||||||
|
|
||||||
@ -672,7 +646,6 @@ void AsyncSocket::SDK_OnUnload()
|
|||||||
uv_loop_close(g_UV_Loop);
|
uv_loop_close(g_UV_Loop);
|
||||||
|
|
||||||
smutils->RemoveGameFrameHook(OnGameFrame);
|
smutils->RemoveGameFrameHook(OnGameFrame);
|
||||||
printf("g_MallocHandles = %d\n", g_MallocHandles);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const sp_nativeinfo_t AsyncSocketNatives[] = {
|
const sp_nativeinfo_t AsyncSocketNatives[] = {
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
* This program is free software; you can redistribute it and/or modify it under
|
* This program is free software; you can redistribute it and/or modify it under
|
||||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||||
* Free Software Foundation.
|
* Free Software Foundation.
|
||||||
*
|
*
|
||||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||||
@ -40,14 +40,14 @@
|
|||||||
/* Basic information exposed publicly */
|
/* Basic information exposed publicly */
|
||||||
#define SMEXT_CONF_NAME "Async Socket Extension"
|
#define SMEXT_CONF_NAME "Async Socket Extension"
|
||||||
#define SMEXT_CONF_DESCRIPTION "Async TCP server and client"
|
#define SMEXT_CONF_DESCRIPTION "Async TCP server and client"
|
||||||
#define SMEXT_CONF_VERSION "0.1"
|
#define SMEXT_CONF_VERSION "1.0"
|
||||||
#define SMEXT_CONF_AUTHOR "Nikki + BotoX"
|
#define SMEXT_CONF_AUTHOR "Nikki + BotoX"
|
||||||
#define SMEXT_CONF_URL "https://github.com/CSSZombieEscape/sm-ext-AsyncSocket"
|
#define SMEXT_CONF_URL "https://github.com/CSSZombieEscape/sm-ext-AsyncSocket"
|
||||||
#define SMEXT_CONF_LOGTAG "ASYNCSOCKET"
|
#define SMEXT_CONF_LOGTAG "ASYNCSOCKET"
|
||||||
#define SMEXT_CONF_LICENSE "GPL"
|
#define SMEXT_CONF_LICENSE "GPL"
|
||||||
#define SMEXT_CONF_DATESTRING __DATE__
|
#define SMEXT_CONF_DATESTRING __DATE__
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Exposes plugin's main interface.
|
* @brief Exposes plugin's main interface.
|
||||||
*/
|
*/
|
||||||
#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
|
#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
|
||||||
|
@ -16,7 +16,7 @@ methodmap AsyncSocket < Handle {
|
|||||||
|
|
||||||
public native bool Listen(const char[] host, const int port);
|
public native bool Listen(const char[] host, const int port);
|
||||||
|
|
||||||
public native bool Write(const char[] data);
|
public native bool Write(const char[] data, int length = -1);
|
||||||
|
|
||||||
public native bool SetConnectCallback(AsyncSocketConnectCallback callback);
|
public native bool SetConnectCallback(AsyncSocketConnectCallback callback);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user