/** * vim: set ts=4 : * ============================================================================= * SourceMod Base Extension Code * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include #include #include "smsdk_ext.h" /** * @file smsdk_ext.cpp * @brief Contains wrappers for making Extensions easier to write. */ IExtension *myself = NULL; /**< Ourself */ IShareSys *g_pShareSys = NULL; /**< Share system */ IShareSys *sharesys = NULL; /**< Share system */ ISourceMod *g_pSM = NULL; /**< SourceMod helpers */ ISourceMod *smutils = NULL; /**< SourceMod helpers */ #if defined SMEXT_ENABLE_FORWARDSYS IForwardManager *g_pForwards = NULL; /**< Forward system */ IForwardManager *forwards = NULL; /**< Forward system */ #endif #if defined SMEXT_ENABLE_HANDLESYS IHandleSys *g_pHandleSys = NULL; /**< Handle system */ IHandleSys *handlesys = NULL; /**< Handle system */ #endif #if defined SMEXT_ENABLE_PLAYERHELPERS IPlayerManager *playerhelpers = NULL; /**< Player helpers */ #endif //SMEXT_ENABLE_PLAYERHELPERS #if defined SMEXT_ENABLE_DBMANAGER IDBManager *dbi = NULL; /**< DB Manager */ #endif //SMEXT_ENABLE_DBMANAGER #if defined SMEXT_ENABLE_GAMECONF IGameConfigManager *gameconfs = NULL; /**< Game config manager */ #endif //SMEXT_ENABLE_DBMANAGER #if defined SMEXT_ENABLE_MEMUTILS IMemoryUtils *memutils = NULL; #endif //SMEXT_ENABLE_DBMANAGER #if defined SMEXT_ENABLE_GAMEHELPERS IGameHelpers *gamehelpers = NULL; #endif #if defined SMEXT_ENABLE_TIMERSYS ITimerSystem *timersys = NULL; #endif #if defined SMEXT_ENABLE_ADTFACTORY IADTFactory *adtfactory = NULL; #endif #if defined SMEXT_ENABLE_THREADER IThreader *threader = NULL; #endif #if defined SMEXT_ENABLE_LIBSYS ILibrarySys *libsys = NULL; #endif #if defined SMEXT_ENABLE_PLUGINSYS SourceMod::IPluginManager *plsys; #endif #if defined SMEXT_ENABLE_MENUS IMenuManager *menus = NULL; #endif #if defined SMEXT_ENABLE_ADMINSYS IAdminSystem *adminsys = NULL; #endif #if defined SMEXT_ENABLE_TEXTPARSERS ITextParsers *textparsers = NULL; #endif #if defined SMEXT_ENABLE_USERMSGS IUserMessages *usermsgs = NULL; #endif #if defined SMEXT_ENABLE_TRANSLATOR ITranslator *translator = NULL; #endif #if defined SMEXT_ENABLE_NINVOKE INativeInterface *ninvoke = NULL; #endif #if defined SMEXT_ENABLE_ROOTCONSOLEMENU IRootConsole *rootconsole = NULL; #endif /** Exports the main interface */ PLATFORM_EXTERN_C IExtensionInterface *GetSMExtAPI() { return g_pExtensionIface; } SDKExtension::SDKExtension() { #if defined SMEXT_CONF_METAMOD m_SourceMMLoaded = false; m_WeAreUnloaded = false; m_WeGotPauseChange = false; #endif } bool SDKExtension::OnExtensionLoad(IExtension *me, IShareSys *sys, char *error, size_t maxlength, bool late) { g_pShareSys = sharesys = sys; myself = me; #if defined SMEXT_CONF_METAMOD m_WeAreUnloaded = true; if (!m_SourceMMLoaded) { if (error) { snprintf(error, maxlength, "Metamod attach failed"); } return false; } #endif SM_GET_IFACE(SOURCEMOD, g_pSM); smutils = g_pSM; #if defined SMEXT_ENABLE_HANDLESYS SM_GET_IFACE(HANDLESYSTEM, g_pHandleSys); handlesys = g_pHandleSys; #endif #if defined SMEXT_ENABLE_FORWARDSYS SM_GET_IFACE(FORWARDMANAGER, g_pForwards); forwards = g_pForwards; #endif #if defined SMEXT_ENABLE_PLAYERHELPERS SM_GET_IFACE(PLAYERMANAGER, playerhelpers); #endif #if defined SMEXT_ENABLE_DBMANAGER SM_GET_IFACE(DBI, dbi); #endif #if defined SMEXT_ENABLE_GAMECONF SM_GET_IFACE(GAMECONFIG, gameconfs); #endif #if defined SMEXT_ENABLE_MEMUTILS SM_GET_IFACE(MEMORYUTILS, memutils); #endif #if defined SMEXT_ENABLE_GAMEHELPERS SM_GET_IFACE(GAMEHELPERS, gamehelpers); #endif #if defined SMEXT_ENABLE_TIMERSYS SM_GET_IFACE(TIMERSYS, timersys); #endif #if defined SMEXT_ENABLE_ADTFACTORY SM_GET_IFACE(ADTFACTORY, adtfactory); #endif #if defined SMEXT_ENABLE_THREADER SM_GET_IFACE(THREADER, threader); #endif #if defined SMEXT_ENABLE_LIBSYS SM_GET_IFACE(LIBRARYSYS, libsys); #endif #if defined SMEXT_ENABLE_PLUGINSYS SM_GET_IFACE(PLUGINSYSTEM, plsys); #endif #if defined SMEXT_ENABLE_MENUS SM_GET_IFACE(MENUMANAGER, menus); #endif #if defined SMEXT_ENABLE_ADMINSYS SM_GET_IFACE(ADMINSYS, adminsys); #endif #if defined SMEXT_ENABLE_TEXTPARSERS SM_GET_IFACE(TEXTPARSERS, textparsers); #endif #if defined SMEXT_ENABLE_USERMSGS SM_GET_IFACE(USERMSGS, usermsgs); #endif #if defined SMEXT_ENABLE_TRANSLATOR SM_GET_IFACE(TRANSLATOR, translator); #endif #if defined SMEXT_ENABLE_NINVOKE SM_GET_IFACE(NINVOKE, ninvoke); #endif #if defined SMEXT_ENABLE_ROOTCONSOLEMENU SM_GET_IFACE(ROOTCONSOLE, rootconsole); #endif if (SDK_OnLoad(error, maxlength, late)) { #if defined SMEXT_CONF_METAMOD m_WeAreUnloaded = true; #endif return true; } return false; } bool SDKExtension::IsMetamodExtension() { #if defined SMEXT_CONF_METAMOD return true; #else return false; #endif } void SDKExtension::OnExtensionPauseChange(bool state) { #if defined SMEXT_CONF_METAMOD m_WeGotPauseChange = true; #endif SDK_OnPauseChange(state); } void SDKExtension::OnExtensionsAllLoaded() { SDK_OnAllLoaded(); } void SDKExtension::OnExtensionUnload() { #if defined SMEXT_CONF_METAMOD m_WeAreUnloaded = true; #endif SDK_OnUnload(); } const char *SDKExtension::GetExtensionAuthor() { return SMEXT_CONF_AUTHOR; } const char *SDKExtension::GetExtensionDateString() { return SMEXT_CONF_DATESTRING; } const char *SDKExtension::GetExtensionDescription() { return SMEXT_CONF_DESCRIPTION; } const char *SDKExtension::GetExtensionVerString() { return SMEXT_CONF_VERSION; } const char *SDKExtension::GetExtensionName() { return SMEXT_CONF_NAME; } const char *SDKExtension::GetExtensionTag() { return SMEXT_CONF_LOGTAG; } const char *SDKExtension::GetExtensionURL() { return SMEXT_CONF_URL; } bool SDKExtension::SDK_OnLoad(char *error, size_t maxlength, bool late) { return true; } void SDKExtension::SDK_OnUnload() { } void SDKExtension::SDK_OnPauseChange(bool paused) { } void SDKExtension::SDK_OnAllLoaded() { } #if defined SMEXT_CONF_METAMOD PluginId g_PLID = 0; /**< Metamod plugin ID */ ISmmPlugin *g_PLAPI = NULL; /**< Metamod plugin API */ SourceHook::ISourceHook *g_SHPtr = NULL; /**< SourceHook pointer */ ISmmAPI *g_SMAPI = NULL; /**< SourceMM API pointer */ IVEngineServer *engine = NULL; /**< IVEngineServer pointer */ IServerGameDLL *gamedll = NULL; /**< IServerGameDLL pointer */ /** Exposes the extension to Metamod */ SMM_API void *PL_EXPOSURE(const char *name, int *code) { #if defined METAMOD_PLAPI_VERSION if (name && !strcmp(name, METAMOD_PLAPI_NAME)) #else if (name && !strcmp(name, PLAPI_NAME)) #endif { if (code) { *code = IFACE_OK; } return static_cast(g_pExtensionIface); } if (code) { *code = IFACE_FAILED; } return NULL; } bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { PLUGIN_SAVEVARS(); #if !defined METAMOD_PLAPI_VERSION GET_V_IFACE_ANY(serverFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); #else GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); #endif m_SourceMMLoaded = true; return SDK_OnMetamodLoad(ismm, error, maxlen, late); } bool SDKExtension::Unload(char *error, size_t maxlen) { if (!m_WeAreUnloaded) { if (error) { snprintf(error, maxlen, "This extension must be unloaded by SourceMod."); } return false; } return SDK_OnMetamodUnload(error, maxlen); } bool SDKExtension::Pause(char *error, size_t maxlen) { if (!m_WeGotPauseChange) { if (error) { snprintf(error, maxlen, "This extension must be paused by SourceMod."); } return false; } m_WeGotPauseChange = false; return SDK_OnMetamodPauseChange(true, error, maxlen); } bool SDKExtension::Unpause(char *error, size_t maxlen) { if (!m_WeGotPauseChange) { if (error) { snprintf(error, maxlen, "This extension must be unpaused by SourceMod."); } return false; } m_WeGotPauseChange = false; return SDK_OnMetamodPauseChange(false, error, maxlen); } const char *SDKExtension::GetAuthor() { return GetExtensionAuthor(); } const char *SDKExtension::GetDate() { return GetExtensionDateString(); } const char *SDKExtension::GetDescription() { return GetExtensionDescription(); } const char *SDKExtension::GetLicense() { return SMEXT_CONF_LICENSE; } const char *SDKExtension::GetLogTag() { return GetExtensionTag(); } const char *SDKExtension::GetName() { return GetExtensionName(); } const char *SDKExtension::GetURL() { return GetExtensionURL(); } const char *SDKExtension::GetVersion() { return GetExtensionVerString(); } bool SDKExtension::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late) { return true; } bool SDKExtension::SDK_OnMetamodUnload(char *error, size_t maxlength) { return true; } bool SDKExtension::SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength) { return true; } #endif /* Overload a few things to prevent libstdc++ linking */ #if defined __linux__ || defined __APPLE__ extern "C" void __cxa_pure_virtual(void) { } void *operator new(size_t size) { return malloc(size); } void *operator new[](size_t size) { return malloc(size); } void operator delete(void *ptr) { free(ptr); } void operator delete[](void * ptr) { free(ptr); } #endif