All spawnpoints are CT spawnpoints now, spawnpoints will only be selected from CT spawnpoints.
Only TerminateRound(GameCommencing) when both teams were empty. Fix crash on addoutput angle
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@ -45,6 +45,12 @@
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"library" "server"
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"linux" "@_Z25Physics_RunThinkFunctionsb"
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}
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"CBaseEntity_KeyValue"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity8KeyValueEPKcS1_"
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}
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}
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}
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}
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