Do not spawn edicts for spawnpoints (info_player_*)
Filter players from +use Trace to prevent button stacking
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5119344c7d
commit
fb39ae0f3c
@ -91,6 +91,9 @@ SMEXT_LINK(&g_Interface);
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IGameConfig *g_pGameConf = NULL;
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IGameConfig *g_pGameConf = NULL;
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CDetour *detourInputTestActivator = NULL;
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CDetour *detourInputTestActivator = NULL;
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CDetour *detourPostConstructor = NULL;
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CDetour *detourFindUseEntity = NULL;
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CDetour *detourCTraceFilterSimple = NULL;
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DETOUR_DECL_MEMBER1(InputTestActivator, void, inputdata_t *, inputdata)
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DETOUR_DECL_MEMBER1(InputTestActivator, void, inputdata_t *, inputdata)
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{
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{
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@ -100,6 +103,42 @@ DETOUR_DECL_MEMBER1(InputTestActivator, void, inputdata_t *, inputdata)
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DETOUR_MEMBER_CALL(InputTestActivator)(inputdata);
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DETOUR_MEMBER_CALL(InputTestActivator)(inputdata);
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}
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}
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DETOUR_DECL_MEMBER1(PostConstructor, void, const char *, szClassname)
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{
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if(strncmp(szClassname, "info_player_", 12) == 0)
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{
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CBaseEntity *pEntity = (CBaseEntity *)this;
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datamap_t *pMap = gamehelpers->GetDataMap(pEntity);
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typedescription_t *td = gamehelpers->FindInDataMap(pMap, "m_iEFlags");
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*(uint32 *)((intptr_t)pEntity + td->fieldOffset[TD_OFFSET_NORMAL]) |= (1<<9); // EFL_SERVER_ONLY
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}
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DETOUR_MEMBER_CALL(PostConstructor)(szClassname);
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}
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volatile bool gv_InFindUseEntity = false;
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DETOUR_DECL_MEMBER0(FindUseEntity, CBaseEntity *)
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{
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// Signal CTraceFilterSimple that we are in FindUseEntity
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gv_InFindUseEntity = true;
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CBaseEntity *pEntity = DETOUR_MEMBER_CALL(FindUseEntity)();
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gv_InFindUseEntity = false;
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return pEntity;
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}
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uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0;
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typedef bool (*ShouldHitFunc_t)( IHandleEntity *pHandleEntity, int contentsMask );
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DETOUR_DECL_MEMBER3(CTraceFilterSimple, void, const IHandleEntity *, passedict, int, collisionGroup, ShouldHitFunc_t, pExtraShouldHitFunc)
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{
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DETOUR_MEMBER_CALL(CTraceFilterSimple)(passedict, collisionGroup, pExtraShouldHitFunc);
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// If we're in FindUseEntity right now then switch out the VTable
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if(gv_InFindUseEntity)
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*(uintptr_t *)this = g_CTraceFilterNoNPCsOrPlayer;
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}
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bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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{
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char conf_error[255] = "";
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char conf_error[255] = "";
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@ -114,15 +153,48 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
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CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
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detourInputTestActivator = DETOUR_CREATE_MEMBER(InputTestActivator, "CBaseFilter_InputTestActivator");
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detourInputTestActivator = DETOUR_CREATE_MEMBER(InputTestActivator, "CBaseFilter_InputTestActivator");
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if(detourInputTestActivator == NULL)
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if(detourInputTestActivator == NULL)
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{
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{
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snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator");
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snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator");
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return false;
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return false;
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}
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}
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detourInputTestActivator->EnableDetour();
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detourInputTestActivator->EnableDetour();
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detourPostConstructor = DETOUR_CREATE_MEMBER(PostConstructor, "CBaseEntity_PostConstructor");
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if(detourPostConstructor == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CBaseEntity_PostConstructor");
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return false;
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}
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detourPostConstructor->EnableDetour();
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detourFindUseEntity = DETOUR_CREATE_MEMBER(FindUseEntity, "CBasePlayer_FindUseEntity");
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if(detourFindUseEntity == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CBasePlayer_FindUseEntity");
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return false;
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}
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detourFindUseEntity->EnableDetour();
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detourCTraceFilterSimple = DETOUR_CREATE_MEMBER(CTraceFilterSimple, "CTraceFilterSimple_CTraceFilterSimple");
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if(detourCTraceFilterSimple == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CTraceFilterSimple_CTraceFilterSimple");
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return false;
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}
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detourCTraceFilterSimple->EnableDetour();
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// Find VTable for CTraceFilterNoNPCsOrPlayer
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uintptr_t pCTraceFilterNoNPCsOrPlayer;
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if(!g_pGameConf->GetMemSig("CTraceFilterNoNPCsOrPlayer", (void **)(&pCTraceFilterNoNPCsOrPlayer)) || !pCTraceFilterNoNPCsOrPlayer)
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{
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snprintf(error, maxlength, "Failed to find CTraceFilterNoNPCsOrPlayer.\n");
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SDK_OnUnload();
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return false;
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}
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// First function in VTable
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g_CTraceFilterNoNPCsOrPlayer = pCTraceFilterNoNPCsOrPlayer + 8;
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void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
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void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
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if(!pServerSo)
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if(!pServerSo)
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{
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{
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@ -130,6 +202,7 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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return false;
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return false;
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}
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}
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// Apply all patches
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for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
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for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
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{
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{
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struct SrcdsPatch *pPatch = &gs_Patches[i];
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struct SrcdsPatch *pPatch = &gs_Patches[i];
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@ -177,8 +250,27 @@ void CSSFixes::SDK_OnUnload()
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detourInputTestActivator = NULL;
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detourInputTestActivator = NULL;
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}
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}
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if(detourPostConstructor != NULL)
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{
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detourPostConstructor->Destroy();
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detourPostConstructor = NULL;
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}
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if(detourFindUseEntity != NULL)
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{
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detourFindUseEntity->Destroy();
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detourFindUseEntity = NULL;
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}
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if(detourCTraceFilterSimple != NULL)
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{
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detourCTraceFilterSimple->Destroy();
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detourCTraceFilterSimple = NULL;
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}
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gameconfs->CloseGameConfigFile(g_pGameConf);
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gameconfs->CloseGameConfigFile(g_pGameConf);
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// Revert all applied patches
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for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
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for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
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{
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{
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struct SrcdsPatch *pPatch = &gs_Patches[i];
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struct SrcdsPatch *pPatch = &gs_Patches[i];
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@ -9,6 +9,30 @@
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"library" "server"
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"library" "server"
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"linux" "@_ZN11CBaseFilter18InputTestActivatorER11inputdata_t"
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"linux" "@_ZN11CBaseFilter18InputTestActivatorER11inputdata_t"
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}
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}
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"CBaseEntity_PostConstructor"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity15PostConstructorEPKc"
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}
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"CBasePlayer_FindUseEntity"
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{
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"library" "server"
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"linux" "@_ZN11CBasePlayer13FindUseEntityEv"
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}
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"CTraceFilterSimple_CTraceFilterSimple"
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{
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"library" "server"
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"linux" "@_ZN18CTraceFilterSimpleC2EPK13IHandleEntityiPFbPS0_iE"
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}
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"CTraceFilterNoNPCsOrPlayer"
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{
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"library" "server"
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"linux" "@_ZTV26CTraceFilterNoNPCsOrPlayer"
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}
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}
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}
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}
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}
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}
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}
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@ -40,7 +40,7 @@
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/* Basic information exposed publicly */
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/* Basic information exposed publicly */
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#define SMEXT_CONF_NAME "CSSFixes"
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#define SMEXT_CONF_NAME "CSSFixes"
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#define SMEXT_CONF_DESCRIPTION "Patches bugs in the CSS server binary."
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#define SMEXT_CONF_DESCRIPTION "Patches bugs in the CSS server binary."
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#define SMEXT_CONF_VERSION "1.0"
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#define SMEXT_CONF_VERSION "1.1"
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#define SMEXT_CONF_AUTHOR "BotoX"
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#define SMEXT_CONF_AUTHOR "BotoX"
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#define SMEXT_CONF_URL ""
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#define SMEXT_CONF_URL ""
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#define SMEXT_CONF_LOGTAG "CSSFIXES"
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#define SMEXT_CONF_LOGTAG "CSSFIXES"
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@ -65,7 +65,7 @@
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//#define SMEXT_ENABLE_DBMANAGER
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//#define SMEXT_ENABLE_DBMANAGER
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#define SMEXT_ENABLE_GAMECONF
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#define SMEXT_ENABLE_GAMECONF
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#define SMEXT_ENABLE_MEMUTILS
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#define SMEXT_ENABLE_MEMUTILS
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//#define SMEXT_ENABLE_GAMEHELPERS
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#define SMEXT_ENABLE_GAMEHELPERS
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//#define SMEXT_ENABLE_TIMERSYS
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//#define SMEXT_ENABLE_TIMERSYS
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//#define SMEXT_ENABLE_THREADER
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//#define SMEXT_ENABLE_THREADER
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//#define SMEXT_ENABLE_LIBSYS
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//#define SMEXT_ENABLE_LIBSYS
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