#if defined _cssfixes_included #endinput #endif #define _cssfixes_included // Map entities to client entity in FireBullets/SwingOrStab ShouldHitEntity. // Aka. shoot and knife through physboxes that are parented to teammates (white knight, gandalf, horse, etc.) native void PhysboxToClientMap(char map[2048], bool set); public Extension __ext_CSSFixes = { name = "CSSFixes", file = "CSSFixes.ext", #if defined AUTOLOAD_EXTENSIONS autoload = 1, #else autoload = 0, #endif #if defined REQUIRE_EXTENSIONS required = 1, #else required = 0, #endif }; #if !defined REQUIRE_EXTENSIONS public __ext_CSSFixes_SetNTVOptional() { } #endif