444 lines
14 KiB
C++
444 lines
14 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Sample Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "extension.h"
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#include "CDetour/detours.h"
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#include <sh_memory.h>
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static struct SrcdsPatch
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{
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const char *pSignature;
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const unsigned char *pPatchSignature;
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const char *pPatchPattern;
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const unsigned char *pPatch;
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unsigned char *pOriginal;
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uintptr_t pAddress;
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uintptr_t pPatchAddress;
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} gs_Patches[] = {
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{
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"_ZN7CGameUI5ThinkEv",
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(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\xE8\x00\x00\x00\x00",
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"xxxxxxxxxxxx????",
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(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\x90\x90\x90\x90\x90",
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0, 0, 0
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},
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{
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"_ZN17CMovementSpeedMod13InputSpeedModER11inputdata_t",
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(unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x75\x02\x00\x00",
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"xxxxxxxxxxxxxx",
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(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
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0, 0, 0
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},
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{
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"_ZN9CCSPlayer19EntSelectSpawnPointEv",
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(unsigned char *)"\x89\x1C\x24\xE8\x00\x00\x00\x00\x83\xF8\x03\x74\x4B",
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"xxxx????xxxxx",
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(unsigned char *)"\x89\x1C\x24\x90\x90\x90\x90\x90\x90\x90\x90\xEB\x4B",
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0, 0, 0
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},
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{
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"_ZN12CCSGameRules18NeededPlayersCheckERb",
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(unsigned char *)"\x74\x0E\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9E\x00\x00\x00\xC7\x04\x24\xAC\xF7\x87\x00\xE8\xC2\x82\x91\x00",
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"xxxxxxxxxxxxxxxx????????????",
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(unsigned char *)"\x0F\x85\xA8\x00\x00\x00\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9A\x00\x00\x00\x90\x90\x90\x90\x90\x90\x90\x90",
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0, 0, 0
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}
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};
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class CBaseEntity;
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struct variant_hax
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{
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const char *pszValue;
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};
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struct inputdata_t
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{
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// The entity that initially caused this chain of output events.
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CBaseEntity *pActivator;
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// The entity that fired this particular output.
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CBaseEntity *pCaller;
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// The data parameter for this output.
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variant_hax value;
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// The unique ID of the output that was fired.
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int nOutputID;
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};
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uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize);
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/**
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* @file extension.cpp
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* @brief Implement extension code here.
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*/
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CSSFixes g_Interface;
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SMEXT_LINK(&g_Interface);
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IGameConfig *g_pGameConf = NULL;
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IForward *g_pOnRunThinkFunctions = NULL;
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IForward *g_pOnRunThinkFunctionsPost = NULL;
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CDetour *detourInputTestActivator = NULL;
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CDetour *detourPostConstructor = NULL;
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CDetour *detourFindUseEntity = NULL;
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CDetour *detourCTraceFilterSimple = NULL;
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CDetour *detourMultiWaitOver = NULL;
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CDetour *detourRunThinkFunctions = NULL;
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CDetour *detourKeyValue = NULL;
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DETOUR_DECL_MEMBER1(InputTestActivator, void, inputdata_t *, inputdata)
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{
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if(!inputdata || !inputdata->pActivator || !inputdata->pCaller)
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return;
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DETOUR_MEMBER_CALL(InputTestActivator)(inputdata);
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}
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DETOUR_DECL_MEMBER1(PostConstructor, void, const char *, szClassname)
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{
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if(strncasecmp(szClassname, "info_player_", 12) == 0)
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{
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CBaseEntity *pEntity = (CBaseEntity *)this;
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datamap_t *pMap = gamehelpers->GetDataMap(pEntity);
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typedescription_t *td = gamehelpers->FindInDataMap(pMap, "m_iEFlags");
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*(uint32 *)((intptr_t)pEntity + td->fieldOffset[TD_OFFSET_NORMAL]) |= (1<<9); // EFL_SERVER_ONLY
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if(strcasecmp(szClassname, "info_player_terrorist") == 0)
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szClassname = "info_player_counterterrorist";
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}
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DETOUR_MEMBER_CALL(PostConstructor)(szClassname);
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}
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DETOUR_DECL_MEMBER2(KeyValue, bool, const char *, szKeyName, const char *, szValue)
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{
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if(strcasecmp(szKeyName, "angle") == 0)
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szKeyName = "angles";
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else if(strcasecmp(szKeyName, "classname") == 0 &&
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strcasecmp(szValue, "info_player_terrorist") == 0)
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{
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szValue = "info_player_counterterrorist";
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}
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return DETOUR_MEMBER_CALL(KeyValue)(szKeyName, szValue);
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}
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volatile bool gv_InFindUseEntity = false;
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DETOUR_DECL_MEMBER0(FindUseEntity, CBaseEntity *)
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{
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// Signal CTraceFilterSimple that we are in FindUseEntity
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gv_InFindUseEntity = true;
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CBaseEntity *pEntity = DETOUR_MEMBER_CALL(FindUseEntity)();
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gv_InFindUseEntity = false;
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return pEntity;
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}
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uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0;
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typedef bool (*ShouldHitFunc_t)( IHandleEntity *pHandleEntity, int contentsMask );
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DETOUR_DECL_MEMBER3(CTraceFilterSimple, void, const IHandleEntity *, passedict, int, collisionGroup, ShouldHitFunc_t, pExtraShouldHitFunc)
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{
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DETOUR_MEMBER_CALL(CTraceFilterSimple)(passedict, collisionGroup, pExtraShouldHitFunc);
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// If we're in FindUseEntity right now then switch out the VTable
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if(gv_InFindUseEntity)
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*(uintptr_t *)this = g_CTraceFilterNoNPCsOrPlayer;
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}
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DETOUR_DECL_MEMBER0(MultiWaitOver, void)
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{
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CBaseEntity *pEntity = (CBaseEntity *)this;
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edict_t *pEdict = gamehelpers->EdictOfIndex(gamehelpers->EntityToBCompatRef(pEntity));
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if(pEdict)
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engine->TriggerMoved(pEdict, true);
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DETOUR_MEMBER_CALL(MultiWaitOver)();
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}
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DETOUR_DECL_STATIC1(RunThinkFunctions, void, bool, simulating)
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{
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g_pOnRunThinkFunctions->PushCell(simulating);
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g_pOnRunThinkFunctions->Execute();
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DETOUR_STATIC_CALL(RunThinkFunctions)(simulating);
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g_pOnRunThinkFunctionsPost->PushCell(simulating);
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g_pOnRunThinkFunctionsPost->Execute();
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}
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bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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char conf_error[255] = "";
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if(!gameconfs->LoadGameConfigFile("CSSFixes", &g_pGameConf, conf_error, sizeof(conf_error)))
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{
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if(conf_error[0])
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snprintf(error, maxlength, "Could not read CSSFixes.txt: %s", conf_error);
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return false;
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}
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CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
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detourInputTestActivator = DETOUR_CREATE_MEMBER(InputTestActivator, "CBaseFilter_InputTestActivator");
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if(detourInputTestActivator == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator");
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SDK_OnUnload();
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return false;
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}
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detourPostConstructor = DETOUR_CREATE_MEMBER(PostConstructor, "CBaseEntity_PostConstructor");
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if(detourPostConstructor == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CBaseEntity_PostConstructor");
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SDK_OnUnload();
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return false;
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}
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detourFindUseEntity = DETOUR_CREATE_MEMBER(FindUseEntity, "CBasePlayer_FindUseEntity");
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if(detourFindUseEntity == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CBasePlayer_FindUseEntity");
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SDK_OnUnload();
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return false;
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}
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detourCTraceFilterSimple = DETOUR_CREATE_MEMBER(CTraceFilterSimple, "CTraceFilterSimple_CTraceFilterSimple");
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if(detourCTraceFilterSimple == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CTraceFilterSimple_CTraceFilterSimple");
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SDK_OnUnload();
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return false;
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}
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detourMultiWaitOver = DETOUR_CREATE_MEMBER(MultiWaitOver, "CTriggerMultiple_MultiWaitOver");
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if(detourMultiWaitOver == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CTriggerMultiple_MultiWaitOver");
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SDK_OnUnload();
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return false;
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}
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detourRunThinkFunctions = DETOUR_CREATE_STATIC(RunThinkFunctions, "Physics_RunThinkFunctions");
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if(detourRunThinkFunctions == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for Physics_RunThinkFunctions");
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SDK_OnUnload();
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return false;
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}
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detourKeyValue = DETOUR_CREATE_MEMBER(KeyValue, "CBaseEntity_KeyValue");
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if(detourKeyValue == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CBaseEntity_KeyValue");
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SDK_OnUnload();
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return false;
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}
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detourInputTestActivator->EnableDetour();
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detourPostConstructor->EnableDetour();
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detourFindUseEntity->EnableDetour();
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detourCTraceFilterSimple->EnableDetour();
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detourMultiWaitOver->EnableDetour();
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detourRunThinkFunctions->EnableDetour();
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detourKeyValue->EnableDetour();
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// Find VTable for CTraceFilterNoNPCsOrPlayer
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uintptr_t pCTraceFilterNoNPCsOrPlayer;
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if(!g_pGameConf->GetMemSig("CTraceFilterNoNPCsOrPlayer", (void **)(&pCTraceFilterNoNPCsOrPlayer)) || !pCTraceFilterNoNPCsOrPlayer)
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{
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snprintf(error, maxlength, "Failed to find CTraceFilterNoNPCsOrPlayer.\n");
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SDK_OnUnload();
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return false;
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}
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// First function in VTable
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g_CTraceFilterNoNPCsOrPlayer = pCTraceFilterNoNPCsOrPlayer + 8;
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void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
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if(!pServerSo)
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{
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snprintf(error, maxlength, "Could not dlopen server_srv.so");
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SDK_OnUnload();
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return false;
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}
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// Apply all patches
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for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
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{
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struct SrcdsPatch *pPatch = &gs_Patches[i];
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int PatchLen = strlen(pPatch->pPatchPattern);
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pPatch->pAddress = (uintptr_t)memutils->ResolveSymbol(pServerSo, pPatch->pSignature);
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if(!pPatch->pAddress)
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{
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snprintf(error, maxlength, "Could not find symbol: %s", pPatch->pSignature);
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dlclose(pServerSo);
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SDK_OnUnload();
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return false;
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}
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pPatch->pPatchAddress = FindPattern(pPatch->pAddress, pPatch->pPatchSignature, pPatch->pPatchPattern, 1024);
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if(!pPatch->pPatchAddress)
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{
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snprintf(error, maxlength, "Could not find patch signature for symbol: %s", pPatch->pSignature);
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dlclose(pServerSo);
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SDK_OnUnload();
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return false;
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}
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pPatch->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char));
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SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
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for(int j = 0; j < PatchLen; j++)
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{
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pPatch->pOriginal[j] = *(unsigned char *)(pPatch->pPatchAddress + j);
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*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pPatch[j];
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}
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SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
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}
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dlclose(pServerSo);
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g_pOnRunThinkFunctions = forwards->CreateForward("OnRunThinkFunctions", ET_Ignore, 1, NULL, Param_Cell);
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g_pOnRunThinkFunctionsPost = forwards->CreateForward("OnRunThinkFunctionsPost", ET_Ignore, 1, NULL, Param_Cell);
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return true;
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}
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void CSSFixes::SDK_OnUnload()
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{
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if(detourInputTestActivator != NULL)
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{
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detourInputTestActivator->Destroy();
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detourInputTestActivator = NULL;
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}
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if(detourPostConstructor != NULL)
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{
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detourPostConstructor->Destroy();
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detourPostConstructor = NULL;
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}
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if(detourFindUseEntity != NULL)
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{
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detourFindUseEntity->Destroy();
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detourFindUseEntity = NULL;
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}
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if(detourCTraceFilterSimple != NULL)
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{
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detourCTraceFilterSimple->Destroy();
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detourCTraceFilterSimple = NULL;
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}
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if(detourMultiWaitOver != NULL)
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{
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detourMultiWaitOver->Destroy();
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detourMultiWaitOver = NULL;
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}
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if(detourRunThinkFunctions != NULL)
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{
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detourRunThinkFunctions->Destroy();
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detourRunThinkFunctions = NULL;
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}
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if(detourKeyValue != NULL)
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{
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detourKeyValue->Destroy();
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detourKeyValue = NULL;
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}
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if(g_pOnRunThinkFunctions != NULL)
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{
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forwards->ReleaseForward(g_pOnRunThinkFunctions);
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g_pOnRunThinkFunctions = NULL;
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}
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if(g_pOnRunThinkFunctionsPost != NULL)
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{
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forwards->ReleaseForward(g_pOnRunThinkFunctionsPost);
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g_pOnRunThinkFunctionsPost = NULL;
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}
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gameconfs->CloseGameConfigFile(g_pGameConf);
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// Revert all applied patches
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for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
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{
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struct SrcdsPatch *pPatch = &gs_Patches[i];
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int PatchLen = strlen(pPatch->pPatchPattern);
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if(!pPatch->pOriginal)
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continue;
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SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
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for(int j = 0; j < PatchLen; j++)
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{
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*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pOriginal[j];
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}
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SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
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free(pPatch->pOriginal);
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pPatch->pOriginal = NULL;
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}
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}
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bool CSSFixes::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
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return true;
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}
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uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize)
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{
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unsigned char *pMemory;
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uintptr_t PatternLen = strlen(pPattern);
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pMemory = reinterpret_cast<unsigned char *>(BaseAddr);
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for(uintptr_t i = 0; i < MaxSize; i++)
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{
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uintptr_t Matches = 0;
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while(*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
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{
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Matches++;
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if(Matches == PatternLen)
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return (uintptr_t)(pMemory + i);
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}
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}
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return 0x00;
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}
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