669 lines
17 KiB
C++
669 lines
17 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Sample Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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//#define _GNU_SOURCE
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/ioctl.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <poll.h>
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#include <iclient.h>
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#include <iserver.h>
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#include <ISDKTools.h>
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#include "CDetour/detours.h"
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#include "extension.h"
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ConVar g_SmVoiceAddr("sm_voice_addr", "127.0.0.1", FCVAR_PROTECTED, "Voice server listen ip address.");
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ConVar g_SmVoicePort("sm_voice_port", "27020", FCVAR_PROTECTED, "Voice server listen port.", true, 1025.0, true, 65535.0);
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/**
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* @file extension.cpp
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* @brief Implement extension code here.
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*/
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template <typename T> inline T min(T a, T b) { return a<b?a:b; }
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CVoice g_Interface;
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SMEXT_LINK(&g_Interface);
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CGlobalVars *gpGlobals = NULL;
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ISDKTools *g_pSDKTools = NULL;
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IServer *iserver = NULL;
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double g_fLastVoiceData[SM_MAXPLAYERS + 1];
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DETOUR_DECL_STATIC4(SV_BroadcastVoiceData, void, IClient *, pClient, int, nBytes, char *, data, int64, xuid)
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{
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g_Interface.OnBroadcastVoiceData(pClient, nBytes, data);
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DETOUR_STATIC_CALL(SV_BroadcastVoiceData)(pClient, nBytes, data, xuid);
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}
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#ifdef _WIN32
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DETOUR_DECL_STATIC2(SV_BroadcastVoiceData_LTCG, void, char *, data, int64, xuid)
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{
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IClient *pClient = NULL;
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int nBytes = 0;
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__asm mov pClient, ecx;
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__asm mov nBytes, edx;
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g_Interface.OnBroadcastVoiceData(pClient, nBytes, data);
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__asm mov ecx, pClient;
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__asm mov edx, nBytes;
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DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)(data, xuid);
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}
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#endif
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double getTime()
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{
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struct timespec tv;
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if(clock_gettime(CLOCK_REALTIME, &tv) != 0)
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return 0;
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return (tv.tv_sec + (tv.tv_nsec / 1000000000.0));
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}
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void OnGameFrame(bool simulating)
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{
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g_Interface.OnGameFrame(simulating);
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}
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CVoice::CVoice()
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{
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m_ListenSocket = -1;
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m_PollFds = 0;
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for(int i = 1; i < 1 + MAX_CLIENTS; i++)
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m_aPollFds[i].fd = -1;
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for(int i = 0; i < MAX_CLIENTS; i++)
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m_aClients[i].m_Socket = -1;
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m_AvailableTime = 0.0;
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m_pMode = NULL;
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m_pCodec = NULL;
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m_VoiceDetour = NULL;
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m_SV_BroadcastVoiceData = NULL;
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}
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bool CVoice::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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// Setup engine-specific data.
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Dl_info info;
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void *engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
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if(dladdr(engineFactory, &info) == 0)
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{
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g_SMAPI->Format(error, maxlength, "dladdr(engineFactory) failed.");
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return false;
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}
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void *pEngineSo = dlopen(info.dli_fname, RTLD_NOW);
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if(pEngineSo == NULL)
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{
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g_SMAPI->Format(error, maxlength, "dlopen(%s) failed.", info.dli_fname);
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return false;
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}
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int engineVersion = g_SMAPI->GetSourceEngineBuild();
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void *adrVoiceData = NULL;
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switch (engineVersion)
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{
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case SOURCE_ENGINE_CSGO:
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#ifdef _WIN32
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adrVoiceData = memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\x81\xEC\xD0\x00\x00\x00\x53\x56\x57", 12);
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#else
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adrVoiceData = memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
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#endif
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break;
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case SOURCE_ENGINE_LEFT4DEAD2:
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#ifdef _WIN32
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adrVoiceData = memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\x83\xEC\x70\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\xA1\x2A\x2A\x2A\x2A\x53\x56", 23);
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#else
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adrVoiceData = memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
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#endif
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break;
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case SOURCE_ENGINE_NUCLEARDAWN:
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#ifdef _WIN32
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adrVoiceData = memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\xEC\x58\x57\x33\xFF", 14);
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#else
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adrVoiceData = memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
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#endif
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break;
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case SOURCE_ENGINE_INSURGENCY:
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#ifdef _WIN32
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adrVoiceData = memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\x83\xEC\x74\x68\x2A\x2A\x2A\x2A\x8D\x4D\xE4\xE8", 15);
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#else
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adrVoiceData = memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
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#endif
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break;
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case SOURCE_ENGINE_TF2:
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case SOURCE_ENGINE_CSS:
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case SOURCE_ENGINE_HL2DM:
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case SOURCE_ENGINE_DODS:
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case SOURCE_ENGINE_SDK2013:
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#ifdef _WIN32
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adrVoiceData = memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\xEC\x50\x83\x78\x30", 14);
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#else
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adrVoiceData = memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
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#endif
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break;
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default:
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g_SMAPI->Format(error, maxlength, "Unsupported game.");
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dlclose(pEngineSo);
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return false;
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}
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dlclose(pEngineSo);
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m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)adrVoiceData;
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if(!m_SV_BroadcastVoiceData)
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{
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g_SMAPI->Format(error, maxlength, "SV_BroadcastVoiceData sigscan failed.");
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return false;
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}
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// Setup voice detour.
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CDetourManager::Init(g_pSM->GetScriptingEngine(), NULL);
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#ifdef _WIN32
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if (engineVersion == SOURCE_ENGINE_CSGO || engineVersion == SOURCE_ENGINE_INSURGENCY)
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{
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m_VoiceDetour = DETOUR_CREATE_STATIC(SV_BroadcastVoiceData_LTCG, adrVoiceData);
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}
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else
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{
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m_VoiceDetour = DETOUR_CREATE_STATIC(SV_BroadcastVoiceData, adrVoiceData);
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}
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#else
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m_VoiceDetour = DETOUR_CREATE_STATIC(SV_BroadcastVoiceData, adrVoiceData);
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#endif
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if (!m_VoiceDetour)
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{
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g_SMAPI->Format(error, maxlength, "SV_BroadcastVoiceData detour failed.");
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return false;
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}
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m_VoiceDetour->EnableDetour();
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// Encoder settings
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m_EncoderSettings.SampleRate_Hz = 22050;
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m_EncoderSettings.TargetBitRate_Kbps = 64;
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m_EncoderSettings.FrameSize = 512; // samples
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m_EncoderSettings.PacketSize = 64;
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m_EncoderSettings.Complexity = 10; // 0 - 10
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m_EncoderSettings.FrameTime = (double)m_EncoderSettings.FrameSize / (double)m_EncoderSettings.SampleRate_Hz;
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// Init CELT encoder
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int theError;
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m_pMode = celt_mode_create(m_EncoderSettings.SampleRate_Hz, m_EncoderSettings.FrameSize, &theError);
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if(!m_pMode)
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{
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g_SMAPI->Format(error, maxlength, "celt_mode_create error: %d", theError);
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SDK_OnUnload();
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return false;
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}
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m_pCodec = celt_encoder_create_custom(m_pMode, 1, &theError);
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if(!m_pCodec)
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{
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g_SMAPI->Format(error, maxlength, "celt_encoder_create_custom error: %d", theError);
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SDK_OnUnload();
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return false;
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}
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celt_encoder_ctl(m_pCodec, CELT_RESET_STATE_REQUEST, NULL);
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celt_encoder_ctl(m_pCodec, CELT_SET_BITRATE(m_EncoderSettings.TargetBitRate_Kbps * 1000));
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celt_encoder_ctl(m_pCodec, CELT_SET_COMPLEXITY(m_EncoderSettings.Complexity));
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return true;
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}
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bool CVoice::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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GET_V_IFACE_CURRENT(GetEngineFactory, g_pCVar, ICvar, CVAR_INTERFACE_VERSION);
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gpGlobals = ismm->GetCGlobals();
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ConVar_Register(0, this);
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return true;
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}
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bool CVoice::RegisterConCommandBase(ConCommandBase *pVar)
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{
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/* Always call META_REGCVAR instead of going through the engine. */
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return META_REGCVAR(pVar);
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}
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cell_t IsClientTalking(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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if(client < 1 || client > SM_MAXPLAYERS)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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double d = gpGlobals->curtime - g_fLastVoiceData[client];
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if(d < 0) // mapchange
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return false;
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if(d > 0.33)
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return false;
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return true;
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}
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const sp_nativeinfo_t MyNatives[] =
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{
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{ "IsClientTalking", IsClientTalking },
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{ NULL, NULL }
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};
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void CVoice::SDK_OnAllLoaded()
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{
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sharesys->AddNatives(myself, MyNatives);
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sharesys->RegisterLibrary(myself, "Voice");
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SM_GET_LATE_IFACE(SDKTOOLS, g_pSDKTools);
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if(g_pSDKTools == NULL)
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{
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smutils->LogError(myself, "SDKTools interface not found");
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SDK_OnUnload();
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return;
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}
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iserver = g_pSDKTools->GetIServer();
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if(iserver == NULL)
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{
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smutils->LogError(myself, "Failed to get IServer interface from SDKTools!");
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SDK_OnUnload();
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return;
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}
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// Init tcp server
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m_ListenSocket = socket(AF_INET, SOCK_STREAM, 0);
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if(m_ListenSocket < 0)
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{
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smutils->LogError(myself, "Failed creating socket.");
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SDK_OnUnload();
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return;
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}
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int yes = 1;
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if(setsockopt(m_ListenSocket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) < 0)
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{
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smutils->LogError(myself, "Failed setting SO_REUSEADDR on socket.");
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SDK_OnUnload();
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return;
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}
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engine->ServerCommand("exec sourcemod/extension.Voice.cfg\n");
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engine->ServerExecute();
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sockaddr_in bindAddr;
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memset(&bindAddr, 0, sizeof(bindAddr));
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bindAddr.sin_family = AF_INET;
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inet_aton(g_SmVoiceAddr.GetString(), &bindAddr.sin_addr);
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bindAddr.sin_port = htons(g_SmVoicePort.GetInt());
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smutils->LogMessage(myself, "Binding to %s:%d!\n", g_SmVoiceAddr.GetString(), g_SmVoicePort.GetInt());
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if(bind(m_ListenSocket, (sockaddr *)&bindAddr, sizeof(sockaddr_in)) < 0)
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{
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smutils->LogError(myself, "Failed binding to socket (%d '%s').", errno, strerror(errno));
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SDK_OnUnload();
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return;
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}
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if(listen(m_ListenSocket, MAX_CLIENTS) < 0)
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{
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smutils->LogError(myself, "Failed listening on socket.");
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SDK_OnUnload();
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return;
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}
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m_aPollFds[0].fd = m_ListenSocket;
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m_aPollFds[0].events = POLLIN;
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m_PollFds++;
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smutils->AddGameFrameHook(::OnGameFrame);
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}
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void CVoice::SDK_OnUnload()
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{
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smutils->RemoveGameFrameHook(::OnGameFrame);
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if(m_VoiceDetour)
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{
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m_VoiceDetour->Destroy();
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m_VoiceDetour = NULL;
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}
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if(m_ListenSocket != -1)
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{
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close(m_ListenSocket);
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m_ListenSocket = -1;
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}
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for(int Client = 0; Client < MAX_CLIENTS; Client++)
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{
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if(m_aClients[Client].m_Socket != -1)
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{
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close(m_aClients[Client].m_Socket);
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m_aClients[Client].m_Socket = -1;
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}
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}
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if(m_pCodec)
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celt_encoder_destroy(m_pCodec);
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if(m_pMode)
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celt_mode_destroy(m_pMode);
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}
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void CVoice::OnGameFrame(bool simulating)
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{
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HandleNetwork();
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HandleVoiceData();
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}
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void CVoice::OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data)
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{
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int client = pClient->GetPlayerSlot() + 1;
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g_fLastVoiceData[client] = gpGlobals->curtime;
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}
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void CVoice::HandleNetwork()
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{
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if(m_ListenSocket == -1)
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return;
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int PollRes = poll(m_aPollFds, m_PollFds, 0);
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if(PollRes <= 0)
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return;
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// Accept new clients
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if(m_aPollFds[0].revents & POLLIN)
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{
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// Find slot
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int Client;
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for(Client = 0; Client < MAX_CLIENTS; Client++)
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{
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if(m_aClients[Client].m_Socket == -1)
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break;
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}
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// no free slot
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if(Client != MAX_CLIENTS)
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{
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sockaddr_in addr;
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size_t size = sizeof(sockaddr_in);
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int Socket = accept(m_ListenSocket, (sockaddr *)&addr, &size);
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m_aClients[Client].m_Socket = Socket;
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m_aClients[Client].m_BufferWriteIndex = 0;
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m_aClients[Client].m_LastLength = 0;
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m_aClients[Client].m_LastValidData = 0.0;
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m_aClients[Client].m_New = true;
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m_aPollFds[m_PollFds].fd = Socket;
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m_aPollFds[m_PollFds].events = POLLIN | POLLHUP;
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m_aPollFds[m_PollFds].revents = 0;
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m_PollFds++;
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smutils->LogMessage(myself, "Client %d connected!\n", Client);
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}
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}
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bool CompressPollFds = false;
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for(int PollFds = 1; PollFds < m_PollFds; PollFds++)
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{
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int Client = -1;
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for(Client = 0; Client < MAX_CLIENTS; Client++)
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{
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if(m_aClients[Client].m_Socket == m_aPollFds[PollFds].fd)
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break;
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}
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if(Client == -1)
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continue;
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CClient *pClient = &m_aClients[Client];
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// Connection shutdown prematurely ^C
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// Make sure to set SO_LINGER l_onoff = 1, l_linger = 0
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if(m_aPollFds[PollFds].revents & POLLHUP)
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{
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close(pClient->m_Socket);
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pClient->m_Socket = -1;
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m_aPollFds[PollFds].fd = -1;
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CompressPollFds = true;
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smutils->LogMessage(myself, "Client %d disconnected!(2)\n", Client);
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continue;
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}
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|
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// Data available?
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if(!(m_aPollFds[PollFds].revents & POLLIN))
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continue;
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size_t BytesAvailable;
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if(ioctl(pClient->m_Socket, FIONREAD, &BytesAvailable) == -1)
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continue;
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|
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if(pClient->m_New)
|
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{
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|
pClient->m_BufferWriteIndex = m_Buffer.GetReadIndex();
|
|
pClient->m_New = false;
|
|
}
|
|
|
|
m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex);
|
|
|
|
// Don't recv() when we can't fit data into the ringbuffer
|
|
unsigned char aBuf[32768];
|
|
if(min(BytesAvailable, sizeof(aBuf)) > m_Buffer.CurrentFree() * sizeof(int16_t))
|
|
continue;
|
|
|
|
ssize_t Bytes = recv(pClient->m_Socket, aBuf, sizeof(aBuf), 0);
|
|
|
|
if(Bytes <= 0)
|
|
{
|
|
close(pClient->m_Socket);
|
|
pClient->m_Socket = -1;
|
|
m_aPollFds[PollFds].fd = -1;
|
|
CompressPollFds = true;
|
|
smutils->LogMessage(myself, "Client %d disconnected!(1)\n", Client);
|
|
continue;
|
|
}
|
|
|
|
// Got data!
|
|
OnDataReceived(pClient, (int16_t *)aBuf, Bytes / sizeof(int16_t));
|
|
|
|
pClient->m_LastLength = m_Buffer.CurrentLength();
|
|
pClient->m_BufferWriteIndex = m_Buffer.GetWriteIndex();
|
|
}
|
|
|
|
if(CompressPollFds)
|
|
{
|
|
for(int PollFds = 1; PollFds < m_PollFds; PollFds++)
|
|
{
|
|
if(m_aPollFds[PollFds].fd != -1)
|
|
continue;
|
|
|
|
for(int PollFds_ = PollFds; PollFds_ < 1 + MAX_CLIENTS; PollFds_++)
|
|
m_aPollFds[PollFds_].fd = m_aPollFds[PollFds_ + 1].fd;
|
|
|
|
PollFds--;
|
|
m_PollFds--;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CVoice::OnDataReceived(CClient *pClient, int16_t *pData, size_t Samples)
|
|
{
|
|
// Check for empty input
|
|
ssize_t DataStartsAt = -1;
|
|
for(size_t i = 0; i < Samples; i++)
|
|
{
|
|
if(pData[i] == 0)
|
|
continue;
|
|
|
|
DataStartsAt = i;
|
|
break;
|
|
}
|
|
|
|
// Discard empty data if last vaild data was more than a second ago.
|
|
if(pClient->m_LastValidData + 1.0 < getTime())
|
|
{
|
|
// All empty
|
|
if(DataStartsAt == -1)
|
|
return;
|
|
|
|
// Data starts here
|
|
pData += DataStartsAt;
|
|
Samples -= DataStartsAt;
|
|
}
|
|
|
|
if(!m_Buffer.Push(pData, Samples))
|
|
{
|
|
smutils->LogError(myself, "Buffer push failed!!! Samples: %u, Free: %u\n", Samples, m_Buffer.CurrentFree());
|
|
return;
|
|
}
|
|
|
|
pClient->m_LastValidData = getTime();
|
|
}
|
|
|
|
void CVoice::HandleVoiceData()
|
|
{
|
|
int SamplesPerFrame = m_EncoderSettings.FrameSize;
|
|
int PacketSize = m_EncoderSettings.PacketSize;
|
|
int FramesAvailable = m_Buffer.TotalLength() / SamplesPerFrame;
|
|
float TimeAvailable = (float)m_Buffer.TotalLength() / (float)m_EncoderSettings.SampleRate_Hz;
|
|
|
|
if(!FramesAvailable)
|
|
return;
|
|
|
|
// Before starting playback we want at least 100ms in the buffer
|
|
if(m_AvailableTime < getTime() && TimeAvailable < 0.1)
|
|
return;
|
|
|
|
// let the clients have no more than 500ms
|
|
if(m_AvailableTime > getTime() + 0.5)
|
|
return;
|
|
|
|
// 5 = max frames per packet
|
|
FramesAvailable = min(FramesAvailable, 5);
|
|
|
|
// 0 = SourceTV
|
|
IClient *pClient = iserver->GetClient(0);
|
|
if(!pClient)
|
|
return;
|
|
|
|
for(int Frame = 0; Frame < FramesAvailable; Frame++)
|
|
{
|
|
// Get data into buffer from ringbuffer.
|
|
int16_t aBuffer[SamplesPerFrame];
|
|
|
|
size_t OldReadIdx = m_Buffer.m_ReadIndex;
|
|
size_t OldCurLength = m_Buffer.CurrentLength();
|
|
size_t OldTotalLength = m_Buffer.TotalLength();
|
|
|
|
if(!m_Buffer.Pop(aBuffer, SamplesPerFrame))
|
|
{
|
|
printf("Buffer pop failed!!! Samples: %u, Length: %u\n", SamplesPerFrame, m_Buffer.TotalLength());
|
|
return;
|
|
}
|
|
|
|
// Encode it!
|
|
unsigned char aFinal[PacketSize];
|
|
size_t FinalSize = 0;
|
|
|
|
FinalSize = celt_encode(m_pCodec, aBuffer, SamplesPerFrame, aFinal, sizeof(aFinal));
|
|
|
|
if(FinalSize <= 0)
|
|
{
|
|
smutils->LogError(myself, "Compress returned %d\n", FinalSize);
|
|
return;
|
|
}
|
|
|
|
// Check for buffer underruns
|
|
for(int Client = 0; Client < MAX_CLIENTS; Client++)
|
|
{
|
|
CClient *pClient = &m_aClients[Client];
|
|
if(pClient->m_Socket == -1 || pClient->m_New == true)
|
|
continue;
|
|
|
|
m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex);
|
|
|
|
if(m_Buffer.CurrentLength() > pClient->m_LastLength)
|
|
{
|
|
pClient->m_BufferWriteIndex = m_Buffer.GetReadIndex();
|
|
m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex);
|
|
pClient->m_LastLength = m_Buffer.CurrentLength();
|
|
}
|
|
}
|
|
|
|
BroadcastVoiceData(pClient, FinalSize, aFinal);
|
|
}
|
|
|
|
if(m_AvailableTime < getTime())
|
|
m_AvailableTime = getTime();
|
|
|
|
m_AvailableTime += (double)FramesAvailable * m_EncoderSettings.FrameTime;
|
|
}
|
|
|
|
void CVoice::BroadcastVoiceData(IClient *pClient, int nBytes, unsigned char *pData)
|
|
{
|
|
#ifdef _WIN32
|
|
__asm mov ecx, pClient;
|
|
__asm mov edx, nBytes;
|
|
|
|
DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)((char *)pData, 0);
|
|
#else
|
|
DETOUR_STATIC_CALL(SV_BroadcastVoiceData)(pClient, nBytes, (char *)pData, 0);
|
|
#endif
|
|
}
|