sm-ext-Voice/extension.cpp

656 lines
20 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
//#define _GNU_SOURCE
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <poll.h>
#include <iclient.h>
#include <iserver.h>
#include <ISDKTools.h>
#include "extension.h"
#define LISTEN_ADDR "127.0.0.1"
//#define LISTEN_ADDR "10.0.0.101"
#define LISTEN_PORT 27020
/**
* @file extension.cpp
* @brief Implement extension code here.
*/
template <typename T> inline T min(T a, T b) { return a<b?a:b; }
/**
* Polynomial: 0x04C11DB7
*/
const unsigned int CRCTable[256] = {
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d};
unsigned int UTIL_CRC32(const void *pdata, size_t data_length)
{
unsigned char *data = (unsigned char *)pdata;
unsigned int crc = 0xFFFFFFFF;
unsigned char c;
for(size_t i = 0; i < data_length; i++, data++)
{
c = (unsigned char)((crc ^ *data) & 0xFF);
crc = CRCTable[c] ^ (crc >> 8);
}
return ~crc;
}
CVoice g_Interface;
SMEXT_LINK(&g_Interface);
ISDKTools *g_pSDKTools = NULL;
SH_DECL_MANUALHOOK0(GetPlayerSlot, 0, 0, 0, int); // IClient::GetPlayerSlot
double getTime()
{
struct timespec tv;
if(clock_gettime(CLOCK_REALTIME, &tv) != 0)
return 0;
return (tv.tv_sec + (tv.tv_nsec / 1000000000.0));
}
void OnGameFrame(bool simulating)
{
g_Interface.OnGameFrame(simulating);
}
CVoice::CVoice()
{
m_ListenSocket = -1;
m_PollFds = 0;
for(int i = 1; i < 1 + MAX_CLIENTS; i++)
m_aPollFds[i].fd = -1;
for(int i = 0; i < MAX_CLIENTS; i++)
m_aClients[i].m_Socket = -1;
m_AvailableTime = 0.0;
m_Silk_EncoderState = NULL;
m_SV_BroadcastVoiceData = NULL;
}
bool CVoice::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
// Setup engine-specific data.
Dl_info info;
void *engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
if(dladdr(engineFactory, &info) == 0)
{
g_SMAPI->Format(error, maxlength, "dladdr(engineFactory) failed.");
return false;
}
void *pEngineSo = dlopen(info.dli_fname, RTLD_NOW);
if(pEngineSo == NULL)
{
g_SMAPI->Format(error, maxlength, "dlopen(%s) failed.", info.dli_fname);
return false;
}
int engineVersion = g_SMAPI->GetSourceEngineBuild();
int offsPlayerSlot = 0;
switch (engineVersion)
{
case SOURCE_ENGINE_CSGO:
#ifdef _WIN32
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\x81\xEC\xD0\x00\x00\x00\x53\x56\x57", 12);
offsPlayerSlot = 15;
#else
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
offsPlayerSlot = 16;
#endif
break;
case SOURCE_ENGINE_LEFT4DEAD2:
#ifdef _WIN32
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\x83\xEC\x70\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\xA1\x2A\x2A\x2A\x2A\x53\x56", 23);
offsPlayerSlot = 14;
#else
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
offsPlayerSlot = 15;
#endif
break;
case SOURCE_ENGINE_NUCLEARDAWN:
#ifdef _WIN32
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\xEC\x58\x57\x33\xFF", 14);
offsPlayerSlot = 14;
#else
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
offsPlayerSlot = 15;
#endif
break;
case SOURCE_ENGINE_INSURGENCY:
#ifdef _WIN32
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\x83\xEC\x74\x68\x2A\x2A\x2A\x2A\x8D\x4D\xE4\xE8", 15);
offsPlayerSlot = 14;
#else
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
offsPlayerSlot = 15;
#endif
break;
case SOURCE_ENGINE_TF2:
case SOURCE_ENGINE_CSS:
case SOURCE_ENGINE_HL2DM:
case SOURCE_ENGINE_DODS:
case SOURCE_ENGINE_SDK2013:
#ifdef _WIN32
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->FindPattern(pEngineSo, "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\xEC\x50\x83\x78\x30", 14);
offsPlayerSlot = 14;
#else
m_SV_BroadcastVoiceData = (t_SV_BroadcastVoiceData)memutils->ResolveSymbol(pEngineSo, "_Z21SV_BroadcastVoiceDataP7IClientiPcx");
offsPlayerSlot = 15;
#endif
break;
default:
g_SMAPI->Format(error, maxlength, "Unsupported game.");
dlclose(pEngineSo);
return false;
}
dlclose(pEngineSo);
if(!m_SV_BroadcastVoiceData)
{
g_SMAPI->Format(error, maxlength, "SV_BroadcastVoiceData sigscan failed.");
return false;
}
SH_MANUALHOOK_RECONFIGURE(GetPlayerSlot, offsPlayerSlot, 0, 0);
// Init tcp server
m_ListenSocket = socket(AF_INET, SOCK_STREAM, 0);
if(m_ListenSocket < 0)
{
g_SMAPI->Format(error, maxlength, "Failed creating socket.");
SDK_OnUnload();
return false;
}
int yes = 1;
if(setsockopt(m_ListenSocket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) < 0)
{
g_SMAPI->Format(error, maxlength, "Failed setting SO_REUSEADDR on socket.");
SDK_OnUnload();
return false;
}
sockaddr_in bindAddr;
memset(&bindAddr, 0, sizeof(bindAddr));
bindAddr.sin_family = AF_INET;
inet_aton(LISTEN_ADDR, &bindAddr.sin_addr);
bindAddr.sin_port = htons(LISTEN_PORT);
// Listen on LISTEN_ADDR:LISTEN_PORT
if(bind(m_ListenSocket, (sockaddr *)&bindAddr, sizeof(sockaddr_in)) < 0)
{
g_SMAPI->Format(error, maxlength, "Failed binding to socket (%d '%s').", errno, strerror(errno));
SDK_OnUnload();
return false;
}
if(listen(m_ListenSocket, MAX_CLIENTS) < 0)
{
g_SMAPI->Format(error, maxlength, "Failed listening on socket.");
SDK_OnUnload();
return false;
}
m_aPollFds[0].fd = m_ListenSocket;
m_aPollFds[0].events = POLLIN;
m_PollFds++;
// Encoder settings
m_EncoderSettings.InputSampleRate_kHz = 48; // 8, 12, 16, 24, 32, 44.1, 48
m_EncoderSettings.OutputSampleRate_kHz = 16; // 8, 12, 16, 24
m_EncoderSettings.TargetBitRate_Kbps = 100; // 6 - 40
m_EncoderSettings.PacketSize_ms = 20; // 20, 40, 60, 80, 100
m_EncoderSettings.FrameSize_ms = 20; //
m_EncoderSettings.PacketLoss_perc = 0; // 0 - 100
m_EncoderSettings.Complexity = 2; // 0 - 2
m_EncoderSettings.InBandFEC = 0; // 0, 1
m_EncoderSettings.DTX = 0; // 0, 1
// Init SILK encoder
int encoderSize;
SKP_Silk_SDK_Get_Encoder_Size(&encoderSize);
m_Silk_EncoderState = malloc(encoderSize);
if(!m_Silk_EncoderState)
{
g_SMAPI->Format(error, maxlength, "Failed to malloc %d bytes for silk encoder.", encoderSize);
SDK_OnUnload();
return false;
}
int retEnc = SKP_Silk_SDK_InitEncoder(m_Silk_EncoderState, &m_Silk_EncoderControl);
if(retEnc != SKP_SILK_NO_ERROR)
{
g_SMAPI->Format(error, maxlength, "Silk encoder initialization failed with: %d", retEnc);
SDK_OnUnload();
return false;
}
m_Silk_EncoderControl.API_sampleRate = m_EncoderSettings.InputSampleRate_kHz * 1000;
m_Silk_EncoderControl.maxInternalSampleRate = m_EncoderSettings.OutputSampleRate_kHz * 1000;
m_Silk_EncoderControl.bitRate = m_EncoderSettings.TargetBitRate_Kbps * 1000;
m_Silk_EncoderControl.packetSize = m_EncoderSettings.PacketSize_ms * m_EncoderSettings.InputSampleRate_kHz;
m_Silk_EncoderControl.packetLossPercentage = m_EncoderSettings.PacketLoss_perc;
m_Silk_EncoderControl.complexity = m_EncoderSettings.Complexity;
m_Silk_EncoderControl.useInBandFEC = m_EncoderSettings.InBandFEC;
m_Silk_EncoderControl.useDTX = m_EncoderSettings.DTX;
smutils->AddGameFrameHook(::OnGameFrame);
return true;
}
void CVoice::SDK_OnAllLoaded()
{
SM_GET_LATE_IFACE(SDKTOOLS, g_pSDKTools);
if(g_pSDKTools == NULL)
smutils->LogError(myself, "SDKTools interface not found");
}
void CVoice::SDK_OnUnload()
{
smutils->RemoveGameFrameHook(::OnGameFrame);
if(m_ListenSocket != -1)
{
close(m_ListenSocket);
m_ListenSocket = -1;
}
for(int Client = 0; Client < MAX_CLIENTS; Client++)
{
if(m_aClients[Client].m_Socket != -1)
{
close(m_aClients[Client].m_Socket);
m_aClients[Client].m_Socket = -1;
}
}
if(m_Silk_EncoderState)
{
free(m_Silk_EncoderState);
m_Silk_EncoderState = NULL;
}
}
void CVoice::OnGameFrame(bool simulating)
{
HandleNetwork();
HandleVoiceData();
}
void CVoice::HandleNetwork()
{
if(m_ListenSocket == -1)
return;
int PollRes = poll(m_aPollFds, m_PollFds, 0);
if(PollRes <= 0)
return;
// Accept new clients
if(m_aPollFds[0].revents & POLLIN)
{
// Find slot
int Client;
for(Client = 0; Client < MAX_CLIENTS; Client++)
{
if(m_aClients[Client].m_Socket == -1)
break;
}
// no free slot
if(Client != MAX_CLIENTS)
{
sockaddr_in addr;
size_t size = sizeof(sockaddr_in);
int Socket = accept(m_ListenSocket, (sockaddr *)&addr, &size);
m_aClients[Client].m_Socket = Socket;
m_aClients[Client].m_BufferWriteIndex = 0;
m_aClients[Client].m_LastLength = 0;
m_aClients[Client].m_LastValidData = 0.0;
m_aClients[Client].m_New = true;
m_aPollFds[m_PollFds].fd = Socket;
m_aPollFds[m_PollFds].events = POLLIN | POLLHUP;
m_aPollFds[m_PollFds].revents = 0;
m_PollFds++;
smutils->LogMessage(myself, "Client %d connected!\n", Client);
}
}
bool CompressPollFds = false;
for(int PollFds = 1; PollFds < m_PollFds; PollFds++)
{
int Client = -1;
for(Client = 0; Client < MAX_CLIENTS; Client++)
{
if(m_aClients[Client].m_Socket == m_aPollFds[PollFds].fd)
break;
}
if(Client == -1)
continue;
CClient *pClient = &m_aClients[Client];
// Connection shutdown prematurely ^C
// Make sure to set SO_LINGER l_onoff = 1, l_linger = 0
if(m_aPollFds[PollFds].revents & POLLHUP)
{
close(pClient->m_Socket);
pClient->m_Socket = -1;
m_aPollFds[PollFds].fd = -1;
CompressPollFds = true;
smutils->LogMessage(myself, "Client %d disconnected!(2)\n", Client);
continue;
}
// Data available?
if(!(m_aPollFds[PollFds].revents & POLLIN))
continue;
size_t BytesAvailable;
if(ioctl(pClient->m_Socket, FIONREAD, &BytesAvailable) == -1)
continue;
if(pClient->m_New)
{
pClient->m_BufferWriteIndex = m_Buffer.GetReadIndex();
pClient->m_New = false;
}
m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex);
// Don't recv() when we can't fit data into the ringbuffer
unsigned char aBuf[32768];
if(min(BytesAvailable, sizeof(aBuf)) > m_Buffer.CurrentFree() * sizeof(int16_t))
continue;
ssize_t Bytes = recv(pClient->m_Socket, aBuf, sizeof(aBuf), 0);
if(Bytes <= 0)
{
close(pClient->m_Socket);
pClient->m_Socket = -1;
m_aPollFds[PollFds].fd = -1;
CompressPollFds = true;
smutils->LogMessage(myself, "Client %d disconnected!(1)\n", Client);
continue;
}
// Got data!
OnDataReceived(pClient, (int16_t *)aBuf, Bytes / sizeof(int16_t));
pClient->m_LastLength = m_Buffer.CurrentLength();
pClient->m_BufferWriteIndex = m_Buffer.GetWriteIndex();
}
if(CompressPollFds)
{
for(int PollFds = 1; PollFds < m_PollFds; PollFds++)
{
if(m_aPollFds[PollFds].fd != -1)
continue;
for(int PollFds_ = PollFds; PollFds_ < 1 + MAX_CLIENTS; PollFds_++)
m_aPollFds[PollFds_].fd = m_aPollFds[PollFds_ + 1].fd;
PollFds--;
m_PollFds--;
}
}
}
void CVoice::OnDataReceived(CClient *pClient, int16_t *pData, size_t Samples)
{
// Check for empty input
ssize_t DataStartsAt = -1;
for(size_t i = 0; i < Samples; i++)
{
if(pData[i] == 0)
continue;
DataStartsAt = i;
break;
}
// Discard empty data if last vaild data was more than a second ago.
if(pClient->m_LastValidData + 1.0 < getTime())
{
// All empty
if(DataStartsAt == -1)
return;
// Data starts here
pData += DataStartsAt;
Samples -= DataStartsAt;
}
if(!m_Buffer.Push(pData, Samples))
{
smutils->LogError(myself, "Buffer push failed!!! Samples: %u, Free: %u\n", Samples, m_Buffer.CurrentFree());
return;
}
pClient->m_LastValidData = getTime();
}
struct SteamVoiceHeader
{
uint32_t iSteamAccountID : 32;
uint32_t iSteamCommunity : 32;
uint32_t nPayload1 : 8;
uint32_t iSampleRate : 16;
uint32_t nPayload2 : 8;
uint32_t iDataLength : 16;
};
void CVoice::HandleVoiceData()
{
int SamplesPerFrame = m_EncoderSettings.FrameSize_ms * m_EncoderSettings.InputSampleRate_kHz;
int FramesAvailable = m_Buffer.TotalLength() / SamplesPerFrame;
float TimeAvailable = (float)m_Buffer.TotalLength() / (m_EncoderSettings.InputSampleRate_kHz * 1000.0);
if(!FramesAvailable)
return;
// Before starting playback we want at least 100ms in the buffer
if(m_AvailableTime < getTime() && TimeAvailable < 0.1)
return;
// let the clients have no more than 500ms
if(m_AvailableTime > getTime() + 0.5)
return;
// 5 = max frames per packet
FramesAvailable = min(FramesAvailable, 5);
// 0 = SourceTV
IClient *pClient = g_pSDKTools->GetIServer()->GetClient(0);
if(!pClient)
return;
SteamVoiceHeader Header;
size_t HeaderSize = 14;
Header.iSteamAccountID = 1; // Steam Account ID
Header.iSteamCommunity = 0x01100001; // Steam Community ID part: 0x01100001 << 32
Header.nPayload1 = 11; // nPayLoad | Type 11 = Samplerate
Header.iSampleRate = m_EncoderSettings.OutputSampleRate_kHz * 1000; // Samplerate
Header.nPayload2 = 4; // nPayLoad | Type 4 = Silk Frames
Header.iDataLength = 0; // Silk Frames total length
// Header + Frames + CRC32
unsigned char aFinal[HeaderSize + 8192 + sizeof(uint32_t)];
size_t FinalSize = HeaderSize;
for(int Frame = 0; Frame < FramesAvailable; Frame++)
{
// Get data into buffer from ringbuffer.
int16_t aBuffer[SamplesPerFrame];
size_t OldReadIdx = m_Buffer.m_ReadIndex;
size_t OldCurLength = m_Buffer.CurrentLength();
size_t OldTotalLength = m_Buffer.TotalLength();
if(!m_Buffer.Pop(aBuffer, SamplesPerFrame))
{
smutils->LogError(myself, "Buffer pop failed!!! Samples: %u, Length: %u\n", SamplesPerFrame, m_Buffer.TotalLength());
return;
}
// Frame Size
int16_t *pFrameSize = (int16_t *)(&aFinal[FinalSize]);
FinalSize += sizeof(int16_t);
Header.iDataLength += sizeof(int16_t);
*pFrameSize = sizeof(aFinal) - HeaderSize - sizeof(uint32_t) - FinalSize;
// Encode it!
int Ret = SKP_Silk_SDK_Encode(m_Silk_EncoderState, &m_Silk_EncoderControl, aBuffer,
SamplesPerFrame, &aFinal[FinalSize], pFrameSize);
if(Ret)
{
smutils->LogError(myself, "SKP_Silk_SDK_Encode returned %d\n", Ret);
return;
}
FinalSize += *pFrameSize;
Header.iDataLength += *pFrameSize;
// Check for buffer underruns
for(int Client = 0; Client < MAX_CLIENTS; Client++)
{
CClient *pClient = &m_aClients[Client];
if(pClient->m_Socket == -1 || pClient->m_New == true)
continue;
m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex);
if(m_Buffer.CurrentLength() > pClient->m_LastLength)
{
pClient->m_BufferWriteIndex = m_Buffer.GetReadIndex();
m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex);
pClient->m_LastLength = m_Buffer.CurrentLength();
}
}
}
// Header
memcpy(aFinal, &Header, HeaderSize);
// CRC32
*(uint32_t *)(&aFinal[FinalSize]) = UTIL_CRC32(aFinal, FinalSize);
FinalSize += sizeof(uint32_t);
SV_BroadcastVoiceData(pClient, FinalSize, aFinal);
if(m_AvailableTime < getTime())
m_AvailableTime = getTime();
m_AvailableTime += (double)FramesAvailable * ((double)m_EncoderSettings.FrameSize_ms / 1000.0);
}
void CVoice::SV_BroadcastVoiceData(IClient *pClient, int nBytes, unsigned char *pData)
{
m_SV_BroadcastVoiceData(pClient, nBytes, pData, 0);
}