diff --git a/extension.cpp b/extension.cpp index 2bef0f7..faf4cff 100644 --- a/extension.cpp +++ b/extension.cpp @@ -1219,7 +1219,7 @@ void ConnectEvents::FireGameEvent(IGameEvent *event) { const int userid = event->GetInt("userid"); const int client = g_UserIDtoClientMap[userid]; - g_UserIDtoClientMap[client] = 0; + g_UserIDtoClientMap[userid] = 0; g_pSM->LogMessage(myself, "player_disconnect(userid=%d, client=%d)", userid, client); diff --git a/smsdk_config.h b/smsdk_config.h index da7f0d6..251fa27 100644 --- a/smsdk_config.h +++ b/smsdk_config.h @@ -40,7 +40,7 @@ /* Basic information exposed publicly */ #define SMEXT_CONF_NAME "Connect" #define SMEXT_CONF_DESCRIPTION "Forward for early connection" -#define SMEXT_CONF_VERSION "2.4" +#define SMEXT_CONF_VERSION "2.5-SANITY-CHECK" #define SMEXT_CONF_AUTHOR "Asher \"asherkin\" Baker + BotoX" #define SMEXT_CONF_URL "https://github.com/CSSZombieEscape/sm-ext-connect" #define SMEXT_CONF_LOGTAG "CONNECT"