fix build for latest sourcemod
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123
AMBuildScript
123
AMBuildScript
@ -12,7 +12,7 @@ class SDK(object):
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self.define = name
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self.platform = platform
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self.name = dir
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self.path = None
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self.path = None # Actual path
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WinOnly = ['windows']
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WinLinux = ['windows', 'linux']
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@ -33,13 +33,13 @@ PossibleSDKs = {
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'),
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '20', 'CSGO', WinLinuxMac, 'csgo'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '21', 'DOTA', WinLinuxMac, 'dota'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', WinLinuxMac, 'csgo'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
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'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'),
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}
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def ResolveEnvPath(env, folder):
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@ -131,6 +131,32 @@ class ExtensionConfig(object):
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cxx = builder.DetectCompilers()
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if cxx.like('gcc'):
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self.configure_gcc(cxx)
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elif cxx.vendor == 'msvc':
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self.configure_msvc(cxx)
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# Optimizaiton
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if builder.options.opt == '1':
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cxx.defines += ['NDEBUG']
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# Debugging
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if builder.options.debug == '1':
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cxx.defines += ['DEBUG', '_DEBUG']
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# Platform-specifics
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if builder.target_platform == 'linux':
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self.configure_linux(cxx)
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elif builder.target_platform == 'mac':
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self.configure_mac(cxx)
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elif builder.target_platform == 'windows':
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self.configure_windows(cxx)
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# Finish up.
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cxx.includes += [
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os.path.join(self.sm_root, 'public'),
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]
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def configure_gcc(self, cxx):
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cxx.defines += [
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'stricmp=strcasecmp',
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'_stricmp=strcasecmp',
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@ -143,28 +169,34 @@ class ExtensionConfig(object):
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'-pipe',
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'-fno-strict-aliasing',
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'-Wall',
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'-Werror',
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'-Wno-unused',
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'-Wno-switch',
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'-Wno-array-bounds',
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'-msse',
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'-m32',
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'-fvisibility=hidden',
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]
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cxx.cxxflags += [
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'-std=c++11',
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'-fno-exceptions',
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'-fno-threadsafe-statics',
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'-Wno-non-virtual-dtor',
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'-Wno-overloaded-virtual',
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'-fvisibility-inlines-hidden',
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]
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cxx.linkflags += ['-m32']
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have_gcc = cxx.vendor == 'gcc'
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have_clang = cxx.vendor == 'clang'
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if have_clang or (have_gcc and cxx.version >= '4'):
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cxx.cflags += ['-fvisibility=hidden']
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cxx.cxxflags += ['-fvisibility-inlines-hidden']
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if have_clang or (have_gcc and cxx.version >= '4.6'):
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if cxx.version >= 'clang-3.6':
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cxx.cxxflags += ['-Wno-inconsistent-missing-override']
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if have_clang or (cxx.version >= 'gcc-4.6'):
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cxx.cflags += ['-Wno-narrowing']
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if (have_gcc and cxx.version >= '4.7') or (have_clang and cxx.version >= '3'):
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if have_clang or (cxx.version >= 'gcc-4.7'):
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cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
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if have_gcc and cxx.version >= '4.8':
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if cxx.version >= 'gcc-4.8':
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cxx.cflags += ['-Wno-unused-result']
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if have_clang:
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cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
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if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
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@ -173,17 +205,13 @@ class ExtensionConfig(object):
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cxx.cxxflags += ['-Wno-deprecated']
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cxx.cflags += ['-Wno-sometimes-uninitialized']
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cxx.linkflags += ['-m32']
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cxx.cxxflags += [
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'-fno-exceptions',
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'-fno-threadsafe-statics',
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'-Wno-non-virtual-dtor',
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'-Wno-overloaded-virtual',
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]
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if have_gcc:
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cxx.cflags += ['-mfpmath=sse']
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elif cxx.vendor == 'msvc':
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if builder.options.opt == '1':
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cxx.cflags += ['-O3']
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def configure_msvc(self, cxx):
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if builder.options.debug == '1':
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cxx.cflags += ['/MTd']
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cxx.linkflags += ['/NODEFAULTLIB:libcmt']
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@ -219,35 +247,26 @@ class ExtensionConfig(object):
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'odbccp32.lib',
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]
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# Optimization
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if builder.options.opt == '1':
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cxx.defines += ['NDEBUG']
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if cxx.like('gcc'):
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cxx.cflags += ['-O3']
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elif cxx.like('msvc'):
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cxx.cflags += ['/Ox', '/Zo']
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cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
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# Debugging
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if builder.options.debug == '1':
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cxx.defines += ['DEBUG', '_DEBUG']
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if cxx.like('msvc'):
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cxx.cflags += ['/Od', '/RTC1']
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# This needs to be after our optimization flags which could otherwise disable it.
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if cxx.vendor == 'msvc':
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# Don't omit the frame pointer.
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cxx.cflags += ['/Oy-']
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# Platform-specifics
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if builder.target_platform == 'linux':
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def configure_linux(self, cxx):
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cxx.defines += ['_LINUX', 'POSIX']
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cxx.linkflags += ['-lm']
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cxx.linkflags += ['-Wl,--exclude-libs,ALL', '-lm']
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if cxx.vendor == 'gcc':
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cxx.linkflags += ['-static-libgcc']
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elif cxx.vendor == 'clang':
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cxx.linkflags += ['-lgcc_eh']
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elif builder.target_platform == 'mac':
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def configure_mac(self, cxx):
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cxx.defines += ['OSX', '_OSX', 'POSIX']
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cxx.cflags += ['-mmacosx-version-min=10.5']
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cxx.linkflags += [
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@ -257,13 +276,21 @@ class ExtensionConfig(object):
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'-stdlib=libstdc++',
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]
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cxx.cxxflags += ['-stdlib=libstdc++']
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elif builder.target_platform == 'windows':
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def configure_windows(self, cxx):
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cxx.defines += ['WIN32', '_WINDOWS']
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# Finish up.
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cxx.includes += [
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def ConfigureForExtension(self, context, compiler):
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compiler.cxxincludes += [
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os.path.join(context.currentSourcePath),
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os.path.join(context.currentSourcePath, 'sdk'),
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os.path.join(self.sm_root, 'public'),
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os.path.join(self.sm_root, 'public', 'extensions'),
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os.path.join(self.sm_root, 'sourcepawn', 'include'),
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os.path.join(self.sm_root, 'public', 'amtl', 'amtl'),
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os.path.join(self.sm_root, 'public', 'amtl'),
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]
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return compiler
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def ConfigureForHL2(self, binary, sdk):
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compiler = binary.compiler
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@ -314,10 +341,10 @@ class ExtensionConfig(object):
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# For everything after Swarm, this needs to be defined for entity networking
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# to work properly with sendprop value changes.
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if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
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if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
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compiler.defines += ['NETWORK_VARS_ENABLED']
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2']:
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if builder.target_platform in ['linux', 'mac']:
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compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
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@ -352,14 +379,14 @@ class ExtensionConfig(object):
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compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
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]
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if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
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if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
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compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
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dynamic_libs = []
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if builder.target_platform == 'linux':
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2']:
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo']:
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dynamic_libs = ['libtier0.so', 'libvstdlib.so']
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else:
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dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
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@ -368,7 +395,7 @@ class ExtensionConfig(object):
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dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
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elif builder.target_platform == 'windows':
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libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
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if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
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if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo']:
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libs.append('interfaces')
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for lib in libs:
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lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
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@ -389,16 +416,10 @@ class ExtensionConfig(object):
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return binary
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def ConfigureForExtension(self, context, compiler):
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compiler.cxxincludes += [
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os.path.join(context.currentSourcePath),
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os.path.join(context.currentSourcePath, 'sdk'),
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os.path.join(self.sm_root, 'public'),
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os.path.join(self.sm_root, 'public', 'extensions'),
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os.path.join(self.sm_root, 'sourcepawn', 'include'),
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os.path.join(self.sm_root, 'public', 'amtl', 'include'),
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]
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return compiler
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def HL2Library(self, context, name, sdk):
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binary = context.compiler.Library(name)
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self.ConfigureForExtension(context, binary.compiler)
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return self.ConfigureForHL2(binary, sdk)
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def HL2Project(self, context, name):
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project = context.compiler.LibraryProject(name)
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@ -18,8 +18,6 @@ for sdk_name in SM.sdks:
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binary = SM.HL2Config(project, projectName + '.ext.' + sdk.ext, sdk)
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binary.compiler.cxxincludes += [
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os.path.join(sdk.path, 'game', 'server'),
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os.path.join(SM.sm_root, 'public', 'sourcepawn'),
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os.path.join(SM.sm_root, 'public', 'amtl')
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]
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SM.extensions += builder.Add(project)
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