# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: import os if not "SM" in globals(): SM = Extension projectName = 'outputinfo' project = SM.HL2Project(builder, projectName + '.ext') project.sources += [ 'extension.cpp', '../../public/smsdk_ext.cpp' ] for sdk_name in SM.sdks: sdk = SM.sdks[sdk_name] binary = SM.HL2Config(project, projectName + '.ext.' + sdk.ext, sdk) binary.compiler.cxxincludes += [ os.path.join(sdk.path, 'game', 'server'), ] SM.extensions += builder.Add(project)