sm-zombiereloaded-3/cstrike/addons/sourcemod/translations/zombiereloaded.phrases.txt

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"Phrases"
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{
// ===========================
// Chat Messages
// ===========================
"Round objective"
{
"en" "The game is @greenHumans vs. Zombies@default, the goal for zombies is to infect all humans by knifing them."
"ru" "Битва @greenЛюдей против Зомби@default, цель для зомби - инфицировать всех людей."
}
"You are a zombie"
{
"en" "You have been infected! Now go pass it on to as many people as you can."
"ru" "Вы были инфицированы! Теперь вы охотитесь за людьми."
}
"Zombie replacement"
{
"en" "The last zombie has left the game, and has passed the infection on to you."
"ru" "Последний зомби покинул игру и передал свою инфекцию вам."
}
"Auto-assign"
{
"#format" "{1:s}"
"en" "You have randomly been assigned to the @green\"{1}\" @defaultclass."
"ru" "Вам был случайным образом установлен класс \"{1}\"."
}
"Random class is enabled"
{
"en" "Class selection is locked. A random class will be assigned to you every round."
"ru" "Выбор класса отключен. Каждый раунд вам будет установлен случайнй класс."
}
"Feature is disabled"
{
"en" "This feature has been disabled by the server host."
"ru" "Данная функция отключена."
}
"Must be admin"
{
"en" "Can only be used by admins."
"ru" "Может быть использовано только, когда жив."
}
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"Must be alive"
{
"en" "Can only be used when alive."
"ru" "Может быть использовано только, когда жив."
}
"Must be dead"
{
"en" "Can only be used when dead."
"ru" "Может быть использовано только, когда мертв."
}
"Must be zombie"
{
"en" "Can only be used while zombie."
"ru" "Может быть использовано только, когда зомби."
}
"!zmenu reminder"
{
"en" "Type !zmenu in chat to view all ZR commands."
"ru" "Напишите !zmenu в чате для просмотра всех команд."
}
"Class select"
{
"#format" "{1:s}"
"en" "Switched zombie class to \"{1}\""
"ru" "Класс зомби переключен на \"{1}\""
}
"Spawn protection begin"
{
"#format" "{1:d}"
"en" "Zombies are present, you have {1} seconds to find a safe place before you lose immunity."
"ru" "Зомби на свободе, у вас {1} секунд, чтобы найти безопасное место, пока не потеряли иммунитет."
}
"Spawn protection end"
{
"en" "You are now susceptible to zombie infection."
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"ru" "Теперь вы восприимчивы к зомби инфекции."
}
"Market out of buyzone"
{
"en" "You are not in a buyzone."
"ru" "Вы вне зоны покупки."
}
"!ztele amount"
{
"#format" "{1:d}"
"en" "You have @green{1}@default teleports left this round."
"ru" "У вас осталось @green{1}@default телепортов в этом раунде."
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}
"!ztele time left"
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{
"#format" "{1:d}"
"en" "You will be teleported in {1} seconds."
"ru" "Вы будете телепортированы через {1} секунды."
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}
"!ztele limit reached"
{
"en" "Teleportation limit has been reached."
"ru" "Вы использовали все свои телепорты."
}
"!ztele humans restricted"
{
"en" "Once a player has been infected, only zombies can use !ztele."
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"ru" "После инфицирования кого-либо, только зомби могут использовать !ztele"
}
"!ztele zombies restricted"
{
"en" "The teleporter is disabled for zombies."
}
"!ztele stuck"
{
"en" "Tip: Use !tp to teleport away if you are stuck."
}
"!ztele not spawned"
{
"en" "You cannot use the teleporter before you've spawned."
}
"!ztele offline"
{
"en" "The teleporter is not online yet."
}
"!ztele cooldown"
{
"en" "Your teleporter is still on a cooldown."
}
"!ztele in progress"
{
"en" "You already have a teleportation in progress."
}
"!ztele successful"
{
"en" "Teleport successful."
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}
"!zhp enabled"
{
"en" "HP display enabled, your real HP will be displayed persistently after infection."
"ru" "Отображение здоровья включено, ваше реальное здоровье будет показано после инфицирования."
}
"!zhp disabled"
{
"en" "HP display disabled."
"ru" "Отображение здоровья включено."
}
"Weapon has been restricted"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @defaulthas been restricted."
"ru" "Оружие @green\"{1}\" было запрещено."
}
"Weapon group has been restricted"
{
"#format" "{1:s}"
"en" "Weapon group @green\"{1}\" @defaulthas been restricted."
"ru" "Группа оружия @green\"{1}\" была запрещена."
}
"Weapon has been unrestricted"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @defaulthas been unrestricted."
"ru" "Оружие @green\"{1}\" было разрешено."
}
"Weapon group has been unrestricted"
{
"#format" "{1:s}"
"en" "Weapon group @green\"{1}\" @defaulthas been restricted."
"ru" "Группа оружия @green\"{1}\" была разрешена."
}
"Weapon is restricted"
{
"#format" "{1:s}"
"en" "Weapon @green{1} @defaultis restricted."
"ru" "Оружие @green{1} @default запрещено."
}
"Weapon already restricted"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @defaultis already restricted."
"ru" "Оружие @green\"{1}\" @default уже запрещено. "
}
"Weapon invalid"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @defaultis invalid or not currently restricted."
"ru" "Оружие @green\"{1}\" @default указано неверно или в данный момент не запрещено."
}
"Zombie cant use weapon"
{
"en" "Zombies can't use weapons!"
"ru" "Зомби не могут использовать оружие!"
}
"Suicide text"
{
"en" "Nice try n00b!"
"ru" "Неплохая попытка n00b!"
}
"Unfair camping"
{
"en" "An admin has marked this area as unfair, please move along, or die."
}
"Unfair camper slayed"
{
"#format" "{1:s},{2:d}"
"en" "Player {1} has been slayed for camping in a restricted area. (ID: {2})"
}
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"DX90 not supported"
{
"#format" "{1:d},{2:d}"
"en" "Blocking Overlay - DX{1} Detected (DX{2} Required)"
"ru" "Оверлей Отключен - Обнаружен DX{1} (Необходим DX{2})"
}
// ===========================
// Menus
// ===========================
"!zmenu title"
{
"en" "ZR Commands:"
"ru" "ZR Команды:"
}
"!zmenu menu"
{
"en" "ZMenu (!zmenu) - Display all ZR commands"
"ru" "ZMenu (!zmenu) - Показывает все ZR команды"
}
"!zmenu admin"
{
"en" "ZAdmin (!zadmin) - View Admin Menu"
}
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"!zmenu class"
{
"en" "ZClass (!zclass) - Select a zombie class"
"ru" "ZClass (!zclass) - Выбор класса зомби"
}
"!zmenu market"
{
"en" "ZMarket (!zmarket) - Custom weapon list"
"ru" "ZMarket (!zmarket) - Собственный набор оружия"
}
"!zmenu spawn"
{
"en" "ZSpawn (!zspawn) - Spawn into game"
"ru" "ZSpawn (!zspawn) - Заход в игру"
}
"!zmenu tele"
{
"en" "ZTele (!ztele) - Teleport to your spawnpoint"
"ru" "ZTele (!ztele) - Телепорт на место появления"
}
"!zmenu stuck"
{
"en" "ZStuck (!zstuck) - Unsticks you from another player"
"ru" "ZStuck (!zstuck) - Разлепляет вас с другим игроком"
}
"!zmenu hp"
{
"en" "ZHP (!zhp) - Toggle persistent display of HP as zombie"
"ru" "ZHP (!zhp) - Показ здоровья зомби"
}
"!zclass title"
{
"en" "Zombie Class Selection:"
"ru" "Выбор Класса Зомби:"
}
"Market title"
{
"en" "Available Guns:"
"ru" "Доступные Пушки:"
}
"Market rebuy"
{
"en" "Rebuy"
"ru" "Купить снова"
}
// ===========================
// ZAdmin Menu
// ===========================
"!zadmin main title"
{
"en" "ZAdmin Menu:"
}
"!zadmin main knockbackm"
{
"en" "Modify Knockback Multiplier"
}
"!zadmin main knockback"
{
"en" "Modify Class Knockback"
}
"!zadmin main nvgs"
{
"en" "Modify Nightvision Options"
}
"!zadmin main infect"
{
"en" "Infect a Player"
}
"!zadmin main spawn"
{
"en" "Spawn All Players"
}
"!zadmin main tele"
{
"en" "ZTele Commands"
}
"!zadmin main restrict"
{
"en" "Restrict Weapon"
}
"!zadmin main unrestrict"
{
"en" "Unrestrict Weapon"
}
"!zadmin main logflags"
{
"en" "Logging Flags"
}
"!zadmin class title"
{
"en" "Select Class to Modify:"
}
"!zadmin knockbackm title"
{
"#format" "{1:f}"
"en" "Modify Knockback Multiplier\nCurrent Knockback: {1}"
}
"!zadmin knockbackm increase"
{
"#format" "{1:s}"
"en" "Increase Knockback Multiplier (+{1})"
}
"!zadmin knockbackm decrease"
{
"#format" "{1:s}"
"en" "Decrease Knockback Multiplier (-{1})"
}
"!zadmin knockback title"
{
"#format" "{1:s},{2:f}"
"en" "Modify Knockback\nClass: {1}\nCurrent Knockback: {2}"
}
"!zadmin knockback increase"
{
"#format" "{1:s}"
"en" "Increase Knockback (+{1})"
}
"!zadmin knockback decrease"
{
"#format" "{1:s}"
"en" "Decrease Knockback (-{1})"
}
"!zadmin nvgs title"
{
"#format" "{1:d}"
"en" "Override NVG Cvar\nCurrent Setting: {1}"
}
"!zadmin nvgs decrease"
{
"en" "Decrease Knockback"
}
"!zadmin nvgs no override"
{
"en" "No Override/Class Specific"
}
"!zadmin nvgs disable"
{
"en" "Disable NVGs"
}
"!zadmin nvgs enable"
{
"en" "Enable NVGs"
}
"!zadmin infect title"
{
"en" "Choose a Player to Infect:"
}
"!zadmin ztele title"
{
"en" "ZTele Admin Menu:"
}
"!zadmin ztele spawn tele"
{
"en" "Teleport a Player to Spawn"
}
"!zadmin ztele abort"
{
"en" "Abort Teleport on a Player"
}
"!zadmin ztele save"
{
"en" "Save Teleport Location"
}
"!zadmin ztele tele"
{
"en" "Teleport Player to Saved Location"
}
"!zadmin log flags title"
{
"en" "Toggle Logging Flags:"
}
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// ===========================
// HudHints
// ===========================
"Display HP"
{
"#format" "{1:d}"
"en" "HP: {1}"
"ru" "Здоровье: {1}"
}
"Spawn Protect"
{
"#format" "{1:d}"
"en" "Zombie protection ends in: {1} seconds."
}
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// ===========================
// Server Messages
// ===========================
"ZR"
{
"en" "ZR"
"ru" "ZR"
}
"Plugin loading"
{
"en" "-----------| Zombie:Reloaded Loading |----------"
"ru" "-----------| Zombie:Reloaded Загружается |----------"
}
"Plugin loaded"
{
"en" "-----------| Zombie:Reloaded Loaded |----------"
"ru" "-----------| Zombie:Reloaded Загружен |----------"
}
"Console restricted"
{
"en" "Command not usable from console."
"ru" "Команда не используется для консоли."
}
"Restrict weapon mapstart"
{
"#format" "{1:s}"
"en" "Restricted weapon: {1}"
"ru" "Запрещенное оружие: {1}"
}
"Restrict weapon group mapstart"
{
"#format" "{1:s}"
"en" "Restricted group: {1}"
"ru" "Запрещенная группа: {1}"
}
"Ambient sound load failed"
{
"#format" "{1:s}"
"en" "Invalid sound file: {1}"
"ru" "Неправильный звуковой файл: {1}"
}
"Class limit"
{
"#format" "{1:d}"
"en" "The max amount of classes have been exceeded, only loading first {1}."
"ru" "Превышено максимальное количество классов, загружаются только первые {1}."
}
"Class auto-disable"
{
"en" "No classes defined in \"{1}\", disabling classes."
"ru" "В \"{1}\" отсутствуют определения классов, классы отключены."
}
"Models loaded"
{
"en" "--- Models Loaded ---"
"ru" "--- Модели Загружены ---"
}
"File load failed"
{
"#format" "{1:s}"
"en" "Missing file for download: \"{1}\", check downloads.txt"
"ru" "Пропущен файл для скачивания: \"{1}\", проверьте downloads.txt"
}
}