2008-10-04 22:59:11 +02:00
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/**
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* vim: set ts=4 :
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* =============================================================================
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2009-04-14 23:40:48 +02:00
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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2008-10-04 22:59:11 +02:00
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* =============================================================================
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*
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* This file is part of the SourceMod/SourcePawn SDK.
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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2009-04-14 23:40:48 +02:00
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* Version: $Id$
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2008-10-04 22:59:11 +02:00
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*/
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#if defined _bitbuffer_included
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#endinput
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#endif
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#define _bitbuffer_included
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/**
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* Writes a single bit to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param bit Bit to write (true for 1, false for 0).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteBool(Handle:bf, bool:bit);
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/**
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* Writes a byte to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param byte Byte to write (value will be written as 8bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteByte(Handle:bf, byte);
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/**
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* Writes a byte to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param chr Character to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteChar(Handle:bf, chr);
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/**
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* Writes a 16bit integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 16bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteShort(Handle:bf, num);
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/**
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* Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 16bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteWord(Handle:bf, num);
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/**
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* Writes a normal integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 32bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteNum(Handle:bf, num);
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/**
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* Writes a floating point number to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Number to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteFloat(Handle:bf, Float:num);
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/**
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* Writes a string to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param string Text string to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteString(Handle:bf, const String:string[]);
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/**
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* Writes an entity to a writable bitbuffer (bf_write).
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* @note This is a wrapper around BfWriteShort().
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*
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* @param bf bf_write handle to write to.
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* @param ent Entity index to write.
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* @noreturn
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* @error Invalid or incorrect Handle, or invalid entity.
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*/
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native BfWriteEntity(Handle:bf, ent);
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/**
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* Writes a bit angle to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param angle Angle to write.
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* @param numBits Optional number of bits to use.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteAngle(Handle:bf, Float:angle, numBits=8);
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/**
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* Writes a coordinate to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param coord Coordinate to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteCoord(Handle:bf, Float:coord);
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/**
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* Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param coord Coordinate array to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteVecCoord(Handle:bf, Float:coord[3]);
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/**
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* Writes a 3D normal vector to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param vec Vector to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteVecNormal(Handle:bf, Float:vec[3]);
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/**
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* Writes a 3D angle vector to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param angles Angle vector to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteAngles(Handle:bf, Float:angles[3]);
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/**
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* Reads a single bit from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Bit value read.
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* @error Invalid or incorrect Handle.
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*/
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native bool:BfReadBool(Handle:bf);
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/**
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* Reads a byte from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Byte value read (read as 8bit).
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* @error Invalid or incorrect Handle.
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*/
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native BfReadByte(Handle:bf);
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/**
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* Reads a character from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Character value read.
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* @error Invalid or incorrect Handle.
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*/
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native BfReadChar(Handle:bf);
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/**
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* Reads a 16bit integer from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Integer value read (read as 16bit).
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* @error Invalid or incorrect Handle.
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*/
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native BfReadShort(Handle:bf);
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/**
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* Reads a 16bit unsigned integer from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Integer value read (read as 16bit).
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* @error Invalid or incorrect Handle.
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*/
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native BfReadWord(Handle:bf);
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/**
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* Reads a normal integer to a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Integer value read (read as 32bit).
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* @error Invalid or incorrect Handle.
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*/
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native BfReadNum(Handle:bf);
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/**
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* Reads a floating point number from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Floating point value read.
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* @error Invalid or incorrect Handle.
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*/
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native Float:BfReadFloat(Handle:bf);
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/**
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* Reads a string from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @param buffer Destination string buffer.
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* @param maxlength Maximum length of output string buffer.
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* @param line If true the buffer will be copied until it reaches a '\n' or a null terminator.
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* @return Number of bytes written to the buffer. If the bitbuffer stream overflowed,
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* that is, had no terminator before the end of the stream, then a negative
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* number will be returned equal to the number of characters written to the
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* buffer minus 1. The buffer will be null terminated regardless of the
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* return value.
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* @error Invalid or incorrect Handle.
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*/
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native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
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/**
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* Reads an entity from a readable bitbuffer (bf_read).
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* @note This is a wrapper around BfReadShort().
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*
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* @param bf bf_read handle to read from.
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* @return Entity index read.
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* @error Invalid or incorrect Handle.
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*/
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native BfReadEntity(Handle:bf);
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/**
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* Reads a bit angle from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @param numBits Optional number of bits to use.
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* @return Angle read.
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* @error Invalid or incorrect Handle.
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*/
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native Float:BfReadAngle(Handle:bf, numBits=8);
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/**
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* Reads a coordinate from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Coordinate read.
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* @error Invalid or incorrect Handle.
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*/
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native Float:BfReadCoord(Handle:bf);
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/**
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* Reads a 3D vector of coordinates from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @param coord Destination coordinate array.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfReadVecCoord(Handle:bf, Float:coord[3]);
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/**
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* Reads a 3D normal vector from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @param vec Destination vector array.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfReadVecNormal(Handle:bf, Float:vec[3]);
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/**
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* Reads a 3D angle vector from a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @param angles Destination angle vector.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfReadAngles(Handle:bf, Float:angles[3]);
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/**
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* Returns the number of bytes left in a readable bitbuffer (bf_read).
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*
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* @param bf bf_read handle to read from.
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* @return Number of bytes left unread.
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* @error Invalid or incorrect Handle.
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*/
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native BfGetNumBytesLeft(Handle:bf);
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