sm-zombiereloaded-3/env/include/core.inc

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
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*/
#if defined _core_included
#endinput
#endif
#define _core_included
#include <version>
/** If this gets changed, you need to update Core's check. */
#define SOURCEMOD_PLUGINAPI_VERSION 5
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struct PlVers
{
public int version;
public const char[] filevers;
public const char[] date;
public const char[] time;
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};
/**
* Specifies what to do after a hook completes.
*/
enum Action
{
Plugin_Continue = 0, /**< Continue with the original action */
Plugin_Changed = 1, /**< Inputs or outputs have been overridden with new values */
Plugin_Handled = 3, /**< Handle the action at the end (don't call it) */
Plugin_Stop = 4, /**< Immediately stop the hook chain and handle the original */
};
/**
* Specifies identity types.
*/
enum Identity
{
Identity_Core = 0,
Identity_Extension = 1,
Identity_Plugin = 2
};
public PlVers:__version =
{
version = SOURCEMOD_PLUGINAPI_VERSION,
filevers = SOURCEMOD_VERSION,
date = __DATE__,
time = __TIME__
};
/**
* Plugin status values.
*/
enum PluginStatus
{
Plugin_Running=0, /**< Plugin is running */
/* All states below are "temporarily" unexecutable */
Plugin_Paused, /**< Plugin is loaded but paused */
Plugin_Error, /**< Plugin is loaded but errored/locked */
/* All states below do not have all natives */
Plugin_Loaded, /**< Plugin has passed loading and can be finalized */
Plugin_Failed, /**< Plugin has a fatal failure */
Plugin_Created, /**< Plugin is created but not initialized */
Plugin_Uncompiled, /**< Plugin is not yet compiled by the JIT */
Plugin_BadLoad, /**< Plugin failed to load */
};
/**
* Plugin information properties. Plugins can declare a global variable with
* their info. Example,
*
* public Plugin:myinfo = {
* name = "Admin Help",
* author = "AlliedModders LLC",
* description = "Display command information",
* version = "1.0",
* url = "http://www.sourcemod.net/"
* };
*
* SourceMod will display this information when a user inspects plugins in the
* console.
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*/
enum PluginInfo
{
PlInfo_Name, /**< Plugin name */
PlInfo_Author, /**< Plugin author */
PlInfo_Description, /**< Plugin description */
PlInfo_Version, /**< Plugin verison */
PlInfo_URL, /**< Plugin URL */
};
/**
* Defines how an extension must expose itself for autoloading.
*/
struct Extension
{
public const char[] name; /**< Short name */
public const char[] file; /**< Default file name */
public bool autoload; /**< Whether or not to auto-load */
public bool required; /**< Whether or not to require */
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};
/**
* Defines how a plugin must expose itself for native requiring.
*/
struct SharedPlugin
{
public const char[] name; /**< Short name */
public const char[] file; /**< File name */
public bool required; /**< Whether or not to require */
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};
public Float:NULL_VECTOR[3]; /**< Pass this into certain functions to act as a C++ NULL */
public const String:NULL_STRING[1]; /**< pass this into certain functions to act as a C++ NULL */
/**
* Horrible compatibility shim.
*/
public Extension:__ext_core =
{
name = "Core",
file = "core",
autoload = 0,
required = 0,
};
native VerifyCoreVersion();
/**
* Sets a native as optional, such that if it is unloaded, removed,
* or otherwise non-existent, the plugin will still work. Calling
* removed natives results in a run-time error.
*
* @param name Native name.
* @noreturn
*/
native MarkNativeAsOptional(const String:name[]);
public __ext_core_SetNTVOptional()
{
MarkNativeAsOptional("GetFeatureStatus");
MarkNativeAsOptional("RequireFeature");
MarkNativeAsOptional("AddCommandListener");
MarkNativeAsOptional("RemoveCommandListener");
MarkNativeAsOptional("BfWriteBool");
MarkNativeAsOptional("BfWriteByte");
MarkNativeAsOptional("BfWriteChar");
MarkNativeAsOptional("BfWriteShort");
MarkNativeAsOptional("BfWriteWord");
MarkNativeAsOptional("BfWriteNum");
MarkNativeAsOptional("BfWriteFloat");
MarkNativeAsOptional("BfWriteString");
MarkNativeAsOptional("BfWriteEntity");
MarkNativeAsOptional("BfWriteAngle");
MarkNativeAsOptional("BfWriteCoord");
MarkNativeAsOptional("BfWriteVecCoord");
MarkNativeAsOptional("BfWriteVecNormal");
MarkNativeAsOptional("BfWriteAngles");
MarkNativeAsOptional("BfReadBool");
MarkNativeAsOptional("BfReadByte");
MarkNativeAsOptional("BfReadChar");
MarkNativeAsOptional("BfReadShort");
MarkNativeAsOptional("BfReadWord");
MarkNativeAsOptional("BfReadNum");
MarkNativeAsOptional("BfReadFloat");
MarkNativeAsOptional("BfReadString");
MarkNativeAsOptional("BfReadEntity");
MarkNativeAsOptional("BfReadAngle");
MarkNativeAsOptional("BfReadCoord");
MarkNativeAsOptional("BfReadVecCoord");
MarkNativeAsOptional("BfReadVecNormal");
MarkNativeAsOptional("BfReadAngles");
MarkNativeAsOptional("BfGetNumBytesLeft");
MarkNativeAsOptional("BfWrite.WriteBool");
MarkNativeAsOptional("BfWrite.WriteByte");
MarkNativeAsOptional("BfWrite.WriteChar");
MarkNativeAsOptional("BfWrite.WriteShort");
MarkNativeAsOptional("BfWrite.WriteWord");
MarkNativeAsOptional("BfWrite.WriteNum");
MarkNativeAsOptional("BfWrite.WriteFloat");
MarkNativeAsOptional("BfWrite.WriteString");
MarkNativeAsOptional("BfWrite.WriteEntity");
MarkNativeAsOptional("BfWrite.WriteAngle");
MarkNativeAsOptional("BfWrite.WriteCoord");
MarkNativeAsOptional("BfWrite.WriteVecCoord");
MarkNativeAsOptional("BfWrite.WriteVecNormal");
MarkNativeAsOptional("BfWrite.WriteAngles");
MarkNativeAsOptional("BfRead.ReadBool");
MarkNativeAsOptional("BfRead.ReadByte");
MarkNativeAsOptional("BfRead.ReadChar");
MarkNativeAsOptional("BfRead.ReadShort");
MarkNativeAsOptional("BfRead.ReadWord");
MarkNativeAsOptional("BfRead.ReadNum");
MarkNativeAsOptional("BfRead.ReadFloat");
MarkNativeAsOptional("BfRead.ReadString");
MarkNativeAsOptional("BfRead.ReadEntity");
MarkNativeAsOptional("BfRead.ReadAngle");
MarkNativeAsOptional("BfRead.ReadCoord");
MarkNativeAsOptional("BfRead.ReadVecCoord");
MarkNativeAsOptional("BfRead.ReadVecNormal");
MarkNativeAsOptional("BfRead.ReadAngles");
MarkNativeAsOptional("BfRead.GetNumBytesLeft");
MarkNativeAsOptional("PbReadInt");
MarkNativeAsOptional("PbReadFloat");
MarkNativeAsOptional("PbReadBool");
MarkNativeAsOptional("PbReadString");
MarkNativeAsOptional("PbReadColor");
MarkNativeAsOptional("PbReadAngle");
MarkNativeAsOptional("PbReadVector");
MarkNativeAsOptional("PbReadVector2D");
MarkNativeAsOptional("PbGetRepeatedFieldCount");
MarkNativeAsOptional("PbSetInt");
MarkNativeAsOptional("PbSetFloat");
MarkNativeAsOptional("PbSetBool");
MarkNativeAsOptional("PbSetString");
MarkNativeAsOptional("PbSetColor");
MarkNativeAsOptional("PbSetAngle");
MarkNativeAsOptional("PbSetVector");
MarkNativeAsOptional("PbSetVector2D");
MarkNativeAsOptional("PbAddInt");
MarkNativeAsOptional("PbAddFloat");
MarkNativeAsOptional("PbAddBool");
MarkNativeAsOptional("PbAddString");
MarkNativeAsOptional("PbAddColor");
MarkNativeAsOptional("PbAddAngle");
MarkNativeAsOptional("PbAddVector");
MarkNativeAsOptional("PbAddVector2D");
MarkNativeAsOptional("PbRemoveRepeatedFieldValue");
MarkNativeAsOptional("PbReadMessage");
MarkNativeAsOptional("PbReadRepeatedMessage");
MarkNativeAsOptional("PbAddMessage");
MarkNativeAsOptional("Protobuf.ReadInt");
MarkNativeAsOptional("Protobuf.ReadFloat");
MarkNativeAsOptional("Protobuf.ReadBool");
MarkNativeAsOptional("Protobuf.ReadString");
MarkNativeAsOptional("Protobuf.ReadColor");
MarkNativeAsOptional("Protobuf.ReadAngle");
MarkNativeAsOptional("Protobuf.ReadVector");
MarkNativeAsOptional("Protobuf.ReadVector2D");
MarkNativeAsOptional("Protobuf.GetRepeatedFieldCount");
MarkNativeAsOptional("Protobuf.SetInt");
MarkNativeAsOptional("Protobuf.SetFloat");
MarkNativeAsOptional("Protobuf.SetBool");
MarkNativeAsOptional("Protobuf.SetString");
MarkNativeAsOptional("Protobuf.SetColor");
MarkNativeAsOptional("Protobuf.SetAngle");
MarkNativeAsOptional("Protobuf.SetVector");
MarkNativeAsOptional("Protobuf.SetVector2D");
MarkNativeAsOptional("Protobuf.AddInt");
MarkNativeAsOptional("Protobuf.AddFloat");
MarkNativeAsOptional("Protobuf.AddBool");
MarkNativeAsOptional("Protobuf.AddString");
MarkNativeAsOptional("Protobuf.AddColor");
MarkNativeAsOptional("Protobuf.AddAngle");
MarkNativeAsOptional("Protobuf.AddVector");
MarkNativeAsOptional("Protobuf.AddVector2D");
MarkNativeAsOptional("Protobuf.RemoveRepeatedFieldValue");
MarkNativeAsOptional("Protobuf.ReadMessage");
MarkNativeAsOptional("Protobuf.ReadRepeatedMessage");
MarkNativeAsOptional("Protobuf.AddMessage");
VerifyCoreVersion();
}
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#define AUTOLOAD_EXTENSIONS
#define REQUIRE_EXTENSIONS
#define REQUIRE_PLUGIN