zr_infect now infects mother zombie if used before it has spawned.

* Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game.
* Small typo fix in anticamp, and got rid of a warning.
This commit is contained in:
Greyscale
2009-06-18 15:53:22 -07:00
parent 9cac025358
commit 01653a2636
5 changed files with 118 additions and 56 deletions

View File

@ -351,6 +351,12 @@
"en" "Player @green{1} @defaulthas been successfully infected."
}
"Infect command infect mother successful"
{
"#format" "{1:s}"
"en" "Player @green{1} @defaulthas been successfully infected as the mother zombie."
}
"Infect command infect unsuccessful"
{
"#format" "{1:s}"
@ -369,11 +375,6 @@
"en" "Player @green{1} @defaultis already a human."
}
"Infect command zombie has not spawned"
{
"en" "The mother zombie must spawn before player infection states can be changed."
}
// ===========================
// Damage (core)
// ===========================