zr_infect now infects mother zombie if used before it has spawned.
* Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game. * Small typo fix in anticamp, and got rid of a warning.
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@ -335,7 +335,7 @@ WeaponsOnRoundEnd()
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*
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* @param index The weapon index.
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*/
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WeaponsClearCache(index)
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stock WeaponsClearCache(index)
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{
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// Get array handle of weapon at given index.
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new Handle:hWeapon = GetArrayCell(arrayWeapons, index);
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