ZMarket: Rework display name system, it applies to all menus now.
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		| @@ -239,7 +239,7 @@ WeaponsMenuTypeWeapons(client) | |||||||
|         new weaponindex = GetArrayCell(arrayTypeWeapons, x); |         new weaponindex = GetArrayCell(arrayTypeWeapons, x); | ||||||
|  |  | ||||||
|         // Get name of weapon. |         // Get name of weapon. | ||||||
|         WeaponsGetName(weaponindex, typeweapon, sizeof(typeweapon)); |         WeaponsGetName(weaponindex, typeweapon, sizeof(typeweapon), true); | ||||||
|         strcopy(display, sizeof(display), typeweapon); |         strcopy(display, sizeof(display), typeweapon); | ||||||
|  |  | ||||||
|         if (RestrictIsWeaponRestricted(weaponindex)) |         if (RestrictIsWeaponRestricted(weaponindex)) | ||||||
|   | |||||||
| @@ -471,7 +471,7 @@ stock WeaponsEntityToDisplay(const String:entityname[], String:display[], displa | |||||||
|         } |         } | ||||||
|  |  | ||||||
|         // The entity names match, so return display. |         // The entity names match, so return display. | ||||||
|         WeaponsGetName(x, display, displaymaxlen); |         WeaponsGetName(x, display, displaymaxlen, true); | ||||||
|  |  | ||||||
|         // Return the weapon index. |         // Return the weapon index. | ||||||
|         return x; |         return x; | ||||||
| @@ -497,13 +497,26 @@ stock bool:WeaponsIsWeaponValid(const String:weapon[]) | |||||||
|  * @param weapon    The string to return name in. |  * @param weapon    The string to return name in. | ||||||
|  * @param maxlen    The max length of the string. |  * @param maxlen    The max length of the string. | ||||||
|  */ |  */ | ||||||
| stock WeaponsGetName(index, String:weapon[], maxlen) | stock WeaponsGetName(index, String:weapon[], maxlen, bool zmarket = false) | ||||||
| { | { | ||||||
|     // Get array handle of weapon at given index. |     // Get array handle of weapon at given index. | ||||||
|     new Handle:arrayWeapon = GetArrayCell(arrayWeapons, index); |     new Handle:arrayWeapon = GetArrayCell(arrayWeapons, index); | ||||||
|  |  | ||||||
|  |     new String:weaponName[WEAPONS_MAX_LENGTH]; | ||||||
|  |     new String:marketName[WEAPONS_MAX_LENGTH]; | ||||||
|  |  | ||||||
|     // Get weapon name. |     // Get weapon name. | ||||||
|     GetArrayString(arrayWeapon, _:WEAPONS_DATA_NAME, weapon, maxlen); |     GetArrayString(arrayWeapon, _:WEAPONS_DATA_NAME, weaponName, maxlen); | ||||||
|  |  | ||||||
|  |     // Get weapon zmarket name. | ||||||
|  |     if (zmarket) | ||||||
|  |         GetArrayString(arrayWeapon, _:WEAPONS_DATA_ZMARKETNAME, marketName, maxlen); | ||||||
|  |  | ||||||
|  |     // Are we in zmarket, and is our name valid? | ||||||
|  |     if (zmarket && strlen(marketName)) | ||||||
|  |         strcopy(weapon, maxlen, marketName); | ||||||
|  |     else | ||||||
|  |         strcopy(weapon, maxlen, weaponName); | ||||||
| } | } | ||||||
|  |  | ||||||
| /** | /** | ||||||
|   | |||||||
| @@ -610,7 +610,7 @@ ZMarketMenuLoadoutWeapons(client, WeaponsSlot:slot) | |||||||
|         if(wslot != slot) |         if(wslot != slot) | ||||||
|             continue; |             continue; | ||||||
|  |  | ||||||
|         WeaponsGetName(weaponindex, weaponname, sizeof(weaponname)); |         WeaponsGetName(weaponindex, weaponname, sizeof(weaponname), true); | ||||||
|  |  | ||||||
|         // Get restricted status on the weapon. |         // Get restricted status on the weapon. | ||||||
|         new bool:restricted = RestrictIsWeaponRestricted(weaponindex); |         new bool:restricted = RestrictIsWeaponRestricted(weaponindex); | ||||||
| @@ -787,7 +787,6 @@ ZMarketMenuTypeWeapons(client) | |||||||
|     decl String:typeweapon[WEAPONS_MAX_LENGTH]; |     decl String:typeweapon[WEAPONS_MAX_LENGTH]; | ||||||
|     decl String:typeweapondisplay[MENU_LINE_REG_LENGTH]; |     decl String:typeweapondisplay[MENU_LINE_REG_LENGTH]; | ||||||
|     decl String:typeweaponentity[WEAPONS_MAX_LENGTH]; |     decl String:typeweaponentity[WEAPONS_MAX_LENGTH]; | ||||||
|     decl String:displayname[MENU_LINE_REG_LENGTH]; |  | ||||||
|     decl String:display[MENU_LINE_BIG_LENGTH]; |     decl String:display[MENU_LINE_BIG_LENGTH]; | ||||||
|  |  | ||||||
|     // Get an array populated with all weapons of the given type. |     // Get an array populated with all weapons of the given type. | ||||||
| @@ -803,18 +802,11 @@ ZMarketMenuTypeWeapons(client) | |||||||
|         new weaponindex = GetArrayCell(arrayTypeWeapons, x); |         new weaponindex = GetArrayCell(arrayTypeWeapons, x); | ||||||
|  |  | ||||||
|         // Get name of weapon. |         // Get name of weapon. | ||||||
|         WeaponsGetName(weaponindex, typeweapon, sizeof(typeweapon)); |         WeaponsGetName(weaponindex, typeweapon, sizeof(typeweapon), true); | ||||||
|  |  | ||||||
|         // Get entity name of weapon. |         // Get entity name of weapon. | ||||||
|         WeaponsGetEntity(weaponindex, typeweaponentity, sizeof(typeweaponentity)); |         WeaponsGetEntity(weaponindex, typeweaponentity, sizeof(typeweaponentity)); | ||||||
|  |  | ||||||
|         // Get display name of weapon. |  | ||||||
|         WeaponsGetZMarketName(weaponindex, displayname, sizeof(displayname)); |  | ||||||
|  |  | ||||||
|         // Use display name if set, use name otherwise. |  | ||||||
|         if (!strlen(displayname)) |  | ||||||
|             strcopy(displayname, sizeof(displayname), typeweapon); |  | ||||||
|  |  | ||||||
|         // Check if client is buying the weapon or ammo for it, and get the price of the item. |         // Check if client is buying the weapon or ammo for it, and get the price of the item. | ||||||
|         new bool:hasweapon = WeaponsClientHasWeapon(client, typeweaponentity); |         new bool:hasweapon = WeaponsClientHasWeapon(client, typeweaponentity); | ||||||
|  |  | ||||||
| @@ -835,7 +827,7 @@ ZMarketMenuTypeWeapons(client) | |||||||
|             itemprice = WeaponsGetAmmoPrice(weaponindex); |             itemprice = WeaponsGetAmmoPrice(weaponindex); | ||||||
|  |  | ||||||
|             // Tell client they are buying ammo. |             // Tell client they are buying ammo. | ||||||
|             Format(typeweapondisplay, sizeof(typeweapondisplay), "%s %t", displayname, "Weapons menu zmarket types weapon ammo"); |             Format(typeweapondisplay, sizeof(typeweapondisplay), "%s %t", typeweapon, "Weapons menu zmarket types weapon ammo"); | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         // If the itemprice is invalid, then set to known integer to be later replaced. |         // If the itemprice is invalid, then set to known integer to be later replaced. | ||||||
| @@ -850,10 +842,10 @@ ZMarketMenuTypeWeapons(client) | |||||||
|         new bool:restricted = RestrictIsWeaponRestricted(weaponindex); |         new bool:restricted = RestrictIsWeaponRestricted(weaponindex); | ||||||
|  |  | ||||||
|         // If weapon is restricted then format "[]" around it. |         // If weapon is restricted then format "[]" around it. | ||||||
|         strcopy(typeweapondisplay, sizeof(typeweapondisplay), displayname); |         strcopy(typeweapondisplay, sizeof(typeweapondisplay), typeweapon); | ||||||
|         if (restricted) |         if (restricted) | ||||||
|         { |         { | ||||||
|             Format(typeweapondisplay, sizeof(typeweapondisplay), "[%s]", displayname); |             Format(typeweapondisplay, sizeof(typeweapondisplay), "[%s]", typeweapon); | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         // DO PURCHASE MAX STUFF HERE. |         // DO PURCHASE MAX STUFF HERE. | ||||||
|   | |||||||
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