Updated docs with new model error messages. Minior fixes.
Improved error handling of model list. Fixed typo in class attribute validator. Changed cvar defaults: class menu auto-close and overlay default state.
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@ -160,6 +160,10 @@ zr_classes_menu_spawn "0"
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// Default: "0"
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zr_classes_menu_join "0"
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// Automatically close class selection menu after selecting a class.
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// Default: "1"
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zr_classes_menu_autoclose "1"
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// Player is assigned a random class every spawn. [Override: zr_classes_default_*]
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// Default: "0"
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zr_classes_random "0"
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@ -204,12 +208,6 @@ zr_classes_human_select "1"
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// Default: "1"
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zr_classes_admin_select "1"
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// Menu
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// Automatically close class selection menu.
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// Default: "0"
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zr_classes_menu_autoclose "0"
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// Overlay
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// Allow players to toggle class overlay.
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@ -221,8 +219,8 @@ zr_classes_overlay_toggle "1"
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zr_classes_overlay_togglecmds "nightvision"
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// Default class overlay toggle state set on connecting player.
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// Default: "0"
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zr_classes_overlay_default "0"
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// Default: "1"
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zr_classes_overlay_default "1"
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// ----------------------------------------------------------------------------
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