Updated docs with new model error messages. Minior fixes.

Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
This commit is contained in:
richard
2009-11-28 22:32:44 +01:00
parent 96b285d7ac
commit 109a923ae3
5 changed files with 122 additions and 26 deletions

View File

@ -160,6 +160,10 @@ zr_classes_menu_spawn "0"
// Default: "0"
zr_classes_menu_join "0"
// Automatically close class selection menu after selecting a class.
// Default: "1"
zr_classes_menu_autoclose "1"
// Player is assigned a random class every spawn. [Override: zr_classes_default_*]
// Default: "0"
zr_classes_random "0"
@ -204,12 +208,6 @@ zr_classes_human_select "1"
// Default: "1"
zr_classes_admin_select "1"
// Menu
// Automatically close class selection menu.
// Default: "0"
zr_classes_menu_autoclose "0"
// Overlay
// Allow players to toggle class overlay.
@ -221,8 +219,8 @@ zr_classes_overlay_toggle "1"
zr_classes_overlay_togglecmds "nightvision"
// Default class overlay toggle state set on connecting player.
// Default: "0"
zr_classes_overlay_default "0"
// Default: "1"
zr_classes_overlay_default "1"
// ----------------------------------------------------------------------------