fix broken zm mode
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d1daaee1a7
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@ -599,6 +599,9 @@ ZSpawnCondition:GetZSpawnCondition(int client)
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case ZSpawn_Human:
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{
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condition = ZSpawn_Human;
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// Client has been infected this round, respawning as a zombie.
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if(condition == ZSpawn_Human && g_bZSpawnClientInfected[client])
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condition = ZSpawn_Zombie;
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}
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case ZSpawn_Zombie:
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{
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@ -608,9 +611,5 @@ ZSpawnCondition:GetZSpawnCondition(int client)
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}
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}
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// Client has been infected this round, respawning as a zombie.
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if(condition == ZSpawn_Human && g_bZSpawnClientInfected[client])
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condition = ZSpawn_Zombie;
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return condition;
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}
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