Added option for random dissolve effect.

Added an option to the account module to give money for damaging a client.
Expanded player hull xy offset by 1 unit.
Fixed anti-stuck not solidifying clients.
Fixed weapon rendering glitches (again)
This commit is contained in:
Greyscale
2009-06-16 11:20:56 -07:00
parent 681eb0e64d
commit 129fb0e60a
8 changed files with 67 additions and 12 deletions

View File

@ -98,6 +98,7 @@ enum CvarsList
Handle:CVAR_INFECT_SHAKE_DURATION,
Handle:CVAR_ACCOUNT_CASHFILL,
Handle:CVAR_ACCOUNT_CASHFILL_VALUE,
Handle:CVAR_ACCOUNT_CASHDMG,
Handle:CVAR_VEFFECTS_LIGHTSTYLE,
Handle:CVAR_VEFFECTS_LIGHTSTYLE_VALUE,
Handle:CVAR_VEFFECTS_SKY,
@ -333,6 +334,7 @@ CvarsCreate()
// ===========================
g_hCvarsList[CVAR_ACCOUNT_CASHFILL] = CreateConVar("zr_account_cashfill", "1", "Reset player's cash each spawn.");
g_hCvarsList[CVAR_ACCOUNT_CASHFILL_VALUE] = CreateConVar("zr_account_cashfill_value", "12000", "Amount of cash to set player's account to. [Dependency: zr_account_cashfill]");
g_hCvarsList[CVAR_ACCOUNT_CASHDMG] = CreateConVar("zr_account_cashdmg", "0", "Attacker receives amount of cash equivalent to the damage that was inflicted.");
// ===========================
@ -363,7 +365,7 @@ CvarsCreate()
// Ragdoll
g_hCvarsList[CVAR_VEFFECTS_RAGDOLL_REMOVE] = CreateConVar("zr_veffects_ragdoll_remove", "1", "Remove players' ragdolls from the game after a delay.");
g_hCvarsList[CVAR_VEFFECTS_RAGDOLL_DISSOLVE] = CreateConVar("zr_veffects_ragdoll_dissolve", "1", "The ragdoll removal effect. [-1: Effectless removal | 0: Energy dissolve | 1: Heavy electrical dissolve | 2: Light electrical dissolve | 3: Core dissolve | Dependency: zr_veffects_ragdoll_remove]");
g_hCvarsList[CVAR_VEFFECTS_RAGDOLL_DISSOLVE] = CreateConVar("zr_veffects_ragdoll_dissolve", "-1", "The ragdoll removal effect. ['-2' = Effectless removal | '-1' = Random effect | '0' = Energy dissolve | '1' = Heavy electrical dissolve | '2' = Light electrical dissolve | '3' = Core dissolve | Dependency: zr_veffects_ragdoll_remove]");
g_hCvarsList[CVAR_VEFFECTS_RAGDOLL_DELAY] = CreateConVar("zr_veffects_ragdoll_delay", "0.5", "Time to wait before removing the ragdoll. [Dependency: zr_veffects_ragdoll_remove]");
// ===========================