Fixed typo in playerclasses.inc with logging defines, add updated weaponalpha module to track weapon alphas.
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@ -505,7 +505,7 @@ InfectClient(client, attacker = -1, bool:motherinfect = false)
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}
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// Force client to drop weapon.
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WeaponForceClientDrop(client, weapons[x]);
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WeaponsForceClientDrop(client, weapons[x]);
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}
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else
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{
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