Fixed disabled classes still being validated.
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88bb7f514c
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16280e0397
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@ -610,16 +610,19 @@ ClassLoad()
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ClassData[ClassCount][Class_JumpHeight] = KvGetFloat(kvClassData, "jump_height", ZR_CLASS_DEFAULT_JUMP_HEIGHT);
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ClassData[ClassCount][Class_JumpHeight] = KvGetFloat(kvClassData, "jump_height", ZR_CLASS_DEFAULT_JUMP_HEIGHT);
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ClassData[ClassCount][Class_JumpDistance] = KvGetFloat(kvClassData, "jump_distance", ZR_CLASS_DEFAULT_JUMP_DISTANCE);
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ClassData[ClassCount][Class_JumpDistance] = KvGetFloat(kvClassData, "jump_distance", ZR_CLASS_DEFAULT_JUMP_DISTANCE);
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// Validate the class attributes.
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// Validate class attributes if class is enabled.
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ClassErrorFlags = ClassValidateAttributes(ClassCount, true);
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if (ClassData[ClassCount][Class_Enabled])
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if (ClassErrorFlags > 0)
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{
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{
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// There's one or more invalid class attributes. Disable the class
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ClassErrorFlags = ClassValidateAttributes(ClassCount, true);
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// and log an error message.
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if (ClassErrorFlags > 0)
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ClassData[ClassCount][Class_Enabled] = false;
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{
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LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Warning: Invalid class at index %d, disabled class. Class error flags: %d.", ClassCount, ClassErrorFlags);
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// There's one or more invalid class attributes. Disable the class
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// and log an error message.
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failedcount++;
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ClassData[ClassCount][Class_Enabled] = false;
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LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Warning: Invalid class at index %d, disabled class. Class error flags: %d.", ClassCount, ClassErrorFlags);
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failedcount++;
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}
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}
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}
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// Update the counter.
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// Update the counter.
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