Switched the plugin to use SDKHooks instead of the unstable ZRTools.
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@ -139,10 +139,7 @@ RestrictClientInit(client)
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{
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// Hook "Weapon_CanUse" on client.
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#if defined USE_SDKHOOKS
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SDKHook(client, SDKHook_WeaponEquip, RestrictCanUse);
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// Note: Do we need to use WeaponSwitch too? On infection all weapons
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// are removed anyways.
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SDKHook(client, SDKHook_WeaponCanUse, RestrictCanUse);
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// Set dummy value so it think it's hooked.
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g_iCanUseHookID[client] = 1;
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