From 180f6923faa9e0da6f039057385914b9d6a5ddc5 Mon Sep 17 00:00:00 2001 From: richard Date: Tue, 7 Oct 2008 19:05:33 +0200 Subject: [PATCH] Added support for overriding class nvgs. Changed nvgs CVAR to a integer. --- src/zombiereloaded.sp | 2 +- src/zr/classes.inc | 22 ++++++++++++++++++---- src/zr/cvars.inc | 5 ++--- src/zr/zombiereloaded.inc | 12 ++++++++++++ 4 files changed, 33 insertions(+), 8 deletions(-) diff --git a/src/zombiereloaded.sp b/src/zombiereloaded.sp index dbfa6e8..0875db6 100644 --- a/src/zombiereloaded.sp +++ b/src/zombiereloaded.sp @@ -15,7 +15,7 @@ #undef REQUIRE_PLUGIN #include -#define VERSION "2.5.1.1" +#define VERSION "2.5.1.2" #include "zr/zombiereloaded" #include "zr/global" diff --git a/src/zr/classes.inc b/src/zr/classes.inc index 33e271e..6791fdc 100644 --- a/src/zr/classes.inc +++ b/src/zr/classes.inc @@ -17,7 +17,7 @@ enum ZR_ClassOptions Float:data_jump_distance, Float:data_jump_height, Float:data_knockback, - bool:data_nvgs[8], + data_nvgs, data_fov, bool:data_regen, data_regen_health, @@ -97,7 +97,7 @@ LoadClassData() arrayClasses[classCount][data_jump_distance] = KvGetFloat(kvClasses, "jump_distance"), GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_DISTANCE]); arrayClasses[classCount][data_jump_height] = KvGetFloat(kvClasses, "jump_height"), GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_HEIGHT]); arrayClasses[classCount][data_knockback] = KvGetFloat(kvClasses, "knockback"), GetConVarFloat(gCvars[CVAR_ZOMBIE_KNOCKBACK]); - arrayClasses[classCount][data_nvgs] = bool:KvGetNum(kvClasses, "nvgs"), GetConVarBool(gCvars[CVAR_ZOMBIE_NVGS]); + arrayClasses[classCount][data_nvgs] = KvGetNum(kvClasses, "nvgs"), GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]); arrayClasses[classCount][data_fov] = KvGetNum(kvClasses, "fov"), GetConVarInt(gCvars[CVAR_ZOMBIE_FOV]); arrayClasses[classCount][data_regen] = bool:KvGetNum(kvClasses, "regen"), GetConVarBool(gCvars[CVAR_ZOMBIE_REGEN]); arrayClasses[classCount][data_regen_health] = KvGetNum(kvClasses, "regen_health"), GetConVarInt(gCvars[CVAR_ZOMBIE_REGEN_HEALTH]); @@ -193,12 +193,26 @@ Float:GetClassKnockback(classindex) bool:GetClassNVGs(classindex) { new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]); + if (classes) { - return arrayClasses[classindex][data_nvgs]; + // Check if the nvgs CVAR is negative. If not negative, use the CVAR instead of + // the class variable. Makes it possible to override nvgs in per-map configs. + + new nvgs_override = GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]); + if (nvgs_override > -1) + { + return IntToBool(nvgs_override); + } + else + { + return IntToBool(arrayClasses[classindex][data_nvgs]); + } } - return GetConVarBool(gCvars[CVAR_ZOMBIE_NVGS]); + // Note to config: If classes are disabled, nvgs is disabled if it's non-zero. + + return IntToBool(GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS])); } GetClassFOV(classindex) diff --git a/src/zr/cvars.inc b/src/zr/cvars.inc index 5e5b3ec..7bb990b 100644 --- a/src/zr/cvars.inc +++ b/src/zr/cvars.inc @@ -90,9 +90,8 @@ CreateCvars() gCvars[CVAR_ZOMBIE_SPEED] = CreateConVar("zr_zombie_speed", "350", "How fast zombies travel (300: Default speed, 600: Double speed)"); gCvars[CVAR_ZOMBIE_JUMP_DISTANCE] = CreateConVar("zr_zombie_jump_distance", "0.1", "How far the zombie jumps, (0: Regular jump distance)"); gCvars[CVAR_ZOMBIE_JUMP_HEIGHT] = CreateConVar("zr_zombie_jump_height", "10.0", "How high a zombie jumps (0: Regular jump height)"); - gCvars[CVAR_ZOMBIE_KNOCKBACK] = CreateConVar("zr_zombie_knockback", "4", "How far zombies are pushed back when shot (1: Default)"); - gCvars[CVAR_ZOMBIE_NVGS] = CreateConVar("zr_zombie_nvgs", "0", "Zombies will receive nightvision and it will automatically be enabled (0: No night vision, recommended if using zvision)"); - gCvars[CVAR_ZOMBIE_FOV] = CreateConVar("zr_zombie_fov", "110", "The field of vision of zombies (90: Default vision)"); + gCvars[CVAR_ZOMBIE_KNOCKBACK] = CreateConVar("zr_zombie_knockback", "1", "How far zombies are pushed back when shot. If classes are enabled: This one is a multiplier for class knockback values (1: Default)"); + gCvars[CVAR_ZOMBIE_NVGS] = CreateConVar("zr_zombie_nvgs", "-1", "Zombies will receive nightvision. Also used to override class nvgs if non-negative. (-1: No override, 0: No night vision, 1: Night vision)"); gCvars[CVAR_ZOMBIE_FOV] = CreateConVar("zr_zombie_fov", "110", "The field of vision of zombies (90: Default vision)"); gCvars[CVAR_ZOMBIE_REGEN] = CreateConVar("zr_zombie_regen", "0", "Zombies will regenerate health"); gCvars[CVAR_ZOMBIE_REGEN_HEALTH] = CreateConVar("zr_zombie_regen_health", "1", "How much health is regenerated when zr_zombie_regen is 1"); gCvars[CVAR_ZOMBIE_REGEN_INTERVAL] = CreateConVar("zr_zombie_regen_interval", "5", "How often, in seconds, a zombie regenerates health when zr_zombie_regen is 1"); diff --git a/src/zr/zombiereloaded.inc b/src/zr/zombiereloaded.inc index 64ff434..aae03b4 100644 --- a/src/zr/zombiereloaded.inc +++ b/src/zr/zombiereloaded.inc @@ -176,3 +176,15 @@ bool:IsPlayerInList(client) return false; } + +bool:IntToBool(intval) +{ + if (intval == 0) + { + return false; + } + else + { + return true; + } +} \ No newline at end of file